summaryrefslogtreecommitdiffstats
path: root/editor/plugins/theme_editor_preview.cpp
diff options
context:
space:
mode:
authorYuri Sizov <yuris@humnom.net>2023-04-07 18:59:49 +0200
committerYuri Sizov <yuris@humnom.net>2023-04-07 18:59:49 +0200
commit4154039832cb79459975e46a3007c83c4864ccb3 (patch)
tree53babcd74fa2e04315e57c4be0be75c2f65e3993 /editor/plugins/theme_editor_preview.cpp
parentc151d3231f8e5d207f64055c60c70967dd5351b5 (diff)
downloadredot-engine-4154039832cb79459975e46a3007c83c4864ccb3.tar.gz
Improve includes of EditorNode (and everything else)
Also start organizing editor-specific GUI components into a dedicated folder, `editor/gui`. Also move `editor_file_server` next to the rest of debugger classes.
Diffstat (limited to 'editor/plugins/theme_editor_preview.cpp')
-rw-r--r--editor/plugins/theme_editor_preview.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/editor/plugins/theme_editor_preview.cpp b/editor/plugins/theme_editor_preview.cpp
index 5218ef67c5..f4a6c4af2d 100644
--- a/editor/plugins/theme_editor_preview.cpp
+++ b/editor/plugins/theme_editor_preview.cpp
@@ -39,7 +39,11 @@
#include "scene/gui/check_box.h"
#include "scene/gui/check_button.h"
#include "scene/gui/color_picker.h"
+#include "scene/gui/color_rect.h"
+#include "scene/gui/margin_container.h"
#include "scene/gui/progress_bar.h"
+#include "scene/gui/scroll_container.h"
+#include "scene/gui/tab_container.h"
#include "scene/gui/text_edit.h"
#include "scene/gui/tree.h"
#include "scene/resources/packed_scene.h"