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authorGuh-Feng <58538080+Guh-Feng@users.noreply.github.com>2022-06-30 23:43:46 -0400
committerGuh-Feng <58538080+Guh-Feng@users.noreply.github.com>2022-07-21 18:11:09 -0400
commit1b8652e86a383747cc2d8ec803b4dcd49cb7469d (patch)
tree1a08bd998705cf549b3e4543c485c825e0191dd9 /editor/plugins/script_text_editor.cpp
parent976cb7ea9f59813f99e06c4c345c19ff68c2c591 (diff)
downloadredot-engine-1b8652e86a383747cc2d8ec803b4dcd49cb7469d.tar.gz
Color Pickers Respect Settings
Updated editor_node with function that sets up color pickers throughout Godot to respect editor's settings.
Diffstat (limited to 'editor/plugins/script_text_editor.cpp')
-rw-r--r--editor/plugins/script_text_editor.cpp8
1 files changed, 1 insertions, 7 deletions
diff --git a/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp
index fc545b44e8..14e3eb5402 100644
--- a/editor/plugins/script_text_editor.cpp
+++ b/editor/plugins/script_text_editor.cpp
@@ -1862,16 +1862,10 @@ void ScriptTextEditor::_enable_code_editor() {
color_picker = memnew(ColorPicker);
color_picker->set_deferred_mode(true);
color_picker->connect("color_changed", callable_mp(this, &ScriptTextEditor::_color_changed));
+ color_panel->connect("about_to_popup", callable_mp(EditorNode::get_singleton(), &EditorNode::setup_color_picker), varray(color_picker));
color_panel->add_child(color_picker);
- // get default color picker mode from editor settings
- int default_color_mode = EDITOR_GET("interface/inspector/default_color_picker_mode");
- color_picker->set_color_mode((ColorPicker::ColorModeType)default_color_mode);
-
- int picker_shape = EDITOR_GET("interface/inspector/default_color_picker_shape");
- color_picker->set_picker_shape((ColorPicker::PickerShapeType)picker_shape);
-
quick_open = memnew(ScriptEditorQuickOpen);
quick_open->connect("goto_line", callable_mp(this, &ScriptTextEditor::_goto_line));
add_child(quick_open);