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authorRémi Verschelde <rverschelde@gmail.com>2020-04-28 16:20:20 +0200
committerGitHub <noreply@github.com>2020-04-28 16:20:20 +0200
commitd44c5cfcf72eec2fbf76afe6fd9e43ee3bcab216 (patch)
tree4ce75cb592dbf7ce1f367f778a8b3b306727b2f8 /editor/plugins/visual_shader_editor_plugin.cpp
parentb9e58ed5b869cf2caf946be9a5e3b9066e1387eb (diff)
parentfdf58a585839804c89798392dd93025dbe8654e4 (diff)
downloadredot-engine-d44c5cfcf72eec2fbf76afe6fd9e43ee3bcab216.tar.gz
Merge pull request #38295 from akien-mga/input-is-back
Rename InputFilter back to Input
Diffstat (limited to 'editor/plugins/visual_shader_editor_plugin.cpp')
-rw-r--r--editor/plugins/visual_shader_editor_plugin.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp
index d5128db0d5..a7e737fdd2 100644
--- a/editor/plugins/visual_shader_editor_plugin.cpp
+++ b/editor/plugins/visual_shader_editor_plugin.cpp
@@ -30,7 +30,7 @@
#include "visual_shader_editor_plugin.h"
-#include "core/input/input_filter.h"
+#include "core/input/input.h"
#include "core/io/resource_loader.h"
#include "core/math/math_defs.h"
#include "core/os/keyboard.h"
@@ -1635,7 +1635,7 @@ void VisualShaderEditor::_graph_gui_input(const Ref<InputEvent> &p_event) {
popup_menu->set_item_disabled(NodeMenuOptions::DELETE, to_change.empty());
popup_menu->set_item_disabled(NodeMenuOptions::DUPLICATE, to_change.empty());
menu_point = graph->get_local_mouse_position();
- Point2 gpos = InputFilter::get_singleton()->get_mouse_position();
+ Point2 gpos = Input::get_singleton()->get_mouse_position();
popup_menu->set_position(gpos);
popup_menu->popup();
}
@@ -1648,7 +1648,7 @@ void VisualShaderEditor::_show_members_dialog(bool at_mouse_pos) {
saved_node_pos_dirty = true;
saved_node_pos = graph->get_local_mouse_position();
- Point2 gpos = InputFilter::get_singleton()->get_mouse_position();
+ Point2 gpos = Input::get_singleton()->get_mouse_position();
members_dialog->popup();
members_dialog->set_position(gpos);
} else {