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authorRémi Verschelde <rverschelde@gmail.com>2018-04-19 13:04:41 +0200
committerRémi Verschelde <rverschelde@gmail.com>2018-04-19 15:20:45 +0200
commitbf7ca623a65f25cc4ac7a3ca0d6635331ec07c25 (patch)
tree40f6fa11f7dd41fd51343af01e1e298a2f7fd859 /editor/plugins/tile_set_editor_plugin.cpp
parent394e6d5ee1479d402892d6df75dddceeb967efcc (diff)
downloadredot-engine-bf7ca623a65f25cc4ac7a3ca0d6635331ec07c25.tar.gz
Fix Coverity reports of uninitialized scalar variable
Fixes most current reports on Coverity Scan of uninitialized scalar variable (CWE-457): https://cwe.mitre.org/data/definitions/457.html These happen most of the time (in our code) when instanciating structs without a constructor (or with an incomplete one), and later returning the instance. This is sometimes intended though, as some parameters are only used in some situations and should not be double-initialized for performance reasons (e.g. `constant` in ShaderLanguage::Token).
Diffstat (limited to 'editor/plugins/tile_set_editor_plugin.cpp')
-rw-r--r--editor/plugins/tile_set_editor_plugin.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/editor/plugins/tile_set_editor_plugin.cpp b/editor/plugins/tile_set_editor_plugin.cpp
index 41692e805f..4609ebae2b 100644
--- a/editor/plugins/tile_set_editor_plugin.cpp
+++ b/editor/plugins/tile_set_editor_plugin.cpp
@@ -805,7 +805,7 @@ void TileSetEditor::_on_workspace_input(const Ref<InputEvent> &p_ie) {
Vector2 coord((int)(mb->get_position().x / (spacing + size.x)), (int)(mb->get_position().y / (spacing + size.y)));
Vector2 pos(coord.x * (spacing + size.x), coord.y * (spacing + size.y));
pos = mb->get_position() - pos;
- uint16_t bit;
+ uint16_t bit = 0;
if (tileset->autotile_get_bitmask_mode(get_current_tile()) == TileSet::BITMASK_2X2) {
if (pos.x < size.x / 2) {
if (pos.y < size.y / 2) {
@@ -868,7 +868,7 @@ void TileSetEditor::_on_workspace_input(const Ref<InputEvent> &p_ie) {
Vector2 coord((int)(mm->get_position().x / (spacing + size.x)), (int)(mm->get_position().y / (spacing + size.y)));
Vector2 pos(coord.x * (spacing + size.x), coord.y * (spacing + size.y));
pos = mm->get_position() - pos;
- uint16_t bit;
+ uint16_t bit = 0;
if (tileset->autotile_get_bitmask_mode(get_current_tile()) == TileSet::BITMASK_2X2) {
if (pos.x < size.x / 2) {
if (pos.y < size.y / 2) {
@@ -1146,7 +1146,7 @@ void TileSetEditor::_on_tool_clicked(int p_tool) {
case EDITMODE_COLLISION: {
if (!edited_collision_shape.is_null()) {
Vector<TileSet::ShapeData> sd = tileset->tile_get_shapes(get_current_tile());
- int index;
+ int index = -1;
for (int i = 0; i < sd.size(); i++) {
if (sd[i].shape == edited_collision_shape) {
index = i;