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authorJuan Linietsky <juan@godotengine.org>2020-03-03 22:51:12 -0300
committerJuan Linietsky <reduzio@gmail.com>2020-03-26 15:49:38 +0100
commit9e08742de81b062c30b7984900a55d5150a4bd17 (patch)
tree6570bbc8bdcc17e0538d0361156f041b24c2614d /editor/plugins/script_editor_plugin.cpp
parentf8a79a97c7d12da43b111a756f09ee7ad5ea28e9 (diff)
downloadredot-engine-9e08742de81b062c30b7984900a55d5150a4bd17.tar.gz
Added a Window node, and made it the scene root.
Still a lot of work to do.
Diffstat (limited to 'editor/plugins/script_editor_plugin.cpp')
-rw-r--r--editor/plugins/script_editor_plugin.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp
index 06d1c664b5..f435856cdf 100644
--- a/editor/plugins/script_editor_plugin.cpp
+++ b/editor/plugins/script_editor_plugin.cpp
@@ -45,7 +45,7 @@
#include "editor/find_in_files.h"
#include "editor/node_dock.h"
#include "editor/plugins/shader_editor_plugin.h"
-#include "scene/main/viewport.h"
+#include "scene/main/window.h"
#include "scene/scene_string_names.h"
#include "script_text_editor.h"
#include "servers/display_server.h"