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authorhsandt <hs@fuwar.in>2019-02-04 20:17:44 +0100
committerhsandt <hs@fuwar.in>2019-02-04 20:21:08 +0100
commit5165a90ef6915f20178a4abb1f008f442f1f17c5 (patch)
tree73691b2d9bdaa6e49a66030a2f199dd92b865da6 /editor/plugins/script_text_editor.h
parent4f4e46edd539b0c26a6b086aa19c303b10de66b1 (diff)
downloadredot-engine-5165a90ef6915f20178a4abb1f008f442f1f17c5.tar.gz
[Script Editor] Refactored ScriptTextEditor::_edit_option by extracting EDIT_TOGGLE_COMMENT case
CodeEditor::toggle_inline_comment is now used by both ScriptTextEditor and ShaderEditor
Diffstat (limited to 'editor/plugins/script_text_editor.h')
-rw-r--r--editor/plugins/script_text_editor.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/editor/plugins/script_text_editor.h b/editor/plugins/script_text_editor.h
index 856e442d82..d9fba5e53d 100644
--- a/editor/plugins/script_text_editor.h
+++ b/editor/plugins/script_text_editor.h
@@ -136,6 +136,7 @@ protected:
void _change_syntax_highlighter(int p_idx);
void _edit_option(int p_op);
+ void _edit_option_toggle_inline_comment();
void _make_context_menu(bool p_selection, bool p_color, bool p_foldable, bool p_open_docs, bool p_goto_definition);
void _text_edit_gui_input(const Ref<InputEvent> &ev);
void _color_changed(const Color &p_color);