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author | Rémi Verschelde <rverschelde@gmail.com> | 2023-08-28 12:05:06 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2023-08-28 12:05:06 +0200 |
commit | 0655a7d7d3c9c682d7e04e276e4c7c5f6f592bfa (patch) | |
tree | f73b566248f3d339083ef19901d89bc81d6dd968 /editor/plugins/visual_shader_editor_plugin.cpp | |
parent | 2967084fe3ef939dffa71adf966a587f695fa7bc (diff) | |
parent | 2445414aa0a1c84b0894a61c1157cc5bee347b4a (diff) | |
download | redot-engine-0655a7d7d3c9c682d7e04e276e4c7c5f6f592bfa.tar.gz |
Merge pull request #80517 from YuriSizov/tsa-randomly-picked-you-for-mandatory-inspection-i-think-not
Avoid unnecessary inspector updates when loading or switching scenes
Diffstat (limited to 'editor/plugins/visual_shader_editor_plugin.cpp')
-rw-r--r-- | editor/plugins/visual_shader_editor_plugin.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp index 76f19d2dff..330a9a36eb 100644 --- a/editor/plugins/visual_shader_editor_plugin.cpp +++ b/editor/plugins/visual_shader_editor_plugin.cpp @@ -6544,7 +6544,7 @@ void EditorPropertyVisualShaderMode::_option_selected(int p_which) { return; } - ShaderEditorPlugin *shader_editor = Object::cast_to<ShaderEditorPlugin>(EditorNode::get_singleton()->get_editor_data().get_editor("Shader")); + ShaderEditorPlugin *shader_editor = Object::cast_to<ShaderEditorPlugin>(EditorNode::get_editor_data().get_editor_by_name("Shader")); if (!shader_editor) { return; } |