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authorHugo Locurcio <hugo.locurcio@hugo.pro>2019-08-23 18:14:47 +0200
committerHugo Locurcio <hugo.locurcio@hugo.pro>2019-09-13 14:08:41 +0200
commitc2bcc3f700643e042fff250cde360f87c46086dd (patch)
tree004a7e138626895f0bb2acfb36759d1ca64db7a7 /editor/plugins/spatial_editor_plugin.h
parent24e1039eb6fe32115e8d1a62a84965e9be19a2ed (diff)
downloadredot-engine-c2bcc3f700643e042fff250cde360f87c46086dd.tar.gz
Use the same axis colors consistently in the 2D and 3D editors
Diffstat (limited to 'editor/plugins/spatial_editor_plugin.h')
-rw-r--r--editor/plugins/spatial_editor_plugin.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/editor/plugins/spatial_editor_plugin.h b/editor/plugins/spatial_editor_plugin.h
index 728b67f6fa..4bdd07737c 100644
--- a/editor/plugins/spatial_editor_plugin.h
+++ b/editor/plugins/spatial_editor_plugin.h
@@ -633,7 +633,6 @@ private:
Node *custom_camera;
Object *_get_editor_data(Object *p_what);
- Color _get_axis_color(int axis);
Ref<Environment> viewport_environment;