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authorJuan Linietsky <juan@godotengine.org>2020-02-19 16:27:19 -0300
committerJuan Linietsky <reduzio@gmail.com>2020-02-20 08:24:50 +0100
commit69c95f4b4c128a22777af1e155bc24c7033decca (patch)
tree0add52fc270f808b4b2ad0bf7c970d72338c667e /editor/plugins/sprite_frames_editor_plugin.cpp
parent1a4be2cd8fdd9ba26f016f3e2d83febfe8ae141c (diff)
downloadredot-engine-69c95f4b4c128a22777af1e155bc24c7033decca.tar.gz
Reworked signal connection system, added support for Callable and Signal objects and made them default.
Diffstat (limited to 'editor/plugins/sprite_frames_editor_plugin.cpp')
-rw-r--r--editor/plugins/sprite_frames_editor_plugin.cpp48
1 files changed, 24 insertions, 24 deletions
diff --git a/editor/plugins/sprite_frames_editor_plugin.cpp b/editor/plugins/sprite_frames_editor_plugin.cpp
index 9e8ce7ac4a..81f2a222da 100644
--- a/editor/plugins/sprite_frames_editor_plugin.cpp
+++ b/editor/plugins/sprite_frames_editor_plugin.cpp
@@ -905,19 +905,19 @@ SpriteFramesEditor::SpriteFramesEditor() {
new_anim = memnew(ToolButton);
new_anim->set_tooltip(TTR("New Animation"));
hbc_animlist->add_child(new_anim);
- new_anim->connect("pressed", this, "_animation_add");
+ new_anim->connect_compat("pressed", this, "_animation_add");
remove_anim = memnew(ToolButton);
remove_anim->set_tooltip(TTR("Remove Animation"));
hbc_animlist->add_child(remove_anim);
- remove_anim->connect("pressed", this, "_animation_remove");
+ remove_anim->connect_compat("pressed", this, "_animation_remove");
animations = memnew(Tree);
sub_vb->add_child(animations);
animations->set_v_size_flags(SIZE_EXPAND_FILL);
animations->set_hide_root(true);
- animations->connect("cell_selected", this, "_animation_select");
- animations->connect("item_edited", this, "_animation_name_edited");
+ animations->connect_compat("cell_selected", this, "_animation_select");
+ animations->connect_compat("item_edited", this, "_animation_name_edited");
animations->set_allow_reselect(true);
anim_speed = memnew(SpinBox);
@@ -925,12 +925,12 @@ SpriteFramesEditor::SpriteFramesEditor() {
anim_speed->set_min(0);
anim_speed->set_max(100);
anim_speed->set_step(0.01);
- anim_speed->connect("value_changed", this, "_animation_fps_changed");
+ anim_speed->connect_compat("value_changed", this, "_animation_fps_changed");
anim_loop = memnew(CheckButton);
anim_loop->set_text(TTR("Loop"));
vbc_animlist->add_child(anim_loop);
- anim_loop->connect("pressed", this, "_animation_loop_changed");
+ anim_loop->connect_compat("pressed", this, "_animation_loop_changed");
VBoxContainer *vbc = memnew(VBoxContainer);
add_child(vbc);
@@ -1004,16 +1004,16 @@ SpriteFramesEditor::SpriteFramesEditor() {
dialog = memnew(AcceptDialog);
add_child(dialog);
- load->connect("pressed", this, "_load_pressed");
- load_sheet->connect("pressed", this, "_open_sprite_sheet");
- _delete->connect("pressed", this, "_delete_pressed");
- copy->connect("pressed", this, "_copy_pressed");
- paste->connect("pressed", this, "_paste_pressed");
- empty->connect("pressed", this, "_empty_pressed");
- empty2->connect("pressed", this, "_empty2_pressed");
- move_up->connect("pressed", this, "_up_pressed");
- move_down->connect("pressed", this, "_down_pressed");
- file->connect("files_selected", this, "_file_load_request");
+ load->connect_compat("pressed", this, "_load_pressed");
+ load_sheet->connect_compat("pressed", this, "_open_sprite_sheet");
+ _delete->connect_compat("pressed", this, "_delete_pressed");
+ copy->connect_compat("pressed", this, "_copy_pressed");
+ paste->connect_compat("pressed", this, "_paste_pressed");
+ empty->connect_compat("pressed", this, "_empty_pressed");
+ empty2->connect_compat("pressed", this, "_empty2_pressed");
+ move_up->connect_compat("pressed", this, "_up_pressed");
+ move_down->connect_compat("pressed", this, "_down_pressed");
+ file->connect_compat("files_selected", this, "_file_load_request");
loading_scene = false;
sel = -1;
@@ -1023,14 +1023,14 @@ SpriteFramesEditor::SpriteFramesEditor() {
delete_dialog = memnew(ConfirmationDialog);
add_child(delete_dialog);
- delete_dialog->connect("confirmed", this, "_animation_remove_confirmed");
+ delete_dialog->connect_compat("confirmed", this, "_animation_remove_confirmed");
split_sheet_dialog = memnew(ConfirmationDialog);
add_child(split_sheet_dialog);
VBoxContainer *split_sheet_vb = memnew(VBoxContainer);
split_sheet_dialog->add_child(split_sheet_vb);
split_sheet_dialog->set_title(TTR("Select Frames"));
- split_sheet_dialog->connect("confirmed", this, "_sheet_add_frames");
+ split_sheet_dialog->connect_compat("confirmed", this, "_sheet_add_frames");
HBoxContainer *split_sheet_hb = memnew(HBoxContainer);
@@ -1041,7 +1041,7 @@ SpriteFramesEditor::SpriteFramesEditor() {
split_sheet_h->set_max(128);
split_sheet_h->set_step(1);
split_sheet_hb->add_child(split_sheet_h);
- split_sheet_h->connect("value_changed", this, "_sheet_spin_changed");
+ split_sheet_h->connect_compat("value_changed", this, "_sheet_spin_changed");
ss_label = memnew(Label(TTR("Vertical:")));
split_sheet_hb->add_child(ss_label);
@@ -1050,13 +1050,13 @@ SpriteFramesEditor::SpriteFramesEditor() {
split_sheet_v->set_max(128);
split_sheet_v->set_step(1);
split_sheet_hb->add_child(split_sheet_v);
- split_sheet_v->connect("value_changed", this, "_sheet_spin_changed");
+ split_sheet_v->connect_compat("value_changed", this, "_sheet_spin_changed");
split_sheet_hb->add_spacer();
Button *select_clear_all = memnew(Button);
select_clear_all->set_text(TTR("Select/Clear All Frames"));
- select_clear_all->connect("pressed", this, "_sheet_select_clear_all_frames");
+ select_clear_all->connect_compat("pressed", this, "_sheet_select_clear_all_frames");
split_sheet_hb->add_child(select_clear_all);
split_sheet_vb->add_child(split_sheet_hb);
@@ -1064,8 +1064,8 @@ SpriteFramesEditor::SpriteFramesEditor() {
split_sheet_preview = memnew(TextureRect);
split_sheet_preview->set_expand(false);
split_sheet_preview->set_mouse_filter(MOUSE_FILTER_PASS);
- split_sheet_preview->connect("draw", this, "_sheet_preview_draw");
- split_sheet_preview->connect("gui_input", this, "_sheet_preview_input");
+ split_sheet_preview->connect_compat("draw", this, "_sheet_preview_draw");
+ split_sheet_preview->connect_compat("gui_input", this, "_sheet_preview_input");
splite_sheet_scroll = memnew(ScrollContainer);
splite_sheet_scroll->set_enable_h_scroll(true);
@@ -1083,7 +1083,7 @@ SpriteFramesEditor::SpriteFramesEditor() {
file_split_sheet->set_title(TTR("Create Frames from Sprite Sheet"));
file_split_sheet->set_mode(EditorFileDialog::MODE_OPEN_FILE);
add_child(file_split_sheet);
- file_split_sheet->connect("file_selected", this, "_prepare_sprite_sheet");
+ file_split_sheet->connect_compat("file_selected", this, "_prepare_sprite_sheet");
}
void SpriteFramesEditorPlugin::edit(Object *p_object) {