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authorHaoyu Qiu <timothyqiu32@gmail.com>2019-12-24 15:17:23 +0800
committerHaoyu Qiu <timothyqiu32@gmail.com>2019-12-24 21:46:05 +0800
commit078c0d75f2782e3eee5b1b4ed2176687bfd51f20 (patch)
tree564b382ac2f24574ef66c068e19216a5cceda7b2 /editor/plugins/sprite_frames_editor_plugin.cpp
parentd711c57d767734887fbf0955a7b9902c54498a0d (diff)
downloadredot-engine-078c0d75f2782e3eee5b1b4ed2176687bfd51f20.tar.gz
Cleans up headers included in editor_node.h
Diffstat (limited to 'editor/plugins/sprite_frames_editor_plugin.cpp')
-rw-r--r--editor/plugins/sprite_frames_editor_plugin.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/editor/plugins/sprite_frames_editor_plugin.cpp b/editor/plugins/sprite_frames_editor_plugin.cpp
index a4c3ff5dcd..27a5a1fb42 100644
--- a/editor/plugins/sprite_frames_editor_plugin.cpp
+++ b/editor/plugins/sprite_frames_editor_plugin.cpp
@@ -32,8 +32,10 @@
#include "core/io/resource_loader.h"
#include "core/project_settings.h"
+#include "editor/editor_scale.h"
#include "editor/editor_settings.h"
#include "scene/3d/sprite_3d.h"
+#include "scene/gui/center_container.h"
void SpriteFramesEditor::_gui_input(Ref<InputEvent> p_event) {
}