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authorkobewi <kobewi4e@gmail.com>2023-07-03 21:29:37 +0200
committerkobewi <kobewi4e@gmail.com>2023-07-17 19:35:57 +0200
commitde4a3fa151d2cef139149bb2b878ec8923ba2ce8 (patch)
tree1a023d3bf44bef9f87522c94c4f951bf164877f5 /editor/plugins/text_shader_editor.cpp
parent2c552140686b5366e48c61a1a15001f15359cccc (diff)
downloadredot-engine-de4a3fa151d2cef139149bb2b878ec8923ba2ce8.tar.gz
Unify and streamline connecting to Resource changes
Diffstat (limited to 'editor/plugins/text_shader_editor.cpp')
-rw-r--r--editor/plugins/text_shader_editor.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/editor/plugins/text_shader_editor.cpp b/editor/plugins/text_shader_editor.cpp
index 4838661fa8..ed98c7f85c 100644
--- a/editor/plugins/text_shader_editor.cpp
+++ b/editor/plugins/text_shader_editor.cpp
@@ -122,7 +122,7 @@ void ShaderTextEditor::set_edited_shader(const Ref<Shader> &p_shader, const Stri
return;
}
if (shader.is_valid()) {
- shader->disconnect(SNAME("changed"), callable_mp(this, &ShaderTextEditor::_shader_changed));
+ shader->disconnect_changed(callable_mp(this, &ShaderTextEditor::_shader_changed));
}
shader = p_shader;
shader_inc = Ref<ShaderInclude>();
@@ -130,7 +130,7 @@ void ShaderTextEditor::set_edited_shader(const Ref<Shader> &p_shader, const Stri
set_edited_code(p_code);
if (shader.is_valid()) {
- shader->connect(SNAME("changed"), callable_mp(this, &ShaderTextEditor::_shader_changed));
+ shader->connect_changed(callable_mp(this, &ShaderTextEditor::_shader_changed));
}
}
@@ -152,7 +152,7 @@ void ShaderTextEditor::set_edited_shader_include(const Ref<ShaderInclude> &p_sha
return;
}
if (shader_inc.is_valid()) {
- shader_inc->disconnect(SNAME("changed"), callable_mp(this, &ShaderTextEditor::_shader_changed));
+ shader_inc->disconnect_changed(callable_mp(this, &ShaderTextEditor::_shader_changed));
}
shader_inc = p_shader_inc;
shader = Ref<Shader>();
@@ -160,7 +160,7 @@ void ShaderTextEditor::set_edited_shader_include(const Ref<ShaderInclude> &p_sha
set_edited_code(p_code);
if (shader_inc.is_valid()) {
- shader_inc->connect(SNAME("changed"), callable_mp(this, &ShaderTextEditor::_shader_changed));
+ shader_inc->connect_changed(callable_mp(this, &ShaderTextEditor::_shader_changed));
}
}