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author | Rémi Verschelde <rverschelde@gmail.com> | 2022-09-08 09:24:24 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2022-09-08 09:24:24 +0200 |
commit | 69233093d7e6479b5130bf2c39cbf464a6809c1b (patch) | |
tree | 8aae4dde5aaa7f0104afd2bb5b9eac317d780d68 /editor/plugins/skeleton_3d_editor_plugin.cpp | |
parent | 7936b3cc4c657e4b273b376068f095e1e0e4d82a (diff) | |
parent | 6f4d233062d44bd46b2f03596e72f0bc9709d2b5 (diff) | |
download | redot-engine-69233093d7e6479b5130bf2c39cbf464a6809c1b.tar.gz |
Merge pull request #65241 from bruvzg/no_keymap_ambiguity
Fix key mapping changes when moving from macOS to other platform.
Diffstat (limited to 'editor/plugins/skeleton_3d_editor_plugin.cpp')
-rw-r--r-- | editor/plugins/skeleton_3d_editor_plugin.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/plugins/skeleton_3d_editor_plugin.cpp b/editor/plugins/skeleton_3d_editor_plugin.cpp index 37d05e5fa7..3c75ac6ca6 100644 --- a/editor/plugins/skeleton_3d_editor_plugin.cpp +++ b/editor/plugins/skeleton_3d_editor_plugin.cpp @@ -785,7 +785,7 @@ void Skeleton3DEditor::create_editors() { key_insert_all_button->set_focus_mode(FOCUS_NONE); key_insert_all_button->connect("pressed", callable_mp(this, &Skeleton3DEditor::insert_keys).bind(true)); key_insert_all_button->set_tooltip_text(TTR("Insert key of all bone poses.")); - key_insert_all_button->set_shortcut(ED_SHORTCUT("skeleton_3d_editor/insert_key_of_all_bones", TTR("Insert Key (All Bones)"), KeyModifierMask::CMD + Key::INSERT)); + key_insert_all_button->set_shortcut(ED_SHORTCUT("skeleton_3d_editor/insert_key_of_all_bones", TTR("Insert Key (All Bones)"), KeyModifierMask::CMD_OR_CTRL + Key::INSERT)); animation_hb->add_child(key_insert_all_button); // Bone tree. |