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authorRémi Verschelde <rverschelde@gmail.com>2020-03-17 07:33:00 +0100
committerRémi Verschelde <rverschelde@gmail.com>2020-03-17 07:36:24 +0100
commitcb282c6ef0bb91957f8a6f422705813bd47c788c (patch)
tree7eba92b08fc89f46f1b7402b86372cfcc82486db /editor/plugins/sprite_frames_editor_plugin.cpp
parentc5d76139dc9c5721e09e0e782bed5ccf1789554b (diff)
downloadredot-engine-cb282c6ef0bb91957f8a6f422705813bd47c788c.tar.gz
Style: Set clang-format Standard to Cpp11
For us, it practically only changes the fact that `A<A<int>>` is now used instead of the C++03 compatible `A<A<int> >`. Note: clang-format 10+ changed the `Standard` arguments to fully specified `c++11`, `c++14`, etc. versions, but we can't use `c++17` now if we want to preserve compatibility with clang-format 8 and 9. `Cpp11` is still supported as deprecated alias for `Latest`.
Diffstat (limited to 'editor/plugins/sprite_frames_editor_plugin.cpp')
-rw-r--r--editor/plugins/sprite_frames_editor_plugin.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/editor/plugins/sprite_frames_editor_plugin.cpp b/editor/plugins/sprite_frames_editor_plugin.cpp
index 5d615c7553..e6b0e3142c 100644
--- a/editor/plugins/sprite_frames_editor_plugin.cpp
+++ b/editor/plugins/sprite_frames_editor_plugin.cpp
@@ -249,7 +249,7 @@ void SpriteFramesEditor::_file_load_request(const Vector<String> &p_path, int p_
ERR_FAIL_COND(!frames->has_animation(edited_anim));
- List<Ref<Texture2D> > resources;
+ List<Ref<Texture2D>> resources;
for (int i = 0; i < p_path.size(); i++) {
@@ -278,7 +278,7 @@ void SpriteFramesEditor::_file_load_request(const Vector<String> &p_path, int p_
int count = 0;
- for (List<Ref<Texture2D> >::Element *E = resources.front(); E; E = E->next()) {
+ for (List<Ref<Texture2D>>::Element *E = resources.front(); E; E = E->next()) {
undo_redo->add_do_method(frames, "add_frame", edited_anim, E->get(), p_at_pos == -1 ? -1 : p_at_pos + count);
undo_redo->add_undo_method(frames, "remove_frame", edited_anim, p_at_pos == -1 ? fc : p_at_pos);