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author | Gilles Roudière <gilles.roudiere@gmail.com> | 2024-01-19 17:25:14 +0100 |
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committer | Gilles Roudière <gilles.roudiere@gmail.com> | 2024-02-12 10:11:45 +0100 |
commit | 5a999d67ec4116ba4e8845bcab13eef31a957606 (patch) | |
tree | 6a02cb1269f40139927eae8a888f147be0d80fa3 /editor/plugins/tiles/tile_map_editor.h | |
parent | 4e990cd7e51d17cf24f854cc33b2715eaa27200f (diff) | |
download | redot-engine-5a999d67ec4116ba4e8845bcab13eef31a957606.tar.gz |
Change TileMapEditor to TileMapLayerEditor
Diffstat (limited to 'editor/plugins/tiles/tile_map_editor.h')
-rw-r--r-- | editor/plugins/tiles/tile_map_editor.h | 401 |
1 files changed, 0 insertions, 401 deletions
diff --git a/editor/plugins/tiles/tile_map_editor.h b/editor/plugins/tiles/tile_map_editor.h deleted file mode 100644 index c9a1efe62d..0000000000 --- a/editor/plugins/tiles/tile_map_editor.h +++ /dev/null @@ -1,401 +0,0 @@ -/**************************************************************************/ -/* tile_map_editor.h */ -/**************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/**************************************************************************/ -/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/**************************************************************************/ - -#ifndef TILE_MAP_EDITOR_H -#define TILE_MAP_EDITOR_H - -#include "tile_atlas_view.h" - -#include "core/os/thread.h" -#include "core/typedefs.h" -#include "scene/2d/tile_map.h" -#include "scene/gui/box_container.h" -#include "scene/gui/check_box.h" -#include "scene/gui/flow_container.h" -#include "scene/gui/item_list.h" -#include "scene/gui/menu_button.h" -#include "scene/gui/option_button.h" -#include "scene/gui/separator.h" -#include "scene/gui/spin_box.h" -#include "scene/gui/split_container.h" -#include "scene/gui/tab_bar.h" -#include "scene/gui/tree.h" - -class TileMapEditor; - -class TileMapSubEditorPlugin : public Object { -public: - struct TabData { - Control *toolbar = nullptr; - Control *panel = nullptr; - }; - - virtual Vector<TabData> get_tabs() const { - return Vector<TabData>(); - }; - - virtual bool forward_canvas_gui_input(const Ref<InputEvent> &p_event) { return false; }; - virtual void forward_canvas_draw_over_viewport(Control *p_overlay){}; - virtual void tile_set_changed(){}; - virtual void edit(ObjectID p_tile_map_id, int p_tile_map_layer){}; -}; - -class TileMapEditorTilesPlugin : public TileMapSubEditorPlugin { - GDCLASS(TileMapEditorTilesPlugin, TileMapSubEditorPlugin); - -public: - enum { - TRANSFORM_ROTATE_LEFT, - TRANSFORM_ROTATE_RIGHT, - TRANSFORM_FLIP_H, - TRANSFORM_FLIP_V, - }; - -private: - ObjectID tile_map_id; - int tile_map_layer = -1; - virtual void edit(ObjectID p_tile_map_id, int p_tile_map_layer) override; - - ///// Toolbar ///// - HBoxContainer *toolbar = nullptr; - - Ref<ButtonGroup> tool_buttons_group; - Button *select_tool_button = nullptr; - Button *paint_tool_button = nullptr; - Button *line_tool_button = nullptr; - Button *rect_tool_button = nullptr; - Button *bucket_tool_button = nullptr; - - HBoxContainer *tools_settings = nullptr; - - VSeparator *tools_settings_vsep = nullptr; - Button *picker_button = nullptr; - Button *erase_button = nullptr; - - HBoxContainer *transform_toolbar = nullptr; - Button *transform_button_rotate_left = nullptr; - Button *transform_button_rotate_right = nullptr; - Button *transform_button_flip_h = nullptr; - Button *transform_button_flip_v = nullptr; - - VSeparator *tools_settings_vsep_2 = nullptr; - CheckBox *bucket_contiguous_checkbox = nullptr; - Button *random_tile_toggle = nullptr; - - HBoxContainer *scatter_controls_container = nullptr; - float scattering = 0.0; - Label *scatter_label = nullptr; - SpinBox *scatter_spinbox = nullptr; - void _on_random_tile_checkbox_toggled(bool p_pressed); - void _on_scattering_spinbox_changed(double p_value); - - void _update_toolbar(); - void _update_transform_buttons(); - void _set_transform_buttons_state(const Vector<Button *> &p_enabled_buttons, const Vector<Button *> &p_disabled_buttons, const String &p_why_disabled); - - ///// Tilemap editing. ///// - bool has_mouse = false; - void _mouse_exited_viewport(); - - enum DragType { - DRAG_TYPE_NONE = 0, - DRAG_TYPE_SELECT, - DRAG_TYPE_MOVE, - DRAG_TYPE_PAINT, - DRAG_TYPE_LINE, - DRAG_TYPE_RECT, - DRAG_TYPE_BUCKET, - DRAG_TYPE_PICK, - DRAG_TYPE_CLIPBOARD_PASTE, - }; - DragType drag_type = DRAG_TYPE_NONE; - bool drag_erasing = false; - Vector2 drag_start_mouse_pos; - Vector2 drag_last_mouse_pos; - HashMap<Vector2i, TileMapCell> drag_modified; - - TileMapCell _pick_random_tile(Ref<TileMapPattern> p_pattern); - HashMap<Vector2i, TileMapCell> _draw_line(Vector2 p_start_drag_mouse_pos, Vector2 p_from_mouse_pos, Vector2 p_to_mouse_pos, bool p_erase); - HashMap<Vector2i, TileMapCell> _draw_rect(Vector2i p_start_cell, Vector2i p_end_cell, bool p_erase); - HashMap<Vector2i, TileMapCell> _draw_bucket_fill(Vector2i p_coords, bool p_contiguous, bool p_erase); - void _stop_dragging(); - - void _apply_transform(int p_type); - int _get_transformed_alternative(int p_alternative_id, int p_transform); - - ///// Selection system. ///// - RBSet<Vector2i> tile_map_selection; - Ref<TileMapPattern> tile_map_clipboard; - Ref<TileMapPattern> selection_pattern; - void _set_tile_map_selection(const TypedArray<Vector2i> &p_selection); - TypedArray<Vector2i> _get_tile_map_selection() const; - - RBSet<TileMapCell> tile_set_selection; - - void _update_selection_pattern_from_tilemap_selection(); - void _update_selection_pattern_from_tileset_tiles_selection(); - void _update_selection_pattern_from_tileset_pattern_selection(); - void _update_tileset_selection_from_selection_pattern(); - void _update_fix_selected_and_hovered(); - void _fix_invalid_tiles_in_tile_map_selection(); - - void patterns_item_list_empty_clicked(const Vector2 &p_pos, MouseButton p_mouse_button_index); - - ///// Bottom panel common //// - void _tab_changed(); - - ///// Bottom panel tiles //// - VBoxContainer *tiles_bottom_panel = nullptr; - Label *missing_source_label = nullptr; - Label *invalid_source_label = nullptr; - - ItemList *sources_list = nullptr; - MenuButton *source_sort_button = nullptr; - - Ref<Texture2D> missing_atlas_texture_icon; - void _update_tile_set_sources_list(); - - void _update_source_display(); - - // Atlas sources. - TileMapCell hovered_tile; - TileAtlasView *tile_atlas_view = nullptr; - HSplitContainer *atlas_sources_split_container = nullptr; - - bool tile_set_dragging_selection = false; - Vector2i tile_set_drag_start_mouse_pos; - - Control *tile_atlas_control = nullptr; - void _tile_atlas_control_mouse_exited(); - void _tile_atlas_control_gui_input(const Ref<InputEvent> &p_event); - void _tile_atlas_control_draw(); - - Control *alternative_tiles_control = nullptr; - void _tile_alternatives_control_draw(); - void _tile_alternatives_control_mouse_exited(); - void _tile_alternatives_control_gui_input(const Ref<InputEvent> &p_event); - - void _update_atlas_view(); - void _set_source_sort(int p_sort); - - // Scenes collection sources. - ItemList *scene_tiles_list = nullptr; - - void _update_scenes_collection_view(); - void _scene_thumbnail_done(const String &p_path, const Ref<Texture2D> &p_preview, const Ref<Texture2D> &p_small_preview, Variant p_ud); - void _scenes_list_multi_selected(int p_index, bool p_selected); - void _scenes_list_lmb_empty_clicked(const Vector2 &p_pos, MouseButton p_mouse_button_index); - - ///// Bottom panel patterns //// - VBoxContainer *patterns_bottom_panel = nullptr; - ItemList *patterns_item_list = nullptr; - Label *patterns_help_label = nullptr; - void _patterns_item_list_gui_input(const Ref<InputEvent> &p_event); - void _pattern_preview_done(Ref<TileMapPattern> p_pattern, Ref<Texture2D> p_texture); - bool select_last_pattern = false; - void _update_patterns_list(); - - // General - void _update_theme(); - List<BaseButton *> viewport_shortcut_buttons; - - // Update callback - virtual void tile_set_changed() override; - -protected: - static void _bind_methods(); - -public: - virtual Vector<TabData> get_tabs() const override; - virtual bool forward_canvas_gui_input(const Ref<InputEvent> &p_event) override; - virtual void forward_canvas_draw_over_viewport(Control *p_overlay) override; - - TileMapEditorTilesPlugin(); - ~TileMapEditorTilesPlugin(); -}; - -class TileMapEditorTerrainsPlugin : public TileMapSubEditorPlugin { - GDCLASS(TileMapEditorTerrainsPlugin, TileMapSubEditorPlugin); - -private: - ObjectID tile_map_id; - int tile_map_layer = -1; - virtual void edit(ObjectID p_tile_map_id, int p_tile_map_layer) override; - - // Toolbar. - HBoxContainer *toolbar = nullptr; - - Ref<ButtonGroup> tool_buttons_group; - Button *paint_tool_button = nullptr; - Button *line_tool_button = nullptr; - Button *rect_tool_button = nullptr; - Button *bucket_tool_button = nullptr; - - HBoxContainer *tools_settings = nullptr; - - VSeparator *tools_settings_vsep = nullptr; - Button *picker_button = nullptr; - Button *erase_button = nullptr; - - VSeparator *tools_settings_vsep_2 = nullptr; - CheckBox *bucket_contiguous_checkbox = nullptr; - void _update_toolbar(); - - // Main vbox. - VBoxContainer *main_vbox_container = nullptr; - - // TileMap editing. - bool has_mouse = false; - void _mouse_exited_viewport(); - - enum DragType { - DRAG_TYPE_NONE = 0, - DRAG_TYPE_PAINT, - DRAG_TYPE_LINE, - DRAG_TYPE_RECT, - DRAG_TYPE_BUCKET, - DRAG_TYPE_PICK, - }; - DragType drag_type = DRAG_TYPE_NONE; - bool drag_erasing = false; - Vector2 drag_start_mouse_pos; - Vector2 drag_last_mouse_pos; - HashMap<Vector2i, TileMapCell> drag_modified; - - // Painting - HashMap<Vector2i, TileMapCell> _draw_terrain_path_or_connect(const Vector<Vector2i> &p_to_paint, int p_terrain_set, int p_terrain, bool p_connect) const; - HashMap<Vector2i, TileMapCell> _draw_terrain_pattern(const Vector<Vector2i> &p_to_paint, int p_terrain_set, TileSet::TerrainsPattern p_terrains_pattern) const; - HashMap<Vector2i, TileMapCell> _draw_line(Vector2i p_start_cell, Vector2i p_end_cell, bool p_erase); - HashMap<Vector2i, TileMapCell> _draw_rect(Vector2i p_start_cell, Vector2i p_end_cell, bool p_erase); - RBSet<Vector2i> _get_cells_for_bucket_fill(Vector2i p_coords, bool p_contiguous); - HashMap<Vector2i, TileMapCell> _draw_bucket_fill(Vector2i p_coords, bool p_contiguous, bool p_erase); - void _stop_dragging(); - - enum SelectedType { - SELECTED_TYPE_CONNECT = 0, - SELECTED_TYPE_PATH, - SELECTED_TYPE_PATTERN, - }; - SelectedType selected_type; - int selected_terrain_set = -1; - int selected_terrain = -1; - TileSet::TerrainsPattern selected_terrains_pattern; - void _update_selection(); - - // Bottom panel. - Tree *terrains_tree = nullptr; - ItemList *terrains_tile_list = nullptr; - - // Cache. - LocalVector<LocalVector<RBSet<TileSet::TerrainsPattern>>> per_terrain_terrains_patterns; - List<BaseButton *> viewport_shortcut_buttons; - - // Update functions. - void _update_terrains_cache(); - void _update_terrains_tree(); - void _update_tiles_list(); - void _update_theme(); - - // Update callback - virtual void tile_set_changed() override; - -public: - virtual Vector<TabData> get_tabs() const override; - virtual bool forward_canvas_gui_input(const Ref<InputEvent> &p_event) override; - virtual void forward_canvas_draw_over_viewport(Control *p_overlay) override; - - TileMapEditorTerrainsPlugin(); - ~TileMapEditorTerrainsPlugin(); -}; - -class TileMapEditor : public VBoxContainer { - GDCLASS(TileMapEditor, VBoxContainer); - -private: - bool tileset_changed_needs_update = false; - ObjectID tile_map_id; - int tile_map_layer = -1; - - // Vector to keep plugins. - Vector<TileMapSubEditorPlugin *> tile_map_editor_plugins; - - // Toolbar. - HFlowContainer *tile_map_toolbar = nullptr; - - OptionButton *layers_selection_button = nullptr; - Button *toggle_highlight_selected_layer_button = nullptr; - void _layers_selection_item_selected(int p_index); - - Button *toggle_grid_button = nullptr; - void _on_grid_toggled(bool p_pressed); - - MenuButton *advanced_menu_button = nullptr; - void _advanced_menu_button_id_pressed(int p_id); - - // Bottom panel. - Label *missing_tileset_label = nullptr; - TabBar *tabs_bar = nullptr; - LocalVector<TileMapSubEditorPlugin::TabData> tabs_data; - LocalVector<TileMapSubEditorPlugin *> tabs_plugins; - void _update_bottom_panel(); - - // TileMap. - Ref<Texture2D> missing_tile_texture; - Ref<Texture2D> warning_pattern_texture; - - // CallBack. - void _tile_map_changed(); - void _tab_changed(int p_tab_changed); - - // Updates. - void _layers_select_next_or_previous(bool p_next); - void _update_layers_selection(); - - // Inspector undo/redo callback. - void _move_tile_map_array_element(Object *p_undo_redo, Object *p_edited, String p_array_prefix, int p_from_index, int p_to_pos); - -protected: - void _notification(int p_what); - void _draw_shape(Control *p_control, Rect2 p_region, TileSet::TileShape p_shape, TileSet::TileOffsetAxis p_offset_axis, Color p_color); - -public: - bool forward_canvas_gui_input(const Ref<InputEvent> &p_event); - void forward_canvas_draw_over_viewport(Control *p_overlay); - - void edit(TileMap *p_tile_map); - - TileMapEditor(); - ~TileMapEditor(); - - // Static functions. - static Vector<Vector2i> get_line(TileMap *p_tile_map, Vector2i p_from_cell, Vector2i p_to_cell); -}; - -#endif // TILE_MAP_EDITOR_H |