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author | Rémi Verschelde <rverschelde@gmail.com> | 2024-05-14 12:07:03 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2024-05-14 12:07:03 +0200 |
commit | bdefe5399279ccc37d3f402215236a0ad9642b99 (patch) | |
tree | 35bf85a05f58b3f5d56232621205b1ea8b4ad275 /editor/plugins/text_editor.cpp | |
parent | e58eb6a26763de8263ecc2eae93119e4817e4016 (diff) | |
parent | 413c11357d039a03a8dca440a01951a637ae936b (diff) | |
download | redot-engine-bdefe5399279ccc37d3f402215236a0ad9642b99.tar.gz |
Merge pull request #91909 from KoBeWi/have_fun_reviewing_this
Use Core/Scene stringnames consistently
Diffstat (limited to 'editor/plugins/text_editor.cpp')
-rw-r--r-- | editor/plugins/text_editor.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/plugins/text_editor.cpp b/editor/plugins/text_editor.cpp index e19d9d933a..2aa04d7874 100644 --- a/editor/plugins/text_editor.cpp +++ b/editor/plugins/text_editor.cpp @@ -603,7 +603,7 @@ TextEditor::TextEditor() { update_settings(); code_editor->get_text_editor()->set_context_menu_enabled(false); - code_editor->get_text_editor()->connect("gui_input", callable_mp(this, &TextEditor::_text_edit_gui_input)); + code_editor->get_text_editor()->connect(SceneStringName(gui_input), callable_mp(this, &TextEditor::_text_edit_gui_input)); context_menu = memnew(PopupMenu); add_child(context_menu); |