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authorRémi Verschelde <rverschelde@gmail.com>2020-02-11 16:01:55 +0100
committerGitHub <noreply@github.com>2020-02-11 16:01:55 +0100
commit1eb424ec9549bdd086dfb54c847d107519be73d9 (patch)
treed9a3ec0c72f3a4eda02e16ed883f560e02cf1ccf /editor/plugins/texture_editor_plugin.cpp
parent3e3f8a47616327d7faeb17f558bb81a943385e82 (diff)
parentdb81928e08cb58d5f67908c6dfcf9433e572ffe8 (diff)
downloadredot-engine-1eb424ec9549bdd086dfb54c847d107519be73d9.tar.gz
Merge pull request #36098 from godotengine/vulkan
Add initial Vulkan support, master branch goes UNSTABLE
Diffstat (limited to 'editor/plugins/texture_editor_plugin.cpp')
-rw-r--r--editor/plugins/texture_editor_plugin.cpp9
1 files changed, 5 insertions, 4 deletions
diff --git a/editor/plugins/texture_editor_plugin.cpp b/editor/plugins/texture_editor_plugin.cpp
index 9489836984..60f9bb5dc1 100644
--- a/editor/plugins/texture_editor_plugin.cpp
+++ b/editor/plugins/texture_editor_plugin.cpp
@@ -46,7 +46,7 @@ void TextureEditor::_notification(int p_what) {
if (p_what == NOTIFICATION_DRAW) {
- Ref<Texture> checkerboard = get_icon("Checkerboard", "EditorIcons");
+ Ref<Texture2D> checkerboard = get_icon("Checkerboard", "EditorIcons");
Size2 size = get_size();
draw_texture_rect(checkerboard, Rect2(Point2(), size), true);
@@ -110,7 +110,7 @@ void TextureEditor::_changed_callback(Object *p_changed, const char *p_prop) {
update();
}
-void TextureEditor::edit(Ref<Texture> p_texture) {
+void TextureEditor::edit(Ref<Texture2D> p_texture) {
if (!texture.is_null())
texture->remove_change_receptor(this);
@@ -132,6 +132,7 @@ void TextureEditor::_bind_methods() {
TextureEditor::TextureEditor() {
+ set_texture_repeat(TextureRepeat::TEXTURE_REPEAT_ENABLED);
set_custom_minimum_size(Size2(1, 150));
}
@@ -148,11 +149,11 @@ bool EditorInspectorPluginTexture::can_handle(Object *p_object) {
void EditorInspectorPluginTexture::parse_begin(Object *p_object) {
- Texture *texture = Object::cast_to<Texture>(p_object);
+ Texture2D *texture = Object::cast_to<Texture2D>(p_object);
if (!texture) {
return;
}
- Ref<Texture> m(texture);
+ Ref<Texture2D> m(texture);
TextureEditor *editor = memnew(TextureEditor);
editor->edit(m);