diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2020-02-11 16:01:55 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2020-02-11 16:01:55 +0100 |
commit | 1eb424ec9549bdd086dfb54c847d107519be73d9 (patch) | |
tree | d9a3ec0c72f3a4eda02e16ed883f560e02cf1ccf /editor/plugins/script_editor_plugin.cpp | |
parent | 3e3f8a47616327d7faeb17f558bb81a943385e82 (diff) | |
parent | db81928e08cb58d5f67908c6dfcf9433e572ffe8 (diff) | |
download | redot-engine-1eb424ec9549bdd086dfb54c847d107519be73d9.tar.gz |
Merge pull request #36098 from godotengine/vulkan
Add initial Vulkan support, master branch goes UNSTABLE
Diffstat (limited to 'editor/plugins/script_editor_plugin.cpp')
-rw-r--r-- | editor/plugins/script_editor_plugin.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp index 1da47196f8..078c1e9238 100644 --- a/editor/plugins/script_editor_plugin.cpp +++ b/editor/plugins/script_editor_plugin.cpp @@ -1647,7 +1647,7 @@ struct _ScriptEditorItemData { String name; String sort_key; - Ref<Texture> icon; + Ref<Texture2D> icon; int index; String tooltip; bool used; @@ -1832,7 +1832,7 @@ void ScriptEditor::_update_script_names() { ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(tab_container->get_child(i)); if (se) { - Ref<Texture> icon = se->get_icon(); + Ref<Texture2D> icon = se->get_icon(); String path = se->get_edited_resource()->get_path(); bool built_in = !path.is_resource_file(); String name; @@ -1893,7 +1893,7 @@ void ScriptEditor::_update_script_names() { if (eh) { String name = eh->get_class(); - Ref<Texture> icon = get_icon("Help", "EditorIcons"); + Ref<Texture2D> icon = get_icon("Help", "EditorIcons"); String tooltip = vformat(TTR("%s Class Reference"), name); _ScriptEditorItemData sd; @@ -2416,7 +2416,7 @@ Variant ScriptEditor::get_drag_data_fw(const Point2 &p_point, Control *p_from) { HBoxContainer *drag_preview = memnew(HBoxContainer); String preview_name = ""; - Ref<Texture> preview_icon; + Ref<Texture2D> preview_icon; ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(cur_node); if (se) { |