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| author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2019-08-17 21:56:59 +0200 |
|---|---|---|
| committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2019-08-17 21:56:59 +0200 |
| commit | c0eee235c4dfd7d0af90301151709d4e22668fbd (patch) | |
| tree | 6ba589531ebccf5a3b45a9fde9f5000dc69b6f7b /editor/project_manager.cpp | |
| parent | 86371b7298e32356c8ce892f768c56bec7088292 (diff) | |
| download | redot-engine-c0eee235c4dfd7d0af90301151709d4e22668fbd.tar.gz | |
Define a minimum window size in the editor and project manager
This prevents most UI elements from overlapping or being cut off
as a result of the window being too small.
This closes #20669.
Diffstat (limited to 'editor/project_manager.cpp')
| -rw-r--r-- | editor/project_manager.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/editor/project_manager.cpp b/editor/project_manager.cpp index 0f3c4c924a..2b62482550 100644 --- a/editor/project_manager.cpp +++ b/editor/project_manager.cpp @@ -2270,6 +2270,9 @@ ProjectManager::ProjectManager() { } break; } + // Define a minimum window size to prevent UI elements from overlapping or being cut off + OS::get_singleton()->set_min_window_size(Size2(750, 420) * EDSCALE); + #ifndef OSX_ENABLED // The macOS platform implementation uses its own hiDPI window resizing code // TODO: Resize windows on hiDPI displays on Windows and Linux and remove the line below |
