summaryrefslogtreecommitdiffstats
path: root/editor/plugins/node_3d_editor_plugin.cpp
diff options
context:
space:
mode:
authorRémi Verschelde <rverschelde@gmail.com>2020-06-09 14:11:30 +0200
committerGitHub <noreply@github.com>2020-06-09 14:11:30 +0200
commitae21b5ddad844b92d055dd77dca5ce84d56b9719 (patch)
tree4f60905f9d4bcf88a1f5879303b180a0f922b7d8 /editor/plugins/node_3d_editor_plugin.cpp
parent34942705941bbd43077526f3b2030a267f59868a (diff)
parent6c2df6792b59fa6b84f99239797d1d54c8ded764 (diff)
downloadredot-engine-ae21b5ddad844b92d055dd77dca5ce84d56b9719.tar.gz
Merge pull request #39372 from aaronfranke/editor-cam-rot
Change the default editor camera rotation to position it in +X +Y +Z
Diffstat (limited to 'editor/plugins/node_3d_editor_plugin.cpp')
-rw-r--r--editor/plugins/node_3d_editor_plugin.cpp6
1 files changed, 1 insertions, 5 deletions
diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp
index b8209fe50d..796dd3f8b2 100644
--- a/editor/plugins/node_3d_editor_plugin.cpp
+++ b/editor/plugins/node_3d_editor_plugin.cpp
@@ -3419,11 +3419,7 @@ void Node3DEditorViewport::reset() {
last_message = "";
name = "";
- cursor.x_rot = 0.5;
- cursor.y_rot = 0.5;
- cursor.distance = 4;
- cursor.region_select = false;
- cursor.pos = Vector3();
+ cursor = Cursor();
_update_name();
}