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authorYuri Roubinsky <chaosus89@gmail.com>2019-12-17 11:16:17 +0300
committerYuri Roubinsky <chaosus89@gmail.com>2019-12-17 11:19:43 +0300
commitbb7b614da15ac0634f2e1895f8ee52433c9bd584 (patch)
treed972ad0b158bfa37a400d12b01c3a88047a8c26a /editor/plugins/script_text_editor.cpp
parent01a62232264eae3beea6fd6afceae8a45328985f (diff)
downloadredot-engine-bb7b614da15ac0634f2e1895f8ee52433c9bd584.tar.gz
Prevent showing toggle scripts panel switch in shader editor
Diffstat (limited to 'editor/plugins/script_text_editor.cpp')
-rw-r--r--editor/plugins/script_text_editor.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp
index 2e41801637..9bda0f50e4 100644
--- a/editor/plugins/script_text_editor.cpp
+++ b/editor/plugins/script_text_editor.cpp
@@ -1760,6 +1760,7 @@ ScriptTextEditor::ScriptTextEditor() {
code_editor->get_text_edit()->connect("symbol_lookup", this, "_lookup_symbol");
code_editor->get_text_edit()->connect("info_clicked", this, "_lookup_connections");
code_editor->set_v_size_flags(SIZE_EXPAND_FILL);
+ code_editor->show_toggle_scripts_button();
warnings_panel = memnew(RichTextLabel);
editor_box->add_child(warnings_panel);