summaryrefslogtreecommitdiffstats
path: root/editor/plugins/script_editor_plugin.cpp
diff options
context:
space:
mode:
authorbruvzg <7645683+bruvzg@users.noreply.github.com>2018-04-05 20:59:35 +0300
committerbruvzg <7645683+bruvzg@users.noreply.github.com>2020-02-25 12:30:33 +0200
commit1af06d3d4608b17c74caed951cd9579ccbba229d (patch)
treea0d57c6cd3c00614a5a30290085e91a6097e78b6 /editor/plugins/script_editor_plugin.cpp
parent376a8255a9b65b016fcd81634bfd54fb7fa029df (diff)
downloadredot-engine-1af06d3d4608b17c74caed951cd9579ccbba229d.tar.gz
Rename `scancode` to `keycode`.
Add `physical_keycode` (keyboard layout independent keycodes) to InputEventKey and InputMap. Fix non-latin keyboard layout keycodes on Linux/X11 (fallback to physical keycodes).
Diffstat (limited to 'editor/plugins/script_editor_plugin.cpp')
-rw-r--r--editor/plugins/script_editor_plugin.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp
index 9dc98dc2a0..3123773795 100644
--- a/editor/plugins/script_editor_plugin.cpp
+++ b/editor/plugins/script_editor_plugin.cpp
@@ -166,10 +166,10 @@ void ScriptEditorQuickOpen::_sbox_input(const Ref<InputEvent> &p_ie) {
Ref<InputEventKey> k = p_ie;
- if (k.is_valid() && (k->get_scancode() == KEY_UP ||
- k->get_scancode() == KEY_DOWN ||
- k->get_scancode() == KEY_PAGEUP ||
- k->get_scancode() == KEY_PAGEDOWN)) {
+ if (k.is_valid() && (k->get_keycode() == KEY_UP ||
+ k->get_keycode() == KEY_DOWN ||
+ k->get_keycode() == KEY_PAGEUP ||
+ k->get_keycode() == KEY_PAGEDOWN)) {
search_options->call("_gui_input", k);
search_box->accept_event();