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authorJason Yundt <jason@jasonyundt.email>2022-07-28 17:25:57 -0400
committerJason Yundt <jason@jasonyundt.email>2022-09-07 17:06:33 -0400
commit69963ffaa346017439bbd0c66a83831e5b1a878b (patch)
treec129971c3c64caf1227e64ee29c73b8e4d3d80ca /editor/project_converter_3_to_4.cpp
parentd1be14a9cbb10721d998a936169a55fa464dc687 (diff)
downloadredot-engine-69963ffaa346017439bbd0c66a83831e5b1a878b.tar.gz
Rename change_scene() and change_scene_to()
Before this change, the SceneTree had methods named “change_scene” and “change_scene_to”. One of them accepted a String as a parameter and the other accepted a PackedScene, but you couldn’t tell which one was which just by looking at their names. This change renames those two methods to “change_scene_to_file” and “change_scene_to_packed”. These new names came from this suggestion [1]. These new names make the difference between the two methods more clear and hint at the fact that there’s more than one change_scene method. [1]: <https://github.com/godotengine/godot/issues/27640#issuecomment-1081870955> Fixes #27640.
Diffstat (limited to 'editor/project_converter_3_to_4.cpp')
-rw-r--r--editor/project_converter_3_to_4.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/editor/project_converter_3_to_4.cpp b/editor/project_converter_3_to_4.cpp
index 47c4557f14..7512fbbe43 100644
--- a/editor/project_converter_3_to_4.cpp
+++ b/editor/project_converter_3_to_4.cpp
@@ -240,6 +240,8 @@ static const char *gdscript_function_renames[][2] = {
{ "can_instance", "can_instantiate" }, // PackedScene, Script
{ "canvas_light_set_scale", "canvas_light_set_texture_scale" }, // RenderingServer
{ "center_viewport_to_cursor", "center_viewport_to_caret" }, // TextEdit
+ { "change_scene", "change_scene_to_file" }, // SceneTree
+ { "change_scene_to", "change_scene_to_packed" }, // SceneTree
{ "clip_polygons_2d", "clip_polygons" }, // Geometry2D
{ "clip_polyline_with_polygon_2d", "clip_polyline_with_polygon" }, //Geometry2D
{ "commit_handle", "_commit_handle" }, // EditorNode3DGizmo
@@ -670,6 +672,8 @@ static const char *csharp_function_renames[][2] = {
{ "CanInstance", "CanInstantiate" }, // PackedScene, Script
{ "CanvasLightSetScale", "CanvasLightSetTextureScale" }, // RenderingServer
{ "CenterViewportToCursor", "CenterViewportToCaret" }, // TextEdit
+ { "ChangeScene", "ChangeSceneToFile" }, // SceneTree
+ { "ChangeSceneTo", "ChangeSceneToPacked" }, // SceneTree
{ "ClipPolygons2d", "ClipPolygons" }, // Geometry2D
{ "ClipPolylineWithPolygon2d", "ClipPolylineWithPolygon" }, //Geometry2D
{ "CommitHandle", "_CommitHandle" }, // EditorNode3DGizmo