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authorGeorge L. Albany <Megacake1234@gmail.com>2024-11-27 21:15:49 +0000
committerGitHub <noreply@github.com>2024-11-27 21:15:49 +0000
commit85d87116e184e7923b8d6804cab2681b61c62d83 (patch)
tree55ec5bfa061a5c27272b831e697b78ed1b756a70 /editor/plugins/sprite_frames_editor_plugin.cpp
parentb06d20bf39d15ec736d08d4e4fcb32e0c3c1ce1e (diff)
parent721f53fde47c2727d99e3ecccdb789a67df36de0 (diff)
downloadredot-engine-master.tar.gz
Merge pull request #886 from Spartan322/merge/f128f38HEADmaster
Merge commit godotengine/godot@f128f38
Diffstat (limited to 'editor/plugins/sprite_frames_editor_plugin.cpp')
-rw-r--r--editor/plugins/sprite_frames_editor_plugin.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/editor/plugins/sprite_frames_editor_plugin.cpp b/editor/plugins/sprite_frames_editor_plugin.cpp
index b8f3ba764c..16dc13eafe 100644
--- a/editor/plugins/sprite_frames_editor_plugin.cpp
+++ b/editor/plugins/sprite_frames_editor_plugin.cpp
@@ -1958,6 +1958,7 @@ SpriteFramesEditor::SpriteFramesEditor() {
// HACK: The cell_selected signal is emitted before the FPS spinbox loses focus and applies the change.
animations->connect("cell_selected", callable_mp(this, &SpriteFramesEditor::_animation_selected), CONNECT_DEFERRED);
animations->connect("item_edited", callable_mp(this, &SpriteFramesEditor::_animation_name_edited));
+ animations->set_theme_type_variation("TreeSecondary");
animations->set_allow_reselect(true);
add_anim->set_shortcut_context(animations);