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author | Rémi Verschelde <rverschelde@gmail.com> | 2024-02-27 16:37:07 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2024-02-27 16:37:07 +0100 |
commit | 21e3b2111e4989e89403c4bc505c4ddd9dfec6a7 (patch) | |
tree | f995b57aed5297c4c821b01748bc9e7b147de3c0 /editor/plugins/skeleton_3d_editor_plugin.cpp | |
parent | 9dceb626d68d45e5f0f77a2c949f3effe1416530 (diff) | |
parent | 35dafc9fa8ac26cca9ca1da606cbfe782468d05f (diff) | |
download | redot-engine-21e3b2111e4989e89403c4bc505c4ddd9dfec6a7.tar.gz |
Merge pull request #88862 from smix8/split_physics_classes
Split monolithic physics class files
Diffstat (limited to 'editor/plugins/skeleton_3d_editor_plugin.cpp')
-rw-r--r-- | editor/plugins/skeleton_3d_editor_plugin.cpp | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/editor/plugins/skeleton_3d_editor_plugin.cpp b/editor/plugins/skeleton_3d_editor_plugin.cpp index 701e848be1..ffc59a3429 100644 --- a/editor/plugins/skeleton_3d_editor_plugin.cpp +++ b/editor/plugins/skeleton_3d_editor_plugin.cpp @@ -40,10 +40,11 @@ #include "editor/plugins/animation_player_editor_plugin.h" #include "editor/plugins/node_3d_editor_plugin.h" #include "editor/themes/editor_scale.h" -#include "scene/3d/collision_shape_3d.h" -#include "scene/3d/joint_3d.h" #include "scene/3d/mesh_instance_3d.h" -#include "scene/3d/physics_body_3d.h" +#include "scene/3d/physics/collision_shape_3d.h" +#include "scene/3d/physics/joints/joint_3d.h" +#include "scene/3d/physics/physical_bone_3d.h" +#include "scene/3d/physics/physics_body_3d.h" #include "scene/gui/separator.h" #include "scene/gui/texture_rect.h" #include "scene/resources/3d/capsule_shape_3d.h" |