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author | Rémi Verschelde <rverschelde@gmail.com> | 2018-04-19 13:04:41 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2018-04-19 15:20:45 +0200 |
commit | bf7ca623a65f25cc4ac7a3ca0d6635331ec07c25 (patch) | |
tree | 40f6fa11f7dd41fd51343af01e1e298a2f7fd859 /editor/plugins/tile_set_editor_plugin.cpp | |
parent | 394e6d5ee1479d402892d6df75dddceeb967efcc (diff) | |
download | redot-engine-bf7ca623a65f25cc4ac7a3ca0d6635331ec07c25.tar.gz |
Fix Coverity reports of uninitialized scalar variable
Fixes most current reports on Coverity Scan of uninitialized scalar
variable (CWE-457): https://cwe.mitre.org/data/definitions/457.html
These happen most of the time (in our code) when instanciating structs
without a constructor (or with an incomplete one), and later returning
the instance. This is sometimes intended though, as some parameters are
only used in some situations and should not be double-initialized for
performance reasons (e.g. `constant` in ShaderLanguage::Token).
Diffstat (limited to 'editor/plugins/tile_set_editor_plugin.cpp')
-rw-r--r-- | editor/plugins/tile_set_editor_plugin.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/editor/plugins/tile_set_editor_plugin.cpp b/editor/plugins/tile_set_editor_plugin.cpp index 41692e805f..4609ebae2b 100644 --- a/editor/plugins/tile_set_editor_plugin.cpp +++ b/editor/plugins/tile_set_editor_plugin.cpp @@ -805,7 +805,7 @@ void TileSetEditor::_on_workspace_input(const Ref<InputEvent> &p_ie) { Vector2 coord((int)(mb->get_position().x / (spacing + size.x)), (int)(mb->get_position().y / (spacing + size.y))); Vector2 pos(coord.x * (spacing + size.x), coord.y * (spacing + size.y)); pos = mb->get_position() - pos; - uint16_t bit; + uint16_t bit = 0; if (tileset->autotile_get_bitmask_mode(get_current_tile()) == TileSet::BITMASK_2X2) { if (pos.x < size.x / 2) { if (pos.y < size.y / 2) { @@ -868,7 +868,7 @@ void TileSetEditor::_on_workspace_input(const Ref<InputEvent> &p_ie) { Vector2 coord((int)(mm->get_position().x / (spacing + size.x)), (int)(mm->get_position().y / (spacing + size.y))); Vector2 pos(coord.x * (spacing + size.x), coord.y * (spacing + size.y)); pos = mm->get_position() - pos; - uint16_t bit; + uint16_t bit = 0; if (tileset->autotile_get_bitmask_mode(get_current_tile()) == TileSet::BITMASK_2X2) { if (pos.x < size.x / 2) { if (pos.y < size.y / 2) { @@ -1146,7 +1146,7 @@ void TileSetEditor::_on_tool_clicked(int p_tool) { case EDITMODE_COLLISION: { if (!edited_collision_shape.is_null()) { Vector<TileSet::ShapeData> sd = tileset->tile_get_shapes(get_current_tile()); - int index; + int index = -1; for (int i = 0; i < sd.size(); i++) { if (sd[i].shape == edited_collision_shape) { index = i; |