summaryrefslogtreecommitdiffstats
path: root/editor/plugins/script_text_editor.cpp
diff options
context:
space:
mode:
authorRémi Verschelde <rverschelde@gmail.com>2020-03-17 07:33:00 +0100
committerRémi Verschelde <rverschelde@gmail.com>2020-03-17 07:36:24 +0100
commitcb282c6ef0bb91957f8a6f422705813bd47c788c (patch)
tree7eba92b08fc89f46f1b7402b86372cfcc82486db /editor/plugins/script_text_editor.cpp
parentc5d76139dc9c5721e09e0e782bed5ccf1789554b (diff)
downloadredot-engine-cb282c6ef0bb91957f8a6f422705813bd47c788c.tar.gz
Style: Set clang-format Standard to Cpp11
For us, it practically only changes the fact that `A<A<int>>` is now used instead of the C++03 compatible `A<A<int> >`. Note: clang-format 10+ changed the `Standard` arguments to fully specified `c++11`, `c++14`, etc. versions, but we can't use `c++17` now if we want to preserve compatibility with clang-format 8 and 9. `Cpp11` is still supported as deprecated alias for `Latest`.
Diffstat (limited to 'editor/plugins/script_text_editor.cpp')
-rw-r--r--editor/plugins/script_text_editor.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp
index 1489ea1e27..176df7efb8 100644
--- a/editor/plugins/script_text_editor.cpp
+++ b/editor/plugins/script_text_editor.cpp
@@ -759,7 +759,7 @@ static Node *_find_node_for_script(Node *p_base, Node *p_current, const Ref<Scri
return NULL;
}
-static void _find_changed_scripts_for_external_editor(Node *p_base, Node *p_current, Set<Ref<Script> > &r_scripts) {
+static void _find_changed_scripts_for_external_editor(Node *p_base, Node *p_current, Set<Ref<Script>> &r_scripts) {
if (p_current->get_owner() != p_base && p_base != p_current)
return;
@@ -780,14 +780,14 @@ void ScriptEditor::_update_modified_scripts_for_external_editor(Ref<Script> p_fo
ERR_FAIL_COND(!get_tree());
- Set<Ref<Script> > scripts;
+ Set<Ref<Script>> scripts;
Node *base = get_tree()->get_edited_scene_root();
if (base) {
_find_changed_scripts_for_external_editor(base, base, scripts);
}
- for (Set<Ref<Script> >::Element *E = scripts.front(); E; E = E->next()) {
+ for (Set<Ref<Script>>::Element *E = scripts.front(); E; E = E->next()) {
Ref<Script> script = E->get();