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author | kleonc <9283098+kleonc@users.noreply.github.com> | 2024-08-07 21:06:00 +0200 |
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committer | kleonc <9283098+kleonc@users.noreply.github.com> | 2024-08-07 21:06:00 +0200 |
commit | 6b82c48bc6c78ea0140a1352b3abecb9c3416e78 (patch) | |
tree | 2caafb21be2f243533f5b67514255f506579c5fb /editor/plugins/polygon_2d_editor_plugin.cpp | |
parent | 33fe10c065d194b2a440a883ecdc6a71fd3fbd5f (diff) | |
download | redot-engine-6b82c48bc6c78ea0140a1352b3abecb9c3416e78.tar.gz |
Fix leaf Bone2Ds drawing in Polygon2D UV editor
Diffstat (limited to 'editor/plugins/polygon_2d_editor_plugin.cpp')
-rw-r--r-- | editor/plugins/polygon_2d_editor_plugin.cpp | 59 |
1 files changed, 29 insertions, 30 deletions
diff --git a/editor/plugins/polygon_2d_editor_plugin.cpp b/editor/plugins/polygon_2d_editor_plugin.cpp index e442c37edd..f0ea322504 100644 --- a/editor/plugins/polygon_2d_editor_plugin.cpp +++ b/editor/plugins/polygon_2d_editor_plugin.cpp @@ -1255,44 +1255,43 @@ void Polygon2DEditor::_uv_draw() { //draw skeleton NodePath skeleton_path = node->get_skeleton(); - if (node->has_node(skeleton_path)) { - Skeleton2D *skeleton = Object::cast_to<Skeleton2D>(node->get_node(skeleton_path)); - if (skeleton) { - for (int i = 0; i < skeleton->get_bone_count(); i++) { - Bone2D *bone = skeleton->get_bone(i); - if (bone->get_rest() == Transform2D(0, 0, 0, 0, 0, 0)) { - continue; //not set - } + Skeleton2D *skeleton = Object::cast_to<Skeleton2D>(node->get_node_or_null(skeleton_path)); + if (skeleton) { + Transform2D skeleton_xform = node->get_global_transform().affine_inverse().translated(-node->get_offset()) * skeleton->get_global_transform(); + for (int i = 0; i < skeleton->get_bone_count(); i++) { + Bone2D *bone = skeleton->get_bone(i); + if (bone->get_rest() == Transform2D(0, 0, 0, 0, 0, 0)) { + continue; //not set + } - bool current = bone_path == skeleton->get_path_to(bone); + bool current = bone_path == skeleton->get_path_to(bone); - bool found_child = false; + bool found_child = false; - for (int j = 0; j < bone->get_child_count(); j++) { - Bone2D *n = Object::cast_to<Bone2D>(bone->get_child(j)); - if (!n) { - continue; - } + for (int j = 0; j < bone->get_child_count(); j++) { + Bone2D *n = Object::cast_to<Bone2D>(bone->get_child(j)); + if (!n) { + continue; + } - found_child = true; + found_child = true; - Transform2D bone_xform = node->get_global_transform().affine_inverse().translated(-node->get_offset()) * (skeleton->get_global_transform() * bone->get_skeleton_rest()); - Transform2D endpoint_xform = bone_xform * n->get_transform(); + Transform2D bone_xform = skeleton_xform * bone->get_skeleton_rest(); + Transform2D endpoint_xform = bone_xform * n->get_transform(); - Color color = current ? Color(1, 1, 1) : Color(0.5, 0.5, 0.5); - uv_edit_draw->draw_line(mtx.xform(bone_xform.get_origin()), mtx.xform(endpoint_xform.get_origin()), Color(0, 0, 0), Math::round((current ? 5 : 4) * EDSCALE)); - uv_edit_draw->draw_line(mtx.xform(bone_xform.get_origin()), mtx.xform(endpoint_xform.get_origin()), color, Math::round((current ? 3 : 2) * EDSCALE)); - } + Color color = current ? Color(1, 1, 1) : Color(0.5, 0.5, 0.5); + uv_edit_draw->draw_line(mtx.xform(bone_xform.get_origin()), mtx.xform(endpoint_xform.get_origin()), Color(0, 0, 0), Math::round((current ? 5 : 4) * EDSCALE)); + uv_edit_draw->draw_line(mtx.xform(bone_xform.get_origin()), mtx.xform(endpoint_xform.get_origin()), color, Math::round((current ? 3 : 2) * EDSCALE)); + } - if (!found_child) { - //draw normally - Transform2D bone_xform = node->get_global_transform().affine_inverse().translated(-node->get_offset()) * (skeleton->get_global_transform() * bone->get_skeleton_rest()); - Transform2D endpoint_xform = bone_xform * Transform2D(0, Vector2(bone->get_length(), 0)); + if (!found_child) { + //draw normally + Transform2D bone_xform = skeleton_xform * bone->get_skeleton_rest(); + Transform2D endpoint_xform = bone_xform * Transform2D(0, Vector2(bone->get_length(), 0)).rotated(bone->get_bone_angle()); - Color color = current ? Color(1, 1, 1) : Color(0.5, 0.5, 0.5); - uv_edit_draw->draw_line(mtx.xform(bone_xform.get_origin()), mtx.xform(endpoint_xform.get_origin()), Color(0, 0, 0), Math::round((current ? 5 : 4) * EDSCALE)); - uv_edit_draw->draw_line(mtx.xform(bone_xform.get_origin()), mtx.xform(endpoint_xform.get_origin()), color, Math::round((current ? 3 : 2) * EDSCALE)); - } + Color color = current ? Color(1, 1, 1) : Color(0.5, 0.5, 0.5); + uv_edit_draw->draw_line(mtx.xform(bone_xform.get_origin()), mtx.xform(endpoint_xform.get_origin()), Color(0, 0, 0), Math::round((current ? 5 : 4) * EDSCALE)); + uv_edit_draw->draw_line(mtx.xform(bone_xform.get_origin()), mtx.xform(endpoint_xform.get_origin()), color, Math::round((current ? 3 : 2) * EDSCALE)); } } } |