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author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2019-12-14 20:48:47 +0100 |
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committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2019-12-14 20:49:43 +0100 |
commit | 980e962bb89ea43831a901b594cdc80cf9ade67e (patch) | |
tree | 5ec42a14b590f44f6ebc5c61677d202e3000eae8 /editor/plugins/tile_set_editor_plugin.cpp | |
parent | 37f664b1a524226a4292a6bd2e613a740f634de2 (diff) | |
download | redot-engine-980e962bb89ea43831a901b594cdc80cf9ade67e.tar.gz |
Increase the TileSet and polygon UV editor zoom limits to 16×
This also changes the TileSet editor's minimum zoom to match
other 2D editors.
This closes #34346.
Diffstat (limited to 'editor/plugins/tile_set_editor_plugin.cpp')
-rw-r--r-- | editor/plugins/tile_set_editor_plugin.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/editor/plugins/tile_set_editor_plugin.cpp b/editor/plugins/tile_set_editor_plugin.cpp index 66935d047b..18e076aed6 100644 --- a/editor/plugins/tile_set_editor_plugin.cpp +++ b/editor/plugins/tile_set_editor_plugin.cpp @@ -637,8 +637,8 @@ TileSetEditor::TileSetEditor(EditorNode *p_editor) { tile_names_visible = false; // Config scale. - max_scale = 10.0f; - min_scale = 0.1f; + max_scale = 16.0f; + min_scale = 0.01f; scale_ratio = 1.2f; } |