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author | reduz <reduzio@gmail.com> | 2021-08-22 12:37:22 -0300 |
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committer | reduz <reduzio@gmail.com> | 2021-08-23 08:10:13 -0300 |
commit | 5cecdfa8afb91a60305b429f5b738e27dadbc83f (patch) | |
tree | 40bf21e1beae1a6883770d2ac0473222ff41ae65 /editor/plugins/resource_preloader_editor_plugin.cpp | |
parent | 2d446771d6701bb77432b6df5a768e53c9a6c95d (diff) | |
download | redot-engine-5cecdfa8afb91a60305b429f5b738e27dadbc83f.tar.gz |
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
* `_gui_input`, `_input`, `_unhandled_input` and `_unhandled_key_input` are now regular C++ virutal functions.
* Everything else converted to GDVIRTUAL
* BIND_VMETHOD is gone, always use the new syntax from now on.
Creating `_gui_input` method and using the binder to register events will no longer work, simply override the virtual function now.
Diffstat (limited to 'editor/plugins/resource_preloader_editor_plugin.cpp')
-rw-r--r-- | editor/plugins/resource_preloader_editor_plugin.cpp | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/editor/plugins/resource_preloader_editor_plugin.cpp b/editor/plugins/resource_preloader_editor_plugin.cpp index cbea2405b8..eae6916a92 100644 --- a/editor/plugins/resource_preloader_editor_plugin.cpp +++ b/editor/plugins/resource_preloader_editor_plugin.cpp @@ -35,9 +35,6 @@ #include "editor/editor_scale.h" #include "editor/editor_settings.h" -void ResourcePreloaderEditor::_gui_input(Ref<InputEvent> p_event) { -} - void ResourcePreloaderEditor::_notification(int p_what) { if (p_what == NOTIFICATION_ENTER_TREE) { load->set_icon(get_theme_icon(SNAME("Folder"), SNAME("EditorIcons"))); @@ -335,7 +332,6 @@ void ResourcePreloaderEditor::drop_data_fw(const Point2 &p_point, const Variant } void ResourcePreloaderEditor::_bind_methods() { - ClassDB::bind_method(D_METHOD("_gui_input"), &ResourcePreloaderEditor::_gui_input); ClassDB::bind_method(D_METHOD("_update_library"), &ResourcePreloaderEditor::_update_library); ClassDB::bind_method(D_METHOD("_remove_resource", "to_remove"), &ResourcePreloaderEditor::_remove_resource); |