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author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2019-08-23 18:14:47 +0200 |
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committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2019-09-13 14:08:41 +0200 |
commit | c2bcc3f700643e042fff250cde360f87c46086dd (patch) | |
tree | 004a7e138626895f0bb2acfb36759d1ca64db7a7 /editor/plugins/spatial_editor_plugin.h | |
parent | 24e1039eb6fe32115e8d1a62a84965e9be19a2ed (diff) | |
download | redot-engine-c2bcc3f700643e042fff250cde360f87c46086dd.tar.gz |
Use the same axis colors consistently in the 2D and 3D editors
Diffstat (limited to 'editor/plugins/spatial_editor_plugin.h')
-rw-r--r-- | editor/plugins/spatial_editor_plugin.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/editor/plugins/spatial_editor_plugin.h b/editor/plugins/spatial_editor_plugin.h index 728b67f6fa..4bdd07737c 100644 --- a/editor/plugins/spatial_editor_plugin.h +++ b/editor/plugins/spatial_editor_plugin.h @@ -633,7 +633,6 @@ private: Node *custom_camera; Object *_get_editor_data(Object *p_what); - Color _get_axis_color(int axis); Ref<Environment> viewport_environment; |