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author | bruvzg <7645683+bruvzg@users.noreply.github.com> | 2022-08-01 12:28:16 +0300 |
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committer | bruvzg <7645683+bruvzg@users.noreply.github.com> | 2022-08-18 22:25:44 +0300 |
commit | 8c56a7416b423e4fa3bf0a3a143fe4afbb8e7ba2 (patch) | |
tree | 434138e74dd299292e8997a8000d135bc6198812 /editor/scene_tree_dock.cpp | |
parent | 9bb6cc591c598f41ad718760e17f6c8847797ed0 (diff) | |
download | redot-engine-8c56a7416b423e4fa3bf0a3a143fe4afbb8e7ba2.tar.gz |
Implement `MenuBar` control to wrap `PopupMenu`s or native menu, use native menu for editor.
Diffstat (limited to 'editor/scene_tree_dock.cpp')
-rw-r--r-- | editor/scene_tree_dock.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp index d19a40599f..0f4f3dcfcf 100644 --- a/editor/scene_tree_dock.cpp +++ b/editor/scene_tree_dock.cpp @@ -2678,7 +2678,7 @@ void SceneTreeDock::_add_children_to_popup(Object *p_obj, int p_depth) { } int index = menu_subresources->get_item_count(); menu_subresources->add_icon_item(icon, E.name.capitalize(), EDIT_SUBRESOURCE_BASE + subresources.size()); - menu_subresources->set_item_horizontal_offset(index, p_depth * 10 * EDSCALE); + menu_subresources->set_item_indent(index, p_depth); subresources.push_back(obj->get_instance_id()); _add_children_to_popup(obj, p_depth + 1); |