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author | Rémi Verschelde <rverschelde@gmail.com> | 2024-01-26 11:44:13 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2024-01-26 11:44:13 +0100 |
commit | c26a338430c7343399158edc6842e4eb4d55a9d3 (patch) | |
tree | 09420005caa4dc99b1c6659b8b0ee8b4ee16c836 /editor/plugins/visual_shader_editor_plugin.cpp | |
parent | cd5e973d7a2402f6ddaa52e38bda1cfccf33bab0 (diff) | |
parent | ff089f8cea5ac874f1d81f73c6ac83a1b4715858 (diff) | |
download | redot-engine-c26a338430c7343399158edc6842e4eb4d55a9d3.tar.gz |
Merge pull request #87356 from jsjtxietian/connection-error
Check if the ref shader is valid in visual shader's `_update_option_menu`
Diffstat (limited to 'editor/plugins/visual_shader_editor_plugin.cpp')
-rw-r--r-- | editor/plugins/visual_shader_editor_plugin.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp index 89fff008ea..bc02232b35 100644 --- a/editor/plugins/visual_shader_editor_plugin.cpp +++ b/editor/plugins/visual_shader_editor_plugin.cpp @@ -1791,7 +1791,7 @@ void VisualShaderEditor::_update_options_menu() { } Ref<VisualShaderNodeParameterRef> parameter_ref = Object::cast_to<VisualShaderNodeParameterRef>(vsn.ptr()); - if (parameter_ref.is_valid()) { + if (parameter_ref.is_valid() && parameter_ref->is_shader_valid()) { check_result = -1; if (members_input_port_type != VisualShaderNode::PORT_TYPE_MAX) { |