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| author | Juan Linietsky <juan@godotengine.org> | 2019-03-06 12:10:36 -0300 |
|---|---|---|
| committer | Juan Linietsky <juan@godotengine.org> | 2019-03-06 12:12:42 -0300 |
| commit | 5f079e2ef90dfc76887814e10b6ed16aa8fe88d9 (patch) | |
| tree | 8d404de8209af0b02b3aea274c9c42b824dbfa9b /editor/script_editor_debugger.cpp | |
| parent | e60465dd7508cd540ec5a7f13e28a8fd73dc7eb1 (diff) | |
| download | redot-engine-5f079e2ef90dfc76887814e10b6ed16aa8fe88d9.tar.gz | |
-Make tileset and meshlibrary edit in a separate inspector, fixes #26671
-Made relationship lines appear based on theme settings, not previous hack
-Fix drawing of relationship lines (was broken)
-Fix double initialization of theme settings
Diffstat (limited to 'editor/script_editor_debugger.cpp')
| -rw-r--r-- | editor/script_editor_debugger.cpp | 11 |
1 files changed, 0 insertions, 11 deletions
diff --git a/editor/script_editor_debugger.cpp b/editor/script_editor_debugger.cpp index 6b7c4781dd..ddb7f065aa 100644 --- a/editor/script_editor_debugger.cpp +++ b/editor/script_editor_debugger.cpp @@ -1040,17 +1040,6 @@ void ScriptEditorDebugger::_notification(int p_what) { reason->add_color_override("font_color", get_color("error_color", "Editor")); - bool enable_rl = EditorSettings::get_singleton()->get("docks/scene_tree/draw_relationship_lines"); - Color rl_color = EditorSettings::get_singleton()->get("docks/scene_tree/relationship_line_color"); - - if (enable_rl) { - inspect_scene_tree->add_constant_override("draw_relationship_lines", 1); - inspect_scene_tree->add_color_override("relationship_line_color", rl_color); - inspect_scene_tree->add_constant_override("draw_guides", 0); - } else { - inspect_scene_tree->add_constant_override("draw_relationship_lines", 0); - inspect_scene_tree->add_constant_override("draw_guides", 1); - } } break; case NOTIFICATION_PROCESS: { |
