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authorRémi Verschelde <rverschelde@gmail.com>2020-05-10 16:47:11 +0200
committerRémi Verschelde <rverschelde@gmail.com>2020-05-10 16:47:11 +0200
commit94721f5ab8af9e7d91a4de58baf2c8d849ceab6e (patch)
tree92fb34d709310b76de1c2d45cfe2aad8db7a523a /editor/plugins/node_3d_editor_plugin.cpp
parent6ab92464bc6356f3342c3efd1fc1bb1a5e4467d5 (diff)
downloadredot-engine-94721f5ab8af9e7d91a4de58baf2c8d849ceab6e.tar.gz
Revert "Renamed plane's d to distance"
This reverts commit ec7b481170dcd6a7b4cf0e6c1221e204ff7945f3. This was wrong, `d` is not a distance but the `d` constant in the parametric equation `ax + by + cz = d` describing the plane.
Diffstat (limited to 'editor/plugins/node_3d_editor_plugin.cpp')
-rw-r--r--editor/plugins/node_3d_editor_plugin.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp
index bac00ed038..1bf5999906 100644
--- a/editor/plugins/node_3d_editor_plugin.cpp
+++ b/editor/plugins/node_3d_editor_plugin.cpp
@@ -682,11 +682,11 @@ void Node3DEditorViewport::_select_region() {
}
Plane near(cam_pos, -_get_camera_normal());
- near.distance -= get_znear();
+ near.d -= get_znear();
frustum.push_back(near);
Plane far = -near;
- far.distance += get_zfar();
+ far.d += get_zfar();
frustum.push_back(far);
Vector<ObjectID> instances = RenderingServer::get_singleton()->instances_cull_convex(frustum, get_tree()->get_root()->get_world_3d()->get_scenario());