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| author | Juan Linietsky <reduzio@gmail.com> | 2018-05-07 16:41:34 -0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2018-05-07 16:41:34 -0300 |
| commit | 80b9edf0f69107d88aecd4df3783f20eb1b17dd5 (patch) | |
| tree | b3bef1dacb3fbc2c1dba3bdcf994a06449d9f0db /editor/script_editor_debugger.h | |
| parent | 2ba8b5b27c8c2a0a01eca5aa2db0e60870ff1668 (diff) | |
| parent | 24e6361cbad13b29dcfa317e52f5b88d17156378 (diff) | |
| download | redot-engine-80b9edf0f69107d88aecd4df3783f20eb1b17dd5.tar.gz | |
Merge pull request #16893 from GodotExplorer/debugger-improvement-3
Save runtime node as scene from remote scene tree.
Diffstat (limited to 'editor/script_editor_debugger.h')
| -rw-r--r-- | editor/script_editor_debugger.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/editor/script_editor_debugger.h b/editor/script_editor_debugger.h index 669d8737fe..f7fe348b65 100644 --- a/editor/script_editor_debugger.h +++ b/editor/script_editor_debugger.h @@ -65,6 +65,7 @@ class ScriptEditorDebugger : public Control { enum ItemMenu { ITEM_MENU_COPY_ERROR, + ITEM_MENU_SAVE_REMOTE_NODE, }; AcceptDialog *msgdialog; @@ -92,6 +93,7 @@ class ScriptEditorDebugger : public Control { Tree *inspect_scene_tree; Button *clearbutton; PopupMenu *item_menu; + EditorFileDialog *file_dialog; int error_count; int last_error_count; @@ -155,6 +157,8 @@ class ScriptEditorDebugger : public Control { void _scene_tree_folded(Object *obj); void _scene_tree_selected(); + void _scene_tree_rmb_selected(const Vector2 &p_position); + void _file_selected(const String &p_file); void _scene_tree_request(); void _parse_message(const String &p_msg, const Array &p_data); void _set_reason_text(const String &p_reason, MessageType p_type); |
