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author | Hendrik Brucker <hendrik.brucker@mail.de> | 2024-02-09 15:02:58 +0100 |
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committer | Hendrik Brucker <hendrik.brucker@mail.de> | 2024-02-22 20:40:09 +0100 |
commit | 02a33b67a8c9f8b94e027862c37d0151d7666470 (patch) | |
tree | 3b0102881a4b890d65310d6f249751ec895587e9 /editor/plugins/visual_shader_editor_plugin.h | |
parent | 16d61427cab3a8e43f0a9a8ee724fc176b6433c6 (diff) | |
download | redot-engine-02a33b67a8c9f8b94e027862c37d0151d7666470.tar.gz |
Redesign the graph editor for visual shaders
Diffstat (limited to 'editor/plugins/visual_shader_editor_plugin.h')
-rw-r--r-- | editor/plugins/visual_shader_editor_plugin.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/editor/plugins/visual_shader_editor_plugin.h b/editor/plugins/visual_shader_editor_plugin.h index 39e721f226..2575866b10 100644 --- a/editor/plugins/visual_shader_editor_plugin.h +++ b/editor/plugins/visual_shader_editor_plugin.h @@ -99,6 +99,9 @@ private: Color vector_expanded_color[4]; + // Visual shader specific theme for using MSDF fonts (on GraphNodes) which reduce aliasing at higher zoom levels. + Ref<Theme> vs_msdf_fonts_theme; + protected: static void _bind_methods(); |