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authorRémi Verschelde <rverschelde@gmail.com>2020-03-27 08:44:44 +0100
committerRémi Verschelde <rverschelde@gmail.com>2020-03-27 16:26:34 +0100
commitd1acbbce7f123c2b5fccdefc6417787dc91b6ced (patch)
tree3143b3548ee2e46c4a56881f1284f962cc2ae878 /editor/plugins/spatial_editor_plugin.h
parentc3a760c5079670854b5f0c197c15218b1606bb2d (diff)
downloadredot-engine-d1acbbce7f123c2b5fccdefc6417787dc91b6ced.tar.gz
Rename more 2D and 3D nodes to follow convention
Rename editor plugins to match the new node names.
Diffstat (limited to 'editor/plugins/spatial_editor_plugin.h')
-rw-r--r--editor/plugins/spatial_editor_plugin.h883
1 files changed, 0 insertions, 883 deletions
diff --git a/editor/plugins/spatial_editor_plugin.h b/editor/plugins/spatial_editor_plugin.h
deleted file mode 100644
index 819178408b..0000000000
--- a/editor/plugins/spatial_editor_plugin.h
+++ /dev/null
@@ -1,883 +0,0 @@
-/*************************************************************************/
-/* spatial_editor_plugin.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifndef SPATIAL_EDITOR_PLUGIN_H
-#define SPATIAL_EDITOR_PLUGIN_H
-
-#include "editor/editor_node.h"
-#include "editor/editor_plugin.h"
-#include "editor/editor_scale.h"
-#include "scene/3d/immediate_geometry_3d.h"
-#include "scene/3d/light_3d.h"
-#include "scene/3d/visual_instance_3d.h"
-#include "scene/gui/panel_container.h"
-
-class Camera3D;
-class Node3DEditor;
-class EditorNode3DGizmoPlugin;
-class Node3DEditorViewport;
-class ViewportContainer;
-
-class EditorNode3DGizmo : public Node3DGizmo {
-
- GDCLASS(EditorNode3DGizmo, Node3DGizmo);
-
- bool selected;
- bool instanced;
-
-public:
- void set_selected(bool p_selected) { selected = p_selected; }
- bool is_selected() const { return selected; }
-
- struct Instance {
-
- RID instance;
- Ref<ArrayMesh> mesh;
- Ref<Material> material;
- Ref<SkinReference> skin_reference;
- RID skeleton;
- bool billboard;
- bool unscaled;
- bool can_intersect;
- bool extra_margin;
- Instance() {
-
- billboard = false;
- unscaled = false;
- can_intersect = false;
- extra_margin = false;
- }
-
- void create_instance(Node3D *p_base, bool p_hidden = false);
- };
-
- Vector<Vector3> collision_segments;
- Ref<TriangleMesh> collision_mesh;
-
- struct Handle {
- Vector3 pos;
- bool billboard;
- };
-
- Vector<Vector3> handles;
- Vector<Vector3> secondary_handles;
- float selectable_icon_size;
- bool billboard_handle;
-
- bool valid;
- bool hidden;
- Node3D *base;
- Vector<Instance> instances;
- Node3D *spatial_node;
- EditorNode3DGizmoPlugin *gizmo_plugin;
-
- void _set_spatial_node(Node *p_node) { set_spatial_node(Object::cast_to<Node3D>(p_node)); }
-
-protected:
- static void _bind_methods();
-
-public:
- void add_lines(const Vector<Vector3> &p_lines, const Ref<Material> &p_material, bool p_billboard = false, const Color &p_modulate = Color(1, 1, 1));
- void add_mesh(const Ref<ArrayMesh> &p_mesh, bool p_billboard = false, const Ref<SkinReference> &p_skin_reference = Ref<SkinReference>(), const Ref<Material> &p_material = Ref<Material>());
- void add_collision_segments(const Vector<Vector3> &p_lines);
- void add_collision_triangles(const Ref<TriangleMesh> &p_tmesh);
- void add_unscaled_billboard(const Ref<Material> &p_material, float p_scale = 1, const Color &p_modulate = Color(1, 1, 1));
- void add_handles(const Vector<Vector3> &p_handles, const Ref<Material> &p_material, bool p_billboard = false, bool p_secondary = false);
- void add_solid_box(Ref<Material> &p_material, Vector3 p_size, Vector3 p_position = Vector3());
-
- virtual bool is_handle_highlighted(int p_idx) const;
- virtual String get_handle_name(int p_idx) const;
- virtual Variant get_handle_value(int p_idx);
- virtual void set_handle(int p_idx, Camera3D *p_camera, const Point2 &p_point);
- virtual void commit_handle(int p_idx, const Variant &p_restore, bool p_cancel = false);
-
- void set_spatial_node(Node3D *p_node);
- Node3D *get_spatial_node() const { return spatial_node; }
- Ref<EditorNode3DGizmoPlugin> get_plugin() const { return gizmo_plugin; }
- Vector3 get_handle_pos(int p_idx) const;
- bool intersect_frustum(const Camera3D *p_camera, const Vector<Plane> &p_frustum);
- bool intersect_ray(Camera3D *p_camera, const Point2 &p_point, Vector3 &r_pos, Vector3 &r_normal, int *r_gizmo_handle = NULL, bool p_sec_first = false);
-
- virtual void clear();
- virtual void create();
- virtual void transform();
- virtual void redraw();
- virtual void free();
-
- virtual bool is_editable() const;
-
- void set_hidden(bool p_hidden);
- void set_plugin(EditorNode3DGizmoPlugin *p_plugin);
-
- EditorNode3DGizmo();
- ~EditorNode3DGizmo();
-};
-
-class ViewportRotationControl : public Control {
- GDCLASS(ViewportRotationControl, Control);
-
- struct Axis2D {
- Vector2i screen_point;
- float z_axis = -99.0;
- int axis = -1;
- };
-
- struct Axis2DCompare {
- _FORCE_INLINE_ bool operator()(const Axis2D &l, const Axis2D &r) const {
- return l.z_axis < r.z_axis;
- }
- };
-
- Node3DEditorViewport *viewport = nullptr;
- Vector<Color> axis_colors;
- Vector<int> axis_menu_options;
- bool orbiting = false;
- int focused_axis = -2;
-
- const float AXIS_CIRCLE_RADIUS = 8.0f * EDSCALE;
-
-protected:
- static void _bind_methods();
- void _notification(int p_what);
- void _gui_input(Ref<InputEvent> p_event);
- void _draw();
- void _draw_axis(const Axis2D &p_axis);
- void _get_sorted_axis(Vector<Axis2D> &r_axis);
- void _update_focus();
- void _on_mouse_exited();
-
-public:
- void set_viewport(Node3DEditorViewport *p_viewport);
-};
-
-class Node3DEditorViewport : public Control {
-
- GDCLASS(Node3DEditorViewport, Control);
- friend class Node3DEditor;
- friend class ViewportRotationControl;
- enum {
-
- VIEW_TOP,
- VIEW_BOTTOM,
- VIEW_LEFT,
- VIEW_RIGHT,
- VIEW_FRONT,
- VIEW_REAR,
- VIEW_CENTER_TO_ORIGIN,
- VIEW_CENTER_TO_SELECTION,
- VIEW_ALIGN_TRANSFORM_WITH_VIEW,
- VIEW_ALIGN_ROTATION_WITH_VIEW,
- VIEW_PERSPECTIVE,
- VIEW_ENVIRONMENT,
- VIEW_ORTHOGONAL,
- VIEW_HALF_RESOLUTION,
- VIEW_AUDIO_LISTENER,
- VIEW_AUDIO_DOPPLER,
- VIEW_GIZMOS,
- VIEW_INFORMATION,
- VIEW_FPS,
- VIEW_DISPLAY_NORMAL,
- VIEW_DISPLAY_WIREFRAME,
- VIEW_DISPLAY_OVERDRAW,
- VIEW_DISPLAY_SHADELESS,
- VIEW_DISPLAY_LIGHTING,
- VIEW_DISPLAY_ADVANCED,
- VIEW_DISPLAY_NORMAL_BUFFER,
- VIEW_DISPLAY_DEBUG_SHADOW_ATLAS,
- VIEW_DISPLAY_DEBUG_DIRECTIONAL_SHADOW_ATLAS,
- VIEW_DISPLAY_DEBUG_GIPROBE_ALBEDO,
- VIEW_DISPLAY_DEBUG_GIPROBE_LIGHTING,
- VIEW_DISPLAY_DEBUG_GIPROBE_EMISSION,
- VIEW_DISPLAY_DEBUG_SCENE_LUMINANCE,
- VIEW_DISPLAY_DEBUG_SSAO,
- VIEW_DISPLAY_DEBUG_ROUGHNESS_LIMITER,
- VIEW_LOCK_ROTATION,
- VIEW_CINEMATIC_PREVIEW,
- VIEW_AUTO_ORTHOGONAL,
- VIEW_MAX
- };
-
-public:
- enum {
- GIZMO_BASE_LAYER = 27,
- GIZMO_EDIT_LAYER = 26,
- GIZMO_GRID_LAYER = 25
- };
-
- enum NavigationScheme {
- NAVIGATION_GODOT,
- NAVIGATION_MAYA,
- NAVIGATION_MODO,
- };
-
-private:
- int index;
- String name;
- void _menu_option(int p_option);
- void _set_auto_orthogonal();
- Node3D *preview_node;
- AABB *preview_bounds;
- Vector<String> selected_files;
- AcceptDialog *accept;
-
- Node *target_node;
- Point2 drop_pos;
-
- EditorNode *editor;
- EditorData *editor_data;
- EditorSelection *editor_selection;
- UndoRedo *undo_redo;
-
- CheckBox *preview_camera;
- ViewportContainer *viewport_container;
-
- MenuButton *view_menu;
- PopupMenu *display_submenu;
-
- Control *surface;
- SubViewport *viewport;
- Camera3D *camera;
- bool transforming;
- bool orthogonal;
- bool auto_orthogonal;
- bool lock_rotation;
- float gizmo_scale;
-
- bool freelook_active;
- real_t freelook_speed;
-
- TextureRect *crosshair;
- Label *info_label;
- Label *cinema_label;
- Label *locked_label;
-
- VBoxContainer *top_right_vbox;
- ViewportRotationControl *rotation_control;
- Label *fps_label;
-
- struct _RayResult {
-
- Node3D *item;
- float depth;
- int handle;
- _FORCE_INLINE_ bool operator<(const _RayResult &p_rr) const { return depth < p_rr.depth; }
- };
-
- void _update_name();
- void _compute_edit(const Point2 &p_point);
- void _clear_selected();
- void _select_clicked(bool p_append, bool p_single, bool p_allow_locked = false);
- void _select(Node *p_node, bool p_append, bool p_single);
- ObjectID _select_ray(const Point2 &p_pos, bool p_append, bool &r_includes_current, int *r_gizmo_handle = NULL, bool p_alt_select = false);
- void _find_items_at_pos(const Point2 &p_pos, bool &r_includes_current, Vector<_RayResult> &results, bool p_alt_select = false);
- Vector3 _get_ray_pos(const Vector2 &p_pos) const;
- Vector3 _get_ray(const Vector2 &p_pos) const;
- Point2 _point_to_screen(const Vector3 &p_point);
- Transform _get_camera_transform() const;
- int get_selected_count() const;
-
- Vector3 _get_camera_position() const;
- Vector3 _get_camera_normal() const;
- Vector3 _get_screen_to_space(const Vector3 &p_vector3);
-
- void _select_region();
- bool _gizmo_select(const Vector2 &p_screenpos, bool p_highlight_only = false);
-
- void _nav_pan(Ref<InputEventWithModifiers> p_event, const Vector2 &p_relative);
- void _nav_zoom(Ref<InputEventWithModifiers> p_event, const Vector2 &p_relative);
- void _nav_orbit(Ref<InputEventWithModifiers> p_event, const Vector2 &p_relative);
- void _nav_look(Ref<InputEventWithModifiers> p_event, const Vector2 &p_relative);
-
- float get_znear() const;
- float get_zfar() const;
- float get_fov() const;
-
- ObjectID clicked;
- Vector<_RayResult> selection_results;
- bool clicked_includes_current;
- bool clicked_wants_append;
-
- PopupMenu *selection_menu;
-
- enum NavigationZoomStyle {
- NAVIGATION_ZOOM_VERTICAL,
- NAVIGATION_ZOOM_HORIZONTAL
- };
-
- enum NavigationMode {
- NAVIGATION_NONE,
- NAVIGATION_PAN,
- NAVIGATION_ZOOM,
- NAVIGATION_ORBIT,
- NAVIGATION_LOOK
- };
- enum TransformMode {
- TRANSFORM_NONE,
- TRANSFORM_ROTATE,
- TRANSFORM_TRANSLATE,
- TRANSFORM_SCALE
-
- };
- enum TransformPlane {
- TRANSFORM_VIEW,
- TRANSFORM_X_AXIS,
- TRANSFORM_Y_AXIS,
- TRANSFORM_Z_AXIS,
- TRANSFORM_YZ,
- TRANSFORM_XZ,
- TRANSFORM_XY,
- };
-
- struct EditData {
- TransformMode mode;
- TransformPlane plane;
- Transform original;
- Vector3 click_ray;
- Vector3 click_ray_pos;
- Vector3 center;
- Vector3 orig_gizmo_pos;
- int edited_gizmo;
- Point2 mouse_pos;
- bool snap;
- Ref<EditorNode3DGizmo> gizmo;
- int gizmo_handle;
- Variant gizmo_initial_value;
- Vector3 gizmo_initial_pos;
- } _edit;
-
- struct Cursor {
-
- Vector3 pos;
- float x_rot, y_rot, distance;
- Vector3 eye_pos; // Used in freelook mode
- bool region_select;
- Point2 region_begin, region_end;
-
- Cursor() {
- x_rot = y_rot = 0.5;
- distance = 4;
- region_select = false;
- }
- };
- // Viewport camera supports movement smoothing,
- // so one cursor is the real cursor, while the other can be an interpolated version.
- Cursor cursor; // Immediate cursor
- Cursor camera_cursor; // That one may be interpolated (don't modify this one except for smoothing purposes)
-
- void scale_cursor_distance(real_t scale);
-
- void set_freelook_active(bool active_now);
- void scale_freelook_speed(real_t scale);
-
- real_t zoom_indicator_delay;
-
- RID move_gizmo_instance[3], move_plane_gizmo_instance[3], rotate_gizmo_instance[3], scale_gizmo_instance[3], scale_plane_gizmo_instance[3];
-
- String last_message;
- String message;
- float message_time;
-
- void set_message(String p_message, float p_time = 5);
-
- //
- void _update_camera(float p_interp_delta);
- Transform to_camera_transform(const Cursor &p_cursor) const;
- void _draw();
-
- void _surface_mouse_enter();
- void _surface_mouse_exit();
- void _surface_focus_enter();
- void _surface_focus_exit();
-
- void _sinput(const Ref<InputEvent> &p_event);
- void _update_freelook(real_t delta);
- Node3DEditor *spatial_editor;
-
- Camera3D *previewing;
- Camera3D *preview;
-
- bool previewing_cinema;
- bool _is_node_locked(const Node *p_node);
- void _preview_exited_scene();
- void _toggle_camera_preview(bool);
- void _toggle_cinema_preview(bool);
- void _init_gizmo_instance(int p_idx);
- void _finish_gizmo_instances();
- void _selection_result_pressed(int);
- void _selection_menu_hide();
- void _list_select(Ref<InputEventMouseButton> b);
- Point2i _get_warped_mouse_motion(const Ref<InputEventMouseMotion> &p_ev_mouse_motion) const;
-
- Vector3 _get_instance_position(const Point2 &p_pos) const;
- static AABB _calculate_spatial_bounds(const Node3D *p_parent, bool p_exclude_toplevel_transform = true);
- void _create_preview(const Vector<String> &files) const;
- void _remove_preview();
- bool _cyclical_dependency_exists(const String &p_target_scene_path, Node *p_desired_node);
- bool _create_instance(Node *parent, String &path, const Point2 &p_point);
- void _perform_drop_data();
-
- bool can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const;
- void drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from);
-
-protected:
- void _notification(int p_what);
- static void _bind_methods();
-
-public:
- void update_surface() { surface->update(); }
- void update_transform_gizmo_view();
-
- void set_can_preview(Camera3D *p_preview);
- void set_state(const Dictionary &p_state);
- Dictionary get_state() const;
- void reset();
- bool is_freelook_active() const { return freelook_active; }
-
- void focus_selection();
-
- void assign_pending_data_pointers(
- Node3D *p_preview_node,
- AABB *p_preview_bounds,
- AcceptDialog *p_accept);
-
- SubViewport *get_viewport_node() { return viewport; }
- Camera3D *get_camera() { return camera; } // return the default camera object.
-
- Node3DEditorViewport(Node3DEditor *p_spatial_editor, EditorNode *p_editor, int p_index);
-};
-
-class Node3DEditorSelectedItem : public Object {
-
- GDCLASS(Node3DEditorSelectedItem, Object);
-
-public:
- AABB aabb;
- Transform original; // original location when moving
- Transform original_local;
- Transform last_xform; // last transform
- bool last_xform_dirty;
- Node3D *sp;
- RID sbox_instance;
-
- Node3DEditorSelectedItem() {
- sp = NULL;
- last_xform_dirty = true;
- }
- ~Node3DEditorSelectedItem();
-};
-
-class Node3DEditorViewportContainer : public Container {
-
- GDCLASS(Node3DEditorViewportContainer, Container);
-
-public:
- enum View {
- VIEW_USE_1_VIEWPORT,
- VIEW_USE_2_VIEWPORTS,
- VIEW_USE_2_VIEWPORTS_ALT,
- VIEW_USE_3_VIEWPORTS,
- VIEW_USE_3_VIEWPORTS_ALT,
- VIEW_USE_4_VIEWPORTS,
- };
-
-private:
- View view;
- bool mouseover;
- float ratio_h;
- float ratio_v;
-
- bool hovering_v;
- bool hovering_h;
-
- bool dragging_v;
- bool dragging_h;
- Vector2 drag_begin_pos;
- Vector2 drag_begin_ratio;
-
- void _gui_input(const Ref<InputEvent> &p_event);
-
-protected:
- void _notification(int p_what);
- static void _bind_methods();
-
-public:
- void set_view(View p_view);
- View get_view();
-
- Node3DEditorViewportContainer();
-};
-
-class Node3DEditor : public VBoxContainer {
-
- GDCLASS(Node3DEditor, VBoxContainer);
-
-public:
- static const unsigned int VIEWPORTS_COUNT = 4;
-
- enum ToolMode {
-
- TOOL_MODE_SELECT,
- TOOL_MODE_MOVE,
- TOOL_MODE_ROTATE,
- TOOL_MODE_SCALE,
- TOOL_MODE_LIST_SELECT,
- TOOL_LOCK_SELECTED,
- TOOL_UNLOCK_SELECTED,
- TOOL_GROUP_SELECTED,
- TOOL_UNGROUP_SELECTED,
- TOOL_MAX
- };
-
- enum ToolOptions {
-
- TOOL_OPT_LOCAL_COORDS,
- TOOL_OPT_USE_SNAP,
- TOOL_OPT_OVERRIDE_CAMERA,
- TOOL_OPT_MAX
-
- };
-
-private:
- EditorNode *editor;
- EditorSelection *editor_selection;
-
- Node3DEditorViewportContainer *viewport_base;
- Node3DEditorViewport *viewports[VIEWPORTS_COUNT];
- VSplitContainer *shader_split;
- HSplitContainer *palette_split;
-
- /////
-
- ToolMode tool_mode;
- bool orthogonal;
-
- VisualServer::ScenarioDebugMode scenario_debug;
-
- RID origin;
- RID origin_instance;
- bool origin_enabled;
- RID grid[3];
- RID grid_instance[3];
- bool grid_visible[3]; //currently visible
- bool grid_enable[3]; //should be always visible if true
- bool grid_enabled;
-
- Ref<ArrayMesh> move_gizmo[3], move_plane_gizmo[3], rotate_gizmo[3], scale_gizmo[3], scale_plane_gizmo[3];
- Ref<StandardMaterial3D> gizmo_color[3];
- Ref<StandardMaterial3D> plane_gizmo_color[3];
- Ref<StandardMaterial3D> gizmo_color_hl[3];
- Ref<StandardMaterial3D> plane_gizmo_color_hl[3];
-
- int over_gizmo_handle;
- float snap_translate_value;
- float snap_rotate_value;
- float snap_scale_value;
-
- Ref<ArrayMesh> selection_box;
- RID indicators;
- RID indicators_instance;
- RID cursor_mesh;
- RID cursor_instance;
- Ref<StandardMaterial3D> indicator_mat;
- Ref<StandardMaterial3D> cursor_material;
-
- // Scene drag and drop support
- Node3D *preview_node;
- AABB preview_bounds;
-
- struct Gizmo {
-
- bool visible;
- float scale;
- Transform transform;
- } gizmo;
-
- enum MenuOption {
-
- MENU_TOOL_SELECT,
- MENU_TOOL_MOVE,
- MENU_TOOL_ROTATE,
- MENU_TOOL_SCALE,
- MENU_TOOL_LIST_SELECT,
- MENU_TOOL_LOCAL_COORDS,
- MENU_TOOL_USE_SNAP,
- MENU_TOOL_OVERRIDE_CAMERA,
- MENU_TRANSFORM_CONFIGURE_SNAP,
- MENU_TRANSFORM_DIALOG,
- MENU_VIEW_USE_1_VIEWPORT,
- MENU_VIEW_USE_2_VIEWPORTS,
- MENU_VIEW_USE_2_VIEWPORTS_ALT,
- MENU_VIEW_USE_3_VIEWPORTS,
- MENU_VIEW_USE_3_VIEWPORTS_ALT,
- MENU_VIEW_USE_4_VIEWPORTS,
- MENU_VIEW_ORIGIN,
- MENU_VIEW_GRID,
- MENU_VIEW_GIZMOS_3D_ICONS,
- MENU_VIEW_CAMERA_SETTINGS,
- MENU_LOCK_SELECTED,
- MENU_UNLOCK_SELECTED,
- MENU_GROUP_SELECTED,
- MENU_UNGROUP_SELECTED,
- MENU_SNAP_TO_FLOOR
- };
-
- Button *tool_button[TOOL_MAX];
- Button *tool_option_button[TOOL_OPT_MAX];
-
- MenuButton *transform_menu;
- PopupMenu *gizmos_menu;
- MenuButton *view_menu;
-
- AcceptDialog *accept;
-
- ConfirmationDialog *snap_dialog;
- ConfirmationDialog *xform_dialog;
- ConfirmationDialog *settings_dialog;
-
- bool snap_enabled;
- bool snap_key_enabled;
- LineEdit *snap_translate;
- LineEdit *snap_rotate;
- LineEdit *snap_scale;
- PanelContainer *menu_panel;
-
- LineEdit *xform_translate[3];
- LineEdit *xform_rotate[3];
- LineEdit *xform_scale[3];
- OptionButton *xform_type;
-
- VBoxContainer *settings_vbc;
- SpinBox *settings_fov;
- SpinBox *settings_znear;
- SpinBox *settings_zfar;
-
- void _snap_changed();
- void _snap_update();
- void _xform_dialog_action();
- void _menu_item_pressed(int p_option);
- void _menu_item_toggled(bool pressed, int p_option);
- void _menu_gizmo_toggled(int p_option);
- void _update_camera_override_button(bool p_game_running);
- void _update_camera_override_viewport(Object *p_viewport);
-
- HBoxContainer *hbc_menu;
-
- void _generate_selection_box();
- UndoRedo *undo_redo;
-
- int camera_override_viewport_id;
-
- void _init_indicators();
- void _update_gizmos_menu();
- void _update_gizmos_menu_theme();
- void _init_grid();
- void _finish_indicators();
- void _finish_grid();
-
- void _toggle_maximize_view(Object *p_viewport);
-
- Node *custom_camera;
-
- Object *_get_editor_data(Object *p_what);
-
- Ref<Environment> viewport_environment;
-
- Node3D *selected;
-
- void _request_gizmo(Object *p_obj);
-
- static Node3DEditor *singleton;
-
- void _node_removed(Node *p_node);
- Vector<Ref<EditorNode3DGizmoPlugin>> gizmo_plugins_by_priority;
- Vector<Ref<EditorNode3DGizmoPlugin>> gizmo_plugins_by_name;
-
- void _register_all_gizmos();
-
- Node3DEditor();
-
- bool is_any_freelook_active() const;
-
- void _refresh_menu_icons();
-
-protected:
- void _notification(int p_what);
- //void _gui_input(InputEvent p_event);
- void _unhandled_key_input(Ref<InputEvent> p_event);
-
- static void _bind_methods();
-
-public:
- static Node3DEditor *get_singleton() { return singleton; }
- void snap_cursor_to_plane(const Plane &p_plane);
-
- Vector3 snap_point(Vector3 p_target, Vector3 p_start = Vector3(0, 0, 0)) const;
-
- float get_znear() const { return settings_znear->get_value(); }
- float get_zfar() const { return settings_zfar->get_value(); }
- float get_fov() const { return settings_fov->get_value(); }
-
- Transform get_gizmo_transform() const { return gizmo.transform; }
- bool is_gizmo_visible() const { return gizmo.visible; }
-
- ToolMode get_tool_mode() const { return tool_mode; }
- bool are_local_coords_enabled() const { return tool_option_button[Node3DEditor::TOOL_OPT_LOCAL_COORDS]->is_pressed(); }
- bool is_snap_enabled() const { return snap_enabled ^ snap_key_enabled; }
- float get_translate_snap() const;
- float get_rotate_snap() const;
- float get_scale_snap() const;
-
- Ref<ArrayMesh> get_move_gizmo(int idx) const { return move_gizmo[idx]; }
- Ref<ArrayMesh> get_move_plane_gizmo(int idx) const { return move_plane_gizmo[idx]; }
- Ref<ArrayMesh> get_rotate_gizmo(int idx) const { return rotate_gizmo[idx]; }
- Ref<ArrayMesh> get_scale_gizmo(int idx) const { return scale_gizmo[idx]; }
- Ref<ArrayMesh> get_scale_plane_gizmo(int idx) const { return scale_plane_gizmo[idx]; }
-
- void update_transform_gizmo();
- void update_all_gizmos(Node *p_node = NULL);
- void snap_selected_nodes_to_floor();
- void select_gizmo_highlight_axis(int p_axis);
- void set_custom_camera(Node *p_camera) { custom_camera = p_camera; }
-
- void set_undo_redo(UndoRedo *p_undo_redo) { undo_redo = p_undo_redo; }
- Dictionary get_state() const;
- void set_state(const Dictionary &p_state);
-
- Ref<Environment> get_viewport_environment() { return viewport_environment; }
-
- UndoRedo *get_undo_redo() { return undo_redo; }
-
- void add_control_to_menu_panel(Control *p_control);
- void remove_control_from_menu_panel(Control *p_control);
-
- VSplitContainer *get_shader_split();
- HSplitContainer *get_palette_split();
-
- Node3D *get_selected() { return selected; }
-
- int get_over_gizmo_handle() const { return over_gizmo_handle; }
- void set_over_gizmo_handle(int idx) { over_gizmo_handle = idx; }
-
- void set_can_preview(Camera3D *p_preview);
-
- Node3DEditorViewport *get_editor_viewport(int p_idx) {
- ERR_FAIL_INDEX_V(p_idx, static_cast<int>(VIEWPORTS_COUNT), NULL);
- return viewports[p_idx];
- }
-
- void add_gizmo_plugin(Ref<EditorNode3DGizmoPlugin> p_plugin);
- void remove_gizmo_plugin(Ref<EditorNode3DGizmoPlugin> p_plugin);
-
- void edit(Node3D *p_spatial);
- void clear();
-
- Node3DEditor(EditorNode *p_editor);
- ~Node3DEditor();
-};
-
-class Node3DEditorPlugin : public EditorPlugin {
-
- GDCLASS(Node3DEditorPlugin, EditorPlugin);
-
- Node3DEditor *spatial_editor;
- EditorNode *editor;
-
-protected:
- static void _bind_methods();
-
-public:
- void snap_cursor_to_plane(const Plane &p_plane);
-
- Node3DEditor *get_spatial_editor() { return spatial_editor; }
- virtual String get_name() const { return "3D"; }
- bool has_main_screen() const { return true; }
- virtual void make_visible(bool p_visible);
- virtual void edit(Object *p_object);
- virtual bool handles(Object *p_object) const;
-
- virtual Dictionary get_state() const;
- virtual void set_state(const Dictionary &p_state);
- virtual void clear() { spatial_editor->clear(); }
-
- virtual void edited_scene_changed();
-
- Node3DEditorPlugin(EditorNode *p_node);
- ~Node3DEditorPlugin();
-};
-
-class EditorNode3DGizmoPlugin : public Resource {
-
- GDCLASS(EditorNode3DGizmoPlugin, Resource);
-
-public:
- static const int VISIBLE = 0;
- static const int HIDDEN = 1;
- static const int ON_TOP = 2;
-
-private:
- int current_state;
- List<EditorNode3DGizmo *> current_gizmos;
- HashMap<String, Vector<Ref<StandardMaterial3D>>> materials;
-
-protected:
- static void _bind_methods();
- virtual bool has_gizmo(Node3D *p_spatial);
- virtual Ref<EditorNode3DGizmo> create_gizmo(Node3D *p_spatial);
-
-public:
- void create_material(const String &p_name, const Color &p_color, bool p_billboard = false, bool p_on_top = false, bool p_use_vertex_color = false);
- void create_icon_material(const String &p_name, const Ref<Texture2D> &p_texture, bool p_on_top = false, const Color &p_albedo = Color(1, 1, 1, 1));
- void create_handle_material(const String &p_name, bool p_billboard = false);
- void add_material(const String &p_name, Ref<StandardMaterial3D> p_material);
-
- Ref<StandardMaterial3D> get_material(const String &p_name, const Ref<EditorNode3DGizmo> &p_gizmo = Ref<EditorNode3DGizmo>());
-
- virtual String get_name() const;
- virtual int get_priority() const;
- virtual bool can_be_hidden() const;
- virtual bool is_selectable_when_hidden() const;
-
- virtual void redraw(EditorNode3DGizmo *p_gizmo);
- virtual String get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_idx) const;
- virtual Variant get_handle_value(EditorNode3DGizmo *p_gizmo, int p_idx) const;
- virtual void set_handle(EditorNode3DGizmo *p_gizmo, int p_idx, Camera3D *p_camera, const Point2 &p_point);
- virtual void commit_handle(EditorNode3DGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel = false);
- virtual bool is_handle_highlighted(const EditorNode3DGizmo *p_gizmo, int p_idx) const;
-
- Ref<EditorNode3DGizmo> get_gizmo(Node3D *p_spatial);
- void set_state(int p_state);
- int get_state() const;
- void unregister_gizmo(EditorNode3DGizmo *p_gizmo);
-
- EditorNode3DGizmoPlugin();
- virtual ~EditorNode3DGizmoPlugin();
-};
-
-#endif