diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2022-03-17 19:44:13 +0100 |
---|---|---|
committer | Rémi Verschelde <rverschelde@gmail.com> | 2022-03-17 19:53:24 +0100 |
commit | e10e7c8ea41b7162f614a9396a10b90eb92685a0 (patch) | |
tree | fd6d327da64a1b8d233c181996514777526d498a /editor/translations/da.po | |
parent | a4fc940bfe8949fb77c596084a82189490668405 (diff) | |
download | redot-engine-e10e7c8ea41b7162f614a9396a10b90eb92685a0.tar.gz |
i18n: Sync editor translation POs with template
(cherry picked from commit 93a3d47edcc1b3dabb81df55a8faf6f1cc22d1b3)
Diffstat (limited to 'editor/translations/da.po')
-rw-r--r-- | editor/translations/da.po | 7213 |
1 files changed, 7008 insertions, 205 deletions
diff --git a/editor/translations/da.po b/editor/translations/da.po index fa49368276..ff7692313d 100644 --- a/editor/translations/da.po +++ b/editor/translations/da.po @@ -34,6 +34,107 @@ msgstr "" "Plural-Forms: nplurals=2; plural=n != 1;\n" "X-Generator: Weblate 4.9-dev\n" +#: core/bind/core_bind.cpp +#, fuzzy +msgid "Screen Orientation" +msgstr "Åben Seneste" + +#: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp +msgid "Window" +msgstr "" + +#: core/bind/core_bind.cpp editor/plugins/version_control_editor_plugin.cpp +msgid "Error" +msgstr "" + +#: core/bind/core_bind.cpp +#, fuzzy +msgid "Result" +msgstr "Søg i Hjælp" + +#: core/command_queue_mt.cpp core/message_queue.cpp main/main.cpp +msgid "Memory" +msgstr "" + +#: core/command_queue_mt.cpp core/message_queue.cpp +#: core/register_core_types.cpp drivers/gles2/rasterizer_canvas_base_gles2.cpp +#: drivers/gles2/rasterizer_scene_gles2.cpp +#: drivers/gles3/rasterizer_canvas_base_gles3.cpp +#: drivers/gles3/rasterizer_scene_gles3.cpp +#: drivers/gles3/rasterizer_storage_gles3.cpp main/main.cpp +#: servers/visual_server.cpp +msgid "Limits" +msgstr "" + +#: core/command_queue_mt.cpp +msgid "Command Queue" +msgstr "" + +#: core/command_queue_mt.cpp +msgid "Multithreading Queue Size (KB)" +msgstr "" + +#: core/image.cpp modules/visual_script/visual_script.cpp +#: scene/2d/polygon_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/resources/bit_map.cpp scene/resources/curve.cpp +#: scene/resources/polygon_path_finder.cpp scene/resources/texture.cpp +msgid "Data" +msgstr "" + +#: core/io/file_access_network.cpp core/register_core_types.cpp +#: editor/editor_settings.cpp editor/export_template_manager.cpp +#: editor/plugins/asset_library_editor_plugin.cpp main/main.cpp +#: modules/gdscript/language_server/gdscript_language_server.cpp +#, fuzzy +msgid "Network" +msgstr "Eksporter Projekt" + +#: core/io/file_access_network.cpp +#, fuzzy +msgid "Remote FS" +msgstr "Fjern" + +#: core/io/file_access_network.cpp +msgid "Page Size" +msgstr "" + +#: core/io/file_access_network.cpp +msgid "Page Read Ahead" +msgstr "" + +#: core/io/http_client.cpp +#, fuzzy +msgid "Connection" +msgstr "Forbind" + +#: core/io/http_client.cpp +msgid "Read Chunk Size" +msgstr "" + +#: core/io/multiplayer_api.cpp scene/main/scene_tree.cpp +#, fuzzy +msgid "Network Peer" +msgstr "Eksporter Projekt" + +#: core/io/multiplayer_api.cpp +#, fuzzy +msgid "Root Node" +msgstr "Omdøb" + +#: core/io/networked_multiplayer_peer.cpp +#, fuzzy +msgid "Transfer Mode" +msgstr "Overgangs Node" + +#: core/io/packet_peer.cpp +msgid "Stream Peer" +msgstr "" + +#: core/io/udp_server.cpp +#, fuzzy +msgid "Max Pending Connections" +msgstr "Redigér Forbindelse:" + #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Invalid type argument to convert(), use TYPE_* constants." @@ -77,6 +178,392 @@ msgstr "Ugyldige argumenter til at konstruere '%s'" msgid "On call to '%s':" msgstr "Ved kald til '%s':" +#: core/message_queue.cpp +msgid "Message Queue" +msgstr "" + +#: core/message_queue.cpp +msgid "Max Size (KB)" +msgstr "" + +#: core/os/input.cpp editor/editor_help.cpp editor/editor_settings.cpp +#: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp +#: modules/gdscript/editor/gdscript_highlighter.cpp +#: modules/gdscript/gdscript_editor.cpp +#: modules/gdscript/language_server/gdscript_text_document.cpp +#: modules/mono/csharp_script.cpp scene/animation/animation_player.cpp +#: scene/gui/control.cpp scene/gui/line_edit.cpp scene/main/node.cpp +#: scene/resources/material.cpp +#, fuzzy +msgid "Text Editor" +msgstr "Åbn redaktør" + +#: core/os/input.cpp editor/editor_settings.cpp +#: editor/plugins/script_text_editor.cpp modules/gdscript/gdscript.cpp +#: modules/gdscript/gdscript_editor.cpp +#: modules/gdscript/language_server/gdscript_text_document.cpp +#: scene/animation/animation_player.cpp scene/gui/control.cpp +#: scene/main/node.cpp scene/resources/material.cpp +#, fuzzy +msgid "Completion" +msgstr "Fjern Markering" + +#: core/os/input.cpp editor/editor_settings.cpp +#: editor/plugins/script_text_editor.cpp modules/gdscript/gdscript_editor.cpp +#: modules/gdscript/language_server/gdscript_text_document.cpp +#: scene/animation/animation_player.cpp scene/gui/control.cpp +#: scene/main/node.cpp scene/resources/material.cpp +msgid "Use Single Quotes" +msgstr "" + +#: core/os/input_event.cpp +msgid "Strength" +msgstr "" + +#: core/project_settings.cpp editor/editor_node.cpp main/main.cpp +#, fuzzy +msgid "Application" +msgstr "Tilføj Funktion" + +#: core/project_settings.cpp main/main.cpp +msgid "Config" +msgstr "" + +#: core/project_settings.cpp +#, fuzzy +msgid "Project Settings Override" +msgstr "Projekt Indstillinger" + +#: core/project_settings.cpp editor/editor_autoload_settings.cpp +#: editor/editor_help_search.cpp editor/editor_plugin_settings.cpp +#: editor/editor_profiler.cpp editor/project_manager.cpp +#: editor/settings_config_dialog.cpp scene/main/node.cpp +msgid "Name" +msgstr "Navn" + +#: core/project_settings.cpp editor/editor_help.cpp +#: modules/visual_script/visual_script_nodes.cpp +msgid "Description" +msgstr "Beskrivelse" + +#: core/project_settings.cpp editor/editor_node.cpp editor/editor_settings.cpp +#: editor/plugins/script_editor_plugin.cpp editor/project_manager.cpp +#: main/main.cpp +msgid "Run" +msgstr "" + +#: core/project_settings.cpp editor/editor_node.cpp +#: editor/run_settings_dialog.cpp main/main.cpp +msgid "Main Scene" +msgstr "" + +#: core/project_settings.cpp +#, fuzzy +msgid "Disable stdout" +msgstr "Deaktiveret" + +#: core/project_settings.cpp +#, fuzzy +msgid "Disable stderr" +msgstr "Deaktiveret" + +#: core/project_settings.cpp +msgid "Use Hidden Project Data Directory" +msgstr "" + +#: core/project_settings.cpp +msgid "Use Custom User Dir" +msgstr "" + +#: core/project_settings.cpp +msgid "Custom User Dir Name" +msgstr "" + +#: core/project_settings.cpp editor/animation_track_editor.cpp +#: editor/editor_audio_buses.cpp servers/audio_server.cpp +msgid "Audio" +msgstr "Lyd" + +#: core/project_settings.cpp +#, fuzzy +msgid "Default Bus Layout" +msgstr "Indlæs standard Bus Layout." + +#: core/project_settings.cpp editor/editor_export.cpp +#: editor/editor_file_system.cpp editor/editor_node.cpp +#: editor/editor_settings.cpp editor/script_create_dialog.cpp +#: scene/2d/camera_2d.cpp scene/3d/light.cpp scene/main/node.cpp +msgid "Editor" +msgstr "Redaktør" + +#: core/project_settings.cpp +msgid "Main Run Args" +msgstr "" + +#: core/project_settings.cpp +msgid "Search In File Extensions" +msgstr "" + +#: core/project_settings.cpp +msgid "Script Templates Search Path" +msgstr "" + +#: core/project_settings.cpp editor/editor_node.cpp +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Version Control" +msgstr "Versionskontrol" + +#: core/project_settings.cpp +msgid "Autoload On Startup" +msgstr "" + +#: core/project_settings.cpp +#, fuzzy +msgid "Plugin Name" +msgstr "Node Navn:" + +#: core/project_settings.cpp scene/2d/collision_object_2d.cpp +#: scene/3d/collision_object.cpp scene/gui/control.cpp +#, fuzzy +msgid "Input" +msgstr "Tilføj Input" + +#: core/project_settings.cpp +msgid "UI Accept" +msgstr "" + +#: core/project_settings.cpp +#, fuzzy +msgid "UI Select" +msgstr "Vælg" + +#: core/project_settings.cpp +#, fuzzy +msgid "UI Cancel" +msgstr "Annuller" + +#: core/project_settings.cpp +#, fuzzy +msgid "UI Focus Next" +msgstr "Fokus Sti" + +#: core/project_settings.cpp +#, fuzzy +msgid "UI Focus Prev" +msgstr "Fokus Sti" + +#: core/project_settings.cpp +msgid "UI Left" +msgstr "" + +#: core/project_settings.cpp +msgid "UI Right" +msgstr "" + +#: core/project_settings.cpp +msgid "UI Up" +msgstr "" + +#: core/project_settings.cpp +#, fuzzy +msgid "UI Down" +msgstr "Download" + +#: core/project_settings.cpp +msgid "UI Page Up" +msgstr "" + +#: core/project_settings.cpp +msgid "UI Page Down" +msgstr "" + +#: core/project_settings.cpp +msgid "UI Home" +msgstr "" + +#: core/project_settings.cpp +#, fuzzy +msgid "UI End" +msgstr "I Slutningen" + +#: core/project_settings.cpp main/main.cpp modules/bullet/register_types.cpp +#: modules/bullet/space_bullet.cpp scene/2d/physics_body_2d.cpp +#: scene/3d/physics_body.cpp scene/main/scene_tree.cpp scene/main/viewport.cpp +#: scene/resources/world.cpp scene/resources/world_2d.cpp +#: servers/physics/space_sw.cpp servers/physics_2d/physics_2d_server_sw.cpp +#: servers/physics_2d/physics_2d_server_wrap_mt.h +#: servers/physics_2d/space_2d_sw.cpp +#, fuzzy +msgid "Physics" +msgstr "Fysik Frame %" + +#: core/project_settings.cpp editor/editor_settings.cpp +#: editor/plugins/spatial_editor_plugin.cpp main/main.cpp +#: modules/bullet/register_types.cpp modules/bullet/space_bullet.cpp +#: scene/3d/physics_body.cpp scene/resources/world.cpp +#: servers/physics/space_sw.cpp +msgid "3D" +msgstr "" + +#: core/project_settings.cpp +msgid "Smooth Trimesh Collision" +msgstr "" + +#: core/project_settings.cpp drivers/gles2/rasterizer_canvas_base_gles2.cpp +#: drivers/gles2/rasterizer_scene_gles2.cpp +#: drivers/gles2/rasterizer_storage_gles2.cpp +#: drivers/gles3/rasterizer_canvas_base_gles3.cpp +#: drivers/gles3/rasterizer_scene_gles3.cpp +#: drivers/gles3/rasterizer_storage_gles3.cpp main/main.cpp +#: modules/lightmapper_cpu/register_types.cpp scene/main/scene_tree.cpp +#: scene/main/viewport.cpp servers/visual/visual_server_scene.cpp +#: servers/visual_server.cpp +msgid "Rendering" +msgstr "" + +#: core/project_settings.cpp drivers/gles2/rasterizer_storage_gles2.cpp +#: drivers/gles3/rasterizer_scene_gles3.cpp +#: drivers/gles3/rasterizer_storage_gles3.cpp main/main.cpp +#: modules/lightmapper_cpu/register_types.cpp scene/3d/baked_lightmap.cpp +#: scene/main/scene_tree.cpp servers/visual/visual_server_scene.cpp +#: servers/visual_server.cpp +msgid "Quality" +msgstr "" + +#: core/project_settings.cpp scene/animation/animation_tree.cpp +#: scene/main/scene_tree.cpp servers/visual_server.cpp +#, fuzzy +msgid "Filters" +msgstr "Filter:" + +#: core/project_settings.cpp +msgid "Sharpen Intensity" +msgstr "" + +#: core/project_settings.cpp editor/editor_node.cpp editor/editor_settings.cpp +#: editor/plugins/script_editor_plugin.cpp editor/project_export.cpp +#: main/main.cpp modules/gdscript/gdscript.cpp +#: modules/visual_script/visual_script.cpp scene/3d/room_manager.cpp +#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp +#: servers/visual_server.cpp +msgid "Debug" +msgstr "Fejlfinde" + +#: core/project_settings.cpp main/main.cpp modules/gdscript/gdscript.cpp +#: modules/visual_script/visual_script.cpp scene/resources/dynamic_font.cpp +#, fuzzy +msgid "Settings" +msgstr "Tester" + +#: core/project_settings.cpp editor/script_editor_debugger.cpp main/main.cpp +#: modules/mono/mono_gd/gd_mono.cpp +msgid "Profiler" +msgstr "" + +#: core/project_settings.cpp +#, fuzzy +msgid "Max Functions" +msgstr "Omdøb Funktion" + +#: core/project_settings.cpp +#, fuzzy +msgid "Compression" +msgstr "Skift udtryk" + +#: core/project_settings.cpp +msgid "Formats" +msgstr "" + +#: core/project_settings.cpp +msgid "Zstd" +msgstr "" + +#: core/project_settings.cpp +msgid "Long Distance Matching" +msgstr "" + +#: core/project_settings.cpp +msgid "Compression Level" +msgstr "" + +#: core/project_settings.cpp +msgid "Window Log Size" +msgstr "" + +#: core/project_settings.cpp +msgid "Zlib" +msgstr "" + +#: core/project_settings.cpp +msgid "Gzip" +msgstr "" + +#: core/project_settings.cpp platform/android/export/export.cpp +msgid "Android" +msgstr "" + +#: core/project_settings.cpp +msgid "Modules" +msgstr "" + +#: core/register_core_types.cpp +msgid "TCP" +msgstr "" + +#: core/register_core_types.cpp +#, fuzzy +msgid "Connect Timeout Seconds" +msgstr "Forbind Til Node:" + +#: core/register_core_types.cpp +msgid "Packet Peer Stream" +msgstr "" + +#: core/register_core_types.cpp +msgid "Max Buffer (Power of 2)" +msgstr "" + +#: core/register_core_types.cpp editor/editor_settings.cpp main/main.cpp +msgid "SSL" +msgstr "" + +#: core/register_core_types.cpp main/main.cpp +#, fuzzy +msgid "Certificates" +msgstr "Egenskaber" + +#: core/resource.cpp editor/dependency_editor.cpp +#: editor/editor_resource_picker.cpp +#: modules/visual_script/visual_script_nodes.cpp +msgid "Resource" +msgstr "Ressource" + +#: core/resource.cpp editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp +msgid "Resource Path" +msgstr "" + +#: core/script_language.cpp +#, fuzzy +msgid "Source Code" +msgstr "Ressource" + +#: core/translation.cpp editor/project_settings_editor.cpp +msgid "Locale" +msgstr "" + +#: core/translation.cpp +#, fuzzy +msgid "Test" +msgstr "Tester" + +#: core/translation.cpp scene/resources/font.cpp +msgid "Fallback" +msgstr "" + #: core/ustring.cpp msgid "B" msgstr "B" @@ -105,6 +592,107 @@ msgstr "PiB" msgid "EiB" msgstr "EiB" +#: drivers/gles2/rasterizer_canvas_base_gles2.cpp +#: drivers/gles2/rasterizer_scene_gles2.cpp +#: drivers/gles3/rasterizer_canvas_base_gles3.cpp +#: drivers/gles3/rasterizer_scene_gles3.cpp +#: drivers/gles3/rasterizer_storage_gles3.cpp +msgid "Buffers" +msgstr "" + +#: drivers/gles2/rasterizer_canvas_base_gles2.cpp +#: drivers/gles3/rasterizer_canvas_base_gles3.cpp +msgid "Canvas Polygon Buffer Size (KB)" +msgstr "" + +#: drivers/gles2/rasterizer_canvas_base_gles2.cpp +#: drivers/gles3/rasterizer_canvas_base_gles3.cpp +msgid "Canvas Polygon Index Buffer Size (KB)" +msgstr "" + +#: drivers/gles2/rasterizer_canvas_base_gles2.cpp +#: drivers/gles3/rasterizer_canvas_base_gles3.cpp editor/editor_settings.cpp +#: main/main.cpp scene/2d/physics_body_2d.cpp scene/resources/world_2d.cpp +#: servers/physics_2d/physics_2d_server_sw.cpp +#: servers/physics_2d/physics_2d_server_wrap_mt.h +#: servers/physics_2d/space_2d_sw.cpp servers/visual_server.cpp +msgid "2D" +msgstr "" + +#: drivers/gles2/rasterizer_canvas_base_gles2.cpp +#: drivers/gles3/rasterizer_canvas_base_gles3.cpp +#, fuzzy +msgid "Snapping" +msgstr "Trin:" + +#: drivers/gles2/rasterizer_canvas_base_gles2.cpp +#: drivers/gles3/rasterizer_canvas_base_gles3.cpp +msgid "Use GPU Pixel Snap" +msgstr "" + +#: drivers/gles2/rasterizer_scene_gles2.cpp +#: drivers/gles3/rasterizer_scene_gles3.cpp +msgid "Immediate Buffer Size (KB)" +msgstr "" + +#: drivers/gles2/rasterizer_storage_gles2.cpp +#: drivers/gles3/rasterizer_storage_gles3.cpp +msgid "Lightmapping" +msgstr "" + +#: drivers/gles2/rasterizer_storage_gles2.cpp +#: drivers/gles3/rasterizer_storage_gles3.cpp +msgid "Use Bicubic Sampling" +msgstr "" + +#: drivers/gles3/rasterizer_scene_gles3.cpp +msgid "Max Renderable Elements" +msgstr "" + +#: drivers/gles3/rasterizer_scene_gles3.cpp +msgid "Max Renderable Lights" +msgstr "" + +#: drivers/gles3/rasterizer_scene_gles3.cpp +#, fuzzy +msgid "Max Renderable Reflections" +msgstr "GridMap Slet Markerede" + +#: drivers/gles3/rasterizer_scene_gles3.cpp +msgid "Max Lights Per Object" +msgstr "" + +#: drivers/gles3/rasterizer_scene_gles3.cpp +msgid "Subsurface Scattering" +msgstr "" + +#: drivers/gles3/rasterizer_scene_gles3.cpp +#: editor/plugins/spatial_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp +#, fuzzy +msgid "Scale" +msgstr "Skalér:" + +#: drivers/gles3/rasterizer_scene_gles3.cpp +msgid "Follow Surface" +msgstr "" + +#: drivers/gles3/rasterizer_scene_gles3.cpp +msgid "Weight Samples" +msgstr "" + +#: drivers/gles3/rasterizer_scene_gles3.cpp +msgid "Voxel Cone Tracing" +msgstr "" + +#: drivers/gles3/rasterizer_scene_gles3.cpp +msgid "High Quality" +msgstr "" + +#: drivers/gles3/rasterizer_storage_gles3.cpp +msgid "Blend Shape Max Buffer Size (KB)" +msgstr "" + #: editor/animation_bezier_editor.cpp msgid "Free" msgstr "Fri" @@ -305,7 +893,7 @@ msgstr "Diskret" msgid "Trigger" msgstr "Udløser" -#: editor/animation_track_editor.cpp +#: editor/animation_track_editor.cpp scene/3d/baked_lightmap.cpp msgid "Capture" msgstr "Optag" @@ -314,7 +902,8 @@ msgid "Nearest" msgstr "Nærmest" #: editor/animation_track_editor.cpp editor/plugins/curve_editor_plugin.cpp -#: editor/property_editor.cpp +#: editor/property_editor.cpp scene/2d/physics_body_2d.cpp +#: scene/3d/physics_body.cpp msgid "Linear" msgstr "Lineær" @@ -366,6 +955,30 @@ msgstr "Ændre Anim Løkke" msgid "Remove Anim Track" msgstr "Fjern Anim Spor" +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/plugins/mesh_library_editor_plugin.cpp +#: editor/plugins/path_editor_plugin.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/tile_map_editor_plugin.cpp editor/scene_tree_dock.cpp +#: editor/spatial_editor_gizmos.cpp modules/csg/csg_gizmos.cpp +#: modules/gridmap/grid_map_editor_plugin.cpp +#, fuzzy +msgid "Editors" +msgstr "Redaktør" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp +#: scene/2d/cpu_particles_2d.cpp scene/2d/sprite.cpp scene/3d/cpu_particles.cpp +#: scene/3d/sprite_3d.cpp scene/resources/particles_material.cpp +msgid "Animation" +msgstr "Animation" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#, fuzzy +msgid "Confirm Insert Track" +msgstr "Anim Indsæt Spor & Nøgle" + #. TRANSLATORS: %s will be replaced by a phrase describing the target of track. #: editor/animation_track_editor.cpp msgid "Create NEW track for %s and insert key?" @@ -503,6 +1116,20 @@ msgstr "Metode ikke fundet i objekt: " msgid "Anim Move Keys" msgstr "Anim Flyt Nøgle" +#: editor/animation_track_editor.cpp editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp scene/2d/node_2d.cpp +#: scene/3d/spatial.cpp scene/main/canvas_layer.cpp +msgid "Transform" +msgstr "" + +#: editor/animation_track_editor.cpp editor/editor_help.cpp +msgid "Methods" +msgstr "Metoder" + +#: editor/animation_track_editor.cpp +msgid "Bezier" +msgstr "" + #: editor/animation_track_editor.cpp #: modules/visual_script/visual_script_editor.cpp msgid "Clipboard is empty!" @@ -583,7 +1210,8 @@ msgid "Seconds" msgstr "Sekunder" #: editor/animation_track_editor.cpp -#: editor/plugins/sprite_frames_editor_plugin.cpp +#: editor/plugins/sprite_frames_editor_plugin.cpp main/main.cpp +#: scene/resources/texture.cpp msgid "FPS" msgstr "FPS" @@ -677,7 +1305,8 @@ msgstr "Max. Azimutal fejl:" msgid "Max Optimizable Angle:" msgstr "Max optimerbar vinkel:" -#: editor/animation_track_editor.cpp +#: editor/animation_track_editor.cpp scene/3d/room_manager.cpp +#: servers/visual_server.cpp msgid "Optimize" msgstr "Optimér" @@ -818,7 +1447,7 @@ msgstr "Zoom Ud" msgid "Reset Zoom" msgstr "Nulstil Zoom" -#: editor/code_editor.cpp +#: editor/code_editor.cpp modules/gdscript/gdscript.cpp msgid "Warnings" msgstr "Advarsler" @@ -893,7 +1522,8 @@ msgstr "Ekstra Call Argumenter:" msgid "Receiver Method:" msgstr "Modtager Metode:" -#: editor/connections_dialog.cpp +#: editor/connections_dialog.cpp scene/3d/room_manager.cpp +#: servers/visual_server.cpp #, fuzzy msgid "Advanced" msgstr "Balanceret" @@ -1085,12 +1715,10 @@ msgstr "" msgid "Dependencies" msgstr "Afhængigheder" -#: editor/dependency_editor.cpp editor/editor_resource_picker.cpp -msgid "Resource" -msgstr "Ressource" - #: editor/dependency_editor.cpp editor/editor_autoload_settings.cpp -#: editor/project_manager.cpp editor/project_settings_editor.cpp +#: editor/plugins/path_editor_plugin.cpp editor/project_manager.cpp +#: editor/project_settings_editor.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Path" msgstr "Sti" @@ -1449,10 +2077,6 @@ msgid "Delete Effect" msgstr "Slet Effect" #: editor/editor_audio_buses.cpp -msgid "Audio" -msgstr "Lyd" - -#: editor/editor_audio_buses.cpp msgid "Add Audio Bus" msgstr "Tilføj Audio Bus" @@ -1606,6 +2230,7 @@ msgid "Remove Autoload" msgstr "Fjern Autoload" #: editor/editor_autoload_settings.cpp editor/editor_plugin_settings.cpp +#: modules/gdscript/gdscript.cpp servers/visual_server.cpp msgid "Enable" msgstr "Aktivér" @@ -1641,12 +2266,6 @@ msgstr "Sti:" msgid "Node Name:" msgstr "Node Navn:" -#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp -#: editor/editor_plugin_settings.cpp editor/editor_profiler.cpp -#: editor/project_manager.cpp editor/settings_config_dialog.cpp -msgid "Name" -msgstr "Navn" - #: editor/editor_autoload_settings.cpp #, fuzzy msgid "Global Variable" @@ -1796,6 +2415,10 @@ msgstr "Skabelonfil ikke fundet:" msgid "On 32-bit exports the embedded PCK cannot be bigger than 4 GiB." msgstr "Den indlejrede PCK kan ikke overstige 4 GiB ved 32-bit eksport." +#: editor/editor_export.cpp +msgid "Convert Text Resources To Binary On Export" +msgstr "" + #: editor/editor_feature_profile.cpp #, fuzzy msgid "3D Editor" @@ -1807,6 +2430,7 @@ msgid "Script Editor" msgstr "Åbn Script Editor" #: editor/editor_feature_profile.cpp +#: editor/plugins/asset_library_editor_plugin.cpp #, fuzzy msgid "Asset Library" msgstr "Åben Bibliotek over Aktiver" @@ -1974,6 +2598,9 @@ msgid "Import" msgstr "Importer" #: editor/editor_feature_profile.cpp editor/project_export.cpp +#: platform/android/export/export.cpp platform/javascript/export/export.cpp +#: platform/osx/export/export.cpp platform/uwp/export/export.cpp +#: platform/windows/export/export.cpp msgid "Export" msgstr "Eksport" @@ -2016,6 +2643,11 @@ msgstr "Eksporter Projekt" msgid "Manage Editor Feature Profiles" msgstr "Organiser Eksport Skabeloner" +#: editor/editor_feature_profile.cpp +#, fuzzy +msgid "Default Feature Profile" +msgstr "Organiser Eksport Skabeloner" + #: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp msgid "Select Current Folder" msgstr "Vælg nurværende mappe" @@ -2086,6 +2718,40 @@ msgstr "Gem" msgid "Save a File" msgstr "Gem en Fil" +#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +#, fuzzy +msgid "Access" +msgstr "Succes!" + +#: editor/editor_file_dialog.cpp editor/editor_settings.cpp +#, fuzzy +msgid "Display Mode" +msgstr "Afspil Mode:" + +#: editor/editor_file_dialog.cpp main/main.cpp modules/csg/csg_shape.cpp +#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_yield_nodes.cpp scene/2d/light_2d.cpp +#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp scene/3d/physics_body.cpp +#: scene/gui/file_dialog.cpp servers/audio/effects/audio_effect_distortion.cpp +#, fuzzy +msgid "Mode" +msgstr "Skifter Modus" + +#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +#, fuzzy +msgid "Current Dir" +msgstr "Nuværende:" + +#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +#, fuzzy +msgid "Current File" +msgstr "Nuværende version:" + +#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +#, fuzzy +msgid "Current Path" +msgstr "Nuværende:" + #: editor/editor_file_dialog.cpp msgid "Go Back" msgstr "Gå Tilbage" @@ -2190,6 +2856,10 @@ msgstr "" msgid "(Re)Importing Assets" msgstr "(Gen)Importér Aktiver" +#: editor/editor_file_system.cpp +msgid "Reimport Missing Imported Files" +msgstr "" + #: editor/editor_help.cpp msgid "Top" msgstr "Top" @@ -2208,10 +2878,6 @@ msgid "Inherited by:" msgstr "Arvet af:" #: editor/editor_help.cpp -msgid "Description" -msgstr "Beskrivelse" - -#: editor/editor_help.cpp #, fuzzy msgid "Online Tutorials" msgstr "Online Vejledninger" @@ -2229,10 +2895,6 @@ msgid "default:" msgstr "standardindstilling:" #: editor/editor_help.cpp -msgid "Methods" -msgstr "Metoder" - -#: editor/editor_help.cpp msgid "Theme Properties" msgstr "Tema Egenskaber" @@ -2289,6 +2951,15 @@ msgstr "" "hjælp, hvis du kan [color=$color][url=$url]bidrage[/url][/color] med en " "beskrivelse!" +#: editor/editor_help.cpp editor/editor_node.cpp editor/editor_settings.cpp +#: editor/plugins/shader_editor_plugin.cpp +msgid "Help" +msgstr "Hjælp" + +#: editor/editor_help.cpp +msgid "Sort Functions Alphabetically" +msgstr "" + #: editor/editor_help_search.cpp editor/editor_node.cpp #: editor/plugins/script_editor_plugin.cpp msgid "Search Help" @@ -2462,6 +3133,7 @@ msgid "Up" msgstr "" #: editor/editor_network_profiler.cpp editor/editor_node.cpp +#: scene/main/node.cpp msgid "Node" msgstr "Node" @@ -3017,6 +3689,168 @@ msgid "%d more files" msgstr "%d flere filer" #: editor/editor_node.cpp +msgid "" +"Unable to write to file '%s', file in use, locked or lacking permissions." +msgstr "" + +#: editor/editor_node.cpp editor/plugins/theme_editor_plugin.cpp +msgid "Scene" +msgstr "Scene" + +#: editor/editor_node.cpp +#, fuzzy +msgid "Scene Naming" +msgstr "Scene Sti:" + +#: editor/editor_node.cpp editor/editor_settings.cpp editor/scene_tree_dock.cpp +#: servers/arvr/arvr_interface.cpp +msgid "Interface" +msgstr "" + +#: editor/editor_node.cpp editor/editor_settings.cpp +#, fuzzy +msgid "Scene Tabs" +msgstr "Skift Scene Fane" + +#: editor/editor_node.cpp +msgid "Always Show Close Button" +msgstr "" + +#: editor/editor_node.cpp editor/editor_settings.cpp +msgid "Resize If Many Tabs" +msgstr "" + +#: editor/editor_node.cpp editor/editor_settings.cpp +msgid "Minimum Width" +msgstr "" + +#: editor/editor_node.cpp editor/editor_settings.cpp +msgid "Output" +msgstr "Output" + +#: editor/editor_node.cpp editor/editor_settings.cpp +#, fuzzy +msgid "Always Clear Output On Play" +msgstr "Ryd Output" + +#: editor/editor_node.cpp editor/editor_settings.cpp +msgid "Always Open Output On Play" +msgstr "" + +#: editor/editor_node.cpp editor/editor_settings.cpp +msgid "Always Close Output On Stop" +msgstr "" + +#: editor/editor_node.cpp editor/editor_settings.cpp +#, fuzzy +msgid "Auto Save" +msgstr "Gem Ikke" + +#: editor/editor_node.cpp editor/editor_settings.cpp +msgid "Save Before Running" +msgstr "" + +#: editor/editor_node.cpp +msgid "Save On Focus Loss" +msgstr "" + +#: editor/editor_node.cpp editor/editor_settings.cpp +#, fuzzy +msgid "Save Each Scene On Quit" +msgstr "Gem Scene" + +#: editor/editor_node.cpp editor/editor_settings.cpp +#, fuzzy +msgid "Quit Confirmation" +msgstr "Ny Animation Navn:" + +#: editor/editor_node.cpp +#, fuzzy +msgid "Show Update Spinner" +msgstr "Slå Opdaterings Snurrer Fra" + +#: editor/editor_node.cpp +#, fuzzy +msgid "Update Continuously" +msgstr "Kontinuerlig" + +#: editor/editor_node.cpp +#, fuzzy +msgid "Update Vital Only" +msgstr "Skift Shader" + +#: editor/editor_node.cpp +#, fuzzy +msgid "Translate Properties" +msgstr "Egenskaber" + +#: editor/editor_node.cpp +#, fuzzy +msgid "Restore Scenes On Load" +msgstr "Tidssøgning Node" + +#: editor/editor_node.cpp editor/editor_settings.cpp +msgid "Show Thumbnail On Hover" +msgstr "" + +#: editor/editor_node.cpp editor/editor_settings.cpp +msgid "Inspector" +msgstr "Inspektør" + +#: editor/editor_node.cpp +#, fuzzy +msgid "Capitalize Properties" +msgstr "Egenskaber" + +#: editor/editor_node.cpp +msgid "Default Float Step" +msgstr "" + +#: editor/editor_node.cpp +#, fuzzy +msgid "Disable Folding" +msgstr "Deaktiveret" + +#: editor/editor_node.cpp +msgid "Auto Unfold Foreign Scenes" +msgstr "" + +#: editor/editor_node.cpp +msgid "Horizontal Vector2 Editing" +msgstr "" + +#: editor/editor_node.cpp +msgid "Horizontal Vector Types Editing" +msgstr "" + +#: editor/editor_node.cpp +#, fuzzy +msgid "Open Resources In Current Inspector" +msgstr "Åben i Inspector" + +#: editor/editor_node.cpp +#, fuzzy +msgid "Resources To Open In New Inspector" +msgstr "Åben i Inspector" + +#: editor/editor_node.cpp +msgid "Default Color Picker Mode" +msgstr "" + +#: editor/editor_node.cpp editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Username" +msgstr "Omdøb" + +#: editor/editor_node.cpp editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Public Key Path" +msgstr "" + +#: editor/editor_node.cpp editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Private Key Path" +msgstr "" + +#: editor/editor_node.cpp msgid "Dock Position" msgstr "Dok Position" @@ -3032,10 +3866,6 @@ msgstr "Skift distraktions-fri modus." msgid "Add a new scene." msgstr "Tilføj en ny scene." -#: editor/editor_node.cpp editor/plugins/theme_editor_plugin.cpp -msgid "Scene" -msgstr "Scene" - #: editor/editor_node.cpp msgid "Go to previously opened scene." msgstr "Gå til den forrige åbnede scene." @@ -3108,7 +3938,7 @@ msgid "Miscellaneous project or scene-wide tools." msgstr "Diverse projekt eller scene redskaber." #: editor/editor_node.cpp editor/project_manager.cpp -#: editor/script_create_dialog.cpp +#: editor/script_create_dialog.cpp modules/mono/editor/csharp_project.cpp msgid "Project" msgstr "Projekt" @@ -3118,11 +3948,6 @@ msgid "Project Settings..." msgstr "Projekt Indstillinger" #: editor/editor_node.cpp editor/plugins/version_control_editor_plugin.cpp -#, fuzzy -msgid "Version Control" -msgstr "Versionskontrol" - -#: editor/editor_node.cpp editor/plugins/version_control_editor_plugin.cpp msgid "Set Up Version Control" msgstr "" @@ -3144,7 +3969,8 @@ msgstr "" msgid "Open User Data Folder" msgstr "Åbn Projekt datamappe" -#: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp +#: editor/editor_node.cpp editor/editor_settings.cpp +#: editor/plugins/tile_set_editor_plugin.cpp msgid "Tools" msgstr "Værktøjer" @@ -3162,11 +3988,6 @@ msgstr "Omdøb Projekt" msgid "Quit to Project List" msgstr "Afslut til Projekt Listen" -#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp -#: editor/project_export.cpp -msgid "Debug" -msgstr "Fejlfinde" - #: editor/editor_node.cpp msgid "Deploy with Remote Debug" msgstr "Indsætte med Fjern Fejlfind" @@ -3278,10 +4099,6 @@ msgstr "" "Når det bruges eksternt på en enhed, er dette mere effektivt med " "netværksfilsystem." -#: editor/editor_node.cpp editor/script_create_dialog.cpp -msgid "Editor" -msgstr "Redaktør" - #: editor/editor_node.cpp #, fuzzy msgid "Editor Settings..." @@ -3327,10 +4144,6 @@ msgstr "Organiser Eksport Skabeloner" msgid "Manage Export Templates..." msgstr "Organiser Eksport Skabeloner" -#: editor/editor_node.cpp editor/plugins/shader_editor_plugin.cpp -msgid "Help" -msgstr "Hjælp" - #: editor/editor_node.cpp #, fuzzy msgid "Online Documentation" @@ -3413,11 +4226,6 @@ msgstr "Gem & genstart" #: editor/editor_node.cpp #, fuzzy -msgid "Update Continuously" -msgstr "Kontinuerlig" - -#: editor/editor_node.cpp -#, fuzzy msgid "Update All Changes" msgstr "Opdater Ændringer" @@ -3436,18 +4244,10 @@ msgid "FileSystem" msgstr "Fil System" #: editor/editor_node.cpp -msgid "Inspector" -msgstr "Inspektør" - -#: editor/editor_node.cpp msgid "Expand Bottom Panel" msgstr "Udvid nederste panel" #: editor/editor_node.cpp -msgid "Output" -msgstr "Output" - -#: editor/editor_node.cpp msgid "Don't Save" msgstr "Gem Ikke" @@ -3611,6 +4411,7 @@ msgid "Installed Plugins:" msgstr "Installerede Plugins:" #: editor/editor_plugin_settings.cpp editor/plugin_config_dialog.cpp +#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp msgid "Update" msgstr "Opdater" @@ -3673,7 +4474,9 @@ msgstr "" msgid "Frame #:" msgstr "Ramme #:" -#: editor/editor_profiler.cpp +#: editor/editor_profiler.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp +#: scene/resources/particles_material.cpp servers/visual_server.cpp msgid "Time" msgstr "Tid" @@ -3681,6 +4484,20 @@ msgstr "Tid" msgid "Calls" msgstr "Kald" +#: editor/editor_profiler.cpp editor/plugins/script_editor_plugin.cpp +#: editor/script_editor_debugger.cpp +msgid "Debugger" +msgstr "" + +#: editor/editor_profiler.cpp +msgid "Profiler Frame History Size" +msgstr "" + +#: editor/editor_profiler.cpp +#, fuzzy +msgid "Profiler Frame Max Functions" +msgstr "Omdøb Funktion" + #: editor/editor_properties.cpp #, fuzzy msgid "Edit Text:" @@ -3690,7 +4507,7 @@ msgstr "Medlemmer" msgid "On" msgstr "" -#: editor/editor_properties.cpp +#: editor/editor_properties.cpp scene/main/canvas_layer.cpp msgid "Layer" msgstr "" @@ -3795,6 +4612,11 @@ msgstr "Konverter Til %s" msgid "New %s" msgstr "" +#: editor/editor_resource_picker.cpp +#, fuzzy +msgid "Edited Resource" +msgstr "Indsæt Ressource" + #: editor/editor_resource_picker.cpp editor/property_editor.cpp msgid "New Script" msgstr "" @@ -3804,6 +4626,11 @@ msgstr "" msgid "Extend Script" msgstr "Åben script" +#: editor/editor_resource_picker.cpp +#, fuzzy +msgid "Script Owner" +msgstr "Kør Script" + #: editor/editor_run_native.cpp #, fuzzy msgid "" @@ -3838,6 +4665,948 @@ msgstr "Kunne ikke køre script:" msgid "Did you forget the '_run' method?" msgstr "Glemte du '_run' metoden?" +#: editor/editor_settings.cpp +#, fuzzy +msgid "Editor Language" +msgstr "Redaktør opsætning" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Display Scale" +msgstr "Vis alle" + +#: editor/editor_settings.cpp +msgid "Custom Display Scale" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Main Font Size" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Code Font Size" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Font Antialiased" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Font Hinting" +msgstr "" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Main Font" +msgstr "Funktions Liste:" + +#: editor/editor_settings.cpp +msgid "Main Font Bold" +msgstr "" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Code Font" +msgstr "Tilføj Node" + +#: editor/editor_settings.cpp +msgid "Dim Editor On Dialog Popup" +msgstr "" + +#: editor/editor_settings.cpp main/main.cpp +msgid "Low Processor Mode Sleep (µsec)" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Unfocused Low Processor Mode Sleep (µsec)" +msgstr "" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Separate Distraction Mode" +msgstr "Distraktions Fri Modus" + +#: editor/editor_settings.cpp +msgid "Automatically Open Screenshots" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Max Array Dictionary Items Per Page" +msgstr "" + +#: editor/editor_settings.cpp editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp +#: editor/plugins/theme_editor_plugin.cpp scene/gui/control.cpp +#: scene/register_scene_types.cpp +msgid "Theme" +msgstr "" + +#: editor/editor_settings.cpp editor/import_dock.cpp +#, fuzzy +msgid "Preset" +msgstr "Forudindstillet..." + +#: editor/editor_settings.cpp +msgid "Icon And Font Color" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Base Color" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Accent Color" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Contrast" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Relationship Line Opacity" +msgstr "" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Highlight Tabs" +msgstr "Generering af lightmaps" + +#: editor/editor_settings.cpp +msgid "Border Size" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Use Graph Node Headers" +msgstr "" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Additional Spacing" +msgstr "Animationsløkke" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Custom Theme" +msgstr "Medlemmer" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Show Script Button" +msgstr "Højre knap." + +#: editor/editor_settings.cpp editor/fileserver/editor_file_server.cpp +#, fuzzy +msgid "Filesystem" +msgstr "Fil System" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Directories" +msgstr "Retninger" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Autoscan Project Path" +msgstr "Projekt" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Default Project Path" +msgstr "Forhåndsvisning:" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "On Save" +msgstr "Gem" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Compress Binary Resources" +msgstr "Kopier Ressource" + +#: editor/editor_settings.cpp +msgid "Safe Save On Backup Then Rename" +msgstr "" + +#: editor/editor_settings.cpp +msgid "File Dialog" +msgstr "" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Show Hidden Files" +msgstr "Skifter Skjulte Filer" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Thumbnail Size" +msgstr "Miniature..." + +#: editor/editor_settings.cpp +msgid "Docks" +msgstr "" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Scene Tree" +msgstr "Gem Scene" + +#: editor/editor_settings.cpp +msgid "Start Create Dialog Fully Expanded" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Always Show Folders" +msgstr "" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Property Editor" +msgstr "Åbn Script Editor" + +#: editor/editor_settings.cpp +msgid "Auto Refresh Interval" +msgstr "" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Subresource Hue Tint" +msgstr "Sub-Ressourcer:" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Color Theme" +msgstr "Medlemmer" + +#: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp +#: editor/plugins/text_editor.cpp +msgid "Line Spacing" +msgstr "" + +#: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp +#: modules/gdscript/editor/gdscript_highlighter.cpp +#, fuzzy +msgid "Highlighting" +msgstr "Beskrivelse" + +#: editor/editor_settings.cpp +msgid "Syntax Highlighting" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Highlight All Occurrences" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Highlight Current Line" +msgstr "" + +#: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp +msgid "Highlight Type Safe Lines" +msgstr "" + +#: editor/editor_settings.cpp modules/gdscript/gdscript_editor.cpp +#: modules/mono/csharp_script.cpp +msgid "Indent" +msgstr "" + +#: editor/editor_settings.cpp editor/script_editor_debugger.cpp +#: modules/gdscript/gdscript_editor.cpp modules/mono/csharp_script.cpp +#: modules/visual_script/visual_script_nodes.cpp +#: scene/resources/visual_shader_nodes.cpp +msgid "Type" +msgstr "" + +#: editor/editor_settings.cpp main/main.cpp +#: modules/gdscript/gdscript_editor.cpp modules/mono/csharp_script.cpp +#: scene/3d/camera.cpp scene/resources/dynamic_font.cpp +#: scene/resources/navigation_mesh.cpp servers/visual_server.cpp +#, fuzzy +msgid "Size" +msgstr "Skrifttype Størrelse:" + +#: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp +msgid "Auto Indent" +msgstr "" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Convert Indent On Save" +msgstr "Konverter Til %s" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Draw Tabs" +msgstr "Kald" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Draw Spaces" +msgstr "Kald" + +#: editor/editor_settings.cpp editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/main/scene_tree.cpp +#, fuzzy +msgid "Navigation" +msgstr "Rediger Poly" + +#: editor/editor_settings.cpp +msgid "Smooth Scrolling" +msgstr "" + +#: editor/editor_settings.cpp +msgid "V Scroll Speed" +msgstr "" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Show Minimap" +msgstr "Vis i Filsystem" + +#: editor/editor_settings.cpp +msgid "Minimap Width" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Mouse Extra Buttons Navigate History" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Appearance" +msgstr "" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Show Line Numbers" +msgstr "Linjenummer:" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Line Numbers Zero Padded" +msgstr "Linjenummer:" + +#: editor/editor_settings.cpp +msgid "Show Bookmark Gutter" +msgstr "" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Show Breakpoint Gutter" +msgstr "Slet points" + +#: editor/editor_settings.cpp +msgid "Show Info Gutter" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Code Folding" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Word Wrap" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Show Line Length Guidelines" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Line Length Guideline Soft Column" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Line Length Guideline Hard Column" +msgstr "" + +#: editor/editor_settings.cpp editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Script List" +msgstr "Åbn Script Editor" + +#: editor/editor_settings.cpp +msgid "Show Members Overview" +msgstr "" + +#: editor/editor_settings.cpp editor/plugins/script_editor_plugin.cpp +#: editor/plugins/shader_editor_plugin.cpp +#, fuzzy +msgid "Files" +msgstr "Fil:" + +#: editor/editor_settings.cpp +msgid "Trim Trailing Whitespace On Save" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Autosave Interval Secs" +msgstr "" + +#: editor/editor_settings.cpp editor/plugins/script_editor_plugin.cpp +msgid "Restore Scripts On Load" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Create Signal Callbacks" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Sort Members Outline Alphabetically" +msgstr "" + +#: editor/editor_settings.cpp scene/gui/line_edit.cpp +msgid "Cursor" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Scroll Past End Of File" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Block Caret" +msgstr "" + +#: editor/editor_settings.cpp scene/gui/line_edit.cpp +msgid "Caret Blink" +msgstr "" + +#: editor/editor_settings.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp +msgid "Caret Blink Speed" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Right Click Moves Caret" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Idle Parse Delay" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Auto Brace Complete" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Code Complete Delay" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Put Callhint Tooltip Below Current Line" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Callhint Tooltip Offset" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Complete File Paths" +msgstr "" + +#: editor/editor_settings.cpp modules/gdscript/gdscript_editor.cpp +#, fuzzy +msgid "Add Type Hints" +msgstr "Find Node Type" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Show Help Index" +msgstr "Afhængigheder" + +#: editor/editor_settings.cpp +msgid "Help Font Size" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Help Source Font Size" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Help Title Font Size" +msgstr "" + +#: editor/editor_settings.cpp editor/plugins/mesh_library_editor_plugin.cpp +#: modules/gridmap/grid_map_editor_plugin.cpp +msgid "Grid Map" +msgstr "" + +#: editor/editor_settings.cpp modules/gridmap/grid_map_editor_plugin.cpp +#, fuzzy +msgid "Pick Distance" +msgstr "Vælg en Main Scene" + +#: editor/editor_settings.cpp +msgid "Primary Grid Color" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Secondary Grid Color" +msgstr "" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Selection Box Color" +msgstr "Kun Valgte" + +#: editor/editor_settings.cpp +msgid "Primary Grid Steps" +msgstr "" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Grid Size" +msgstr "Editor Indstillinger" + +#: editor/editor_settings.cpp +msgid "Grid Division Level Max" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Grid Division Level Min" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Grid Division Level Bias" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Grid XZ Plane" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Grid XY Plane" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Grid Yz Plane" +msgstr "" + +#: editor/editor_settings.cpp editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Default FOV" +msgstr "Standard" + +#: editor/editor_settings.cpp editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Default Z Near" +msgstr "Standard" + +#: editor/editor_settings.cpp editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Default Z Far" +msgstr "Standard" + +#: editor/editor_settings.cpp +msgid "Lightmap Baking Number Of CPU Threads" +msgstr "" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Navigation Scheme" +msgstr "Rediger Poly" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Invert Y Axis" +msgstr "Konverter Til %s" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Invert X Axis" +msgstr "Konverter Til %s" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Zoom Style" +msgstr "Zoom Ud" + +#: editor/editor_settings.cpp +msgid "Emulate Numpad" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Emulate 3 Button Mouse" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Orbit Modifier" +msgstr "" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Pan Modifier" +msgstr "Afspil Mode:" + +#: editor/editor_settings.cpp +msgid "Zoom Modifier" +msgstr "" + +#: editor/editor_settings.cpp editor/plugins/spatial_editor_plugin.cpp +msgid "Warped Mouse Panning" +msgstr "" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Navigation Feel" +msgstr "Rediger Poly" + +#: editor/editor_settings.cpp +msgid "Orbit Sensitivity" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Orbit Inertia" +msgstr "" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Translation Inertia" +msgstr "Oversætter: " + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Zoom Inertia" +msgstr "Zoom Ind" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Freelook" +msgstr "Fri" + +#: editor/editor_settings.cpp +msgid "Freelook Navigation Scheme" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Freelook Sensitivity" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Freelook Inertia" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Freelook Base Speed" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Freelook Activation Modifier" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Freelook Speed Zoom Link" +msgstr "" + +#: editor/editor_settings.cpp editor/plugins/tile_map_editor_plugin.cpp +msgid "Grid Color" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Guides Color" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Smart Snapping Line Color" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Bone Width" +msgstr "" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Bone Color 1" +msgstr "Fjern Alt" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Bone Color 2" +msgstr "Fjern Alt" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Bone Selected Color" +msgstr "Nuværende version:" + +#: editor/editor_settings.cpp +msgid "Bone IK Color" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Bone Outline Color" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Bone Outline Size" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Viewport Border Color" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Constrain Editor View" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Simple Panning" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Scroll To Pan" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Pan Speed" +msgstr "" + +#: editor/editor_settings.cpp editor/plugins/polygon_2d_editor_plugin.cpp +#, fuzzy +msgid "Poly Editor" +msgstr "Redaktør" + +#: editor/editor_settings.cpp +msgid "Point Grab Radius" +msgstr "" + +#: editor/editor_settings.cpp editor/plugins/polygon_2d_editor_plugin.cpp +#, fuzzy +msgid "Show Previous Outline" +msgstr "Forrige fane" + +#: editor/editor_settings.cpp editor/scene_tree_dock.cpp +#, fuzzy +msgid "Autorename Animation Tracks" +msgstr "Omdøb animation" + +#: editor/editor_settings.cpp +msgid "Default Create Bezier Tracks" +msgstr "" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Default Create Reset Tracks" +msgstr "Indsæt Spor" + +#: editor/editor_settings.cpp +msgid "Onion Layers Past Color" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Onion Layers Future Color" +msgstr "" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Visual Editors" +msgstr "Åbn Script Editor" + +#: editor/editor_settings.cpp +msgid "Minimap Opacity" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Window Placement" +msgstr "" + +#: editor/editor_settings.cpp scene/gui/control.cpp +msgid "Rect" +msgstr "" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Rect Custom Position" +msgstr "Fjern Signal" + +#: editor/editor_settings.cpp +msgid "Screen" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Font Size" +msgstr "" + +#: editor/editor_settings.cpp +#: modules/gdscript/language_server/gdscript_language_server.cpp +#, fuzzy +msgid "Remote Host" +msgstr "Fjern" + +#: editor/editor_settings.cpp +#: modules/gdscript/language_server/gdscript_language_server.cpp +#, fuzzy +msgid "Remote Port" +msgstr "Fjern punkt" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Editor SSL Certificates" +msgstr "Editor Indstillinger" + +#. TRANSLATORS: This refers to the application where users manage their Godot projects. +#: editor/editor_settings.cpp editor/project_manager.cpp +msgid "Project Manager" +msgstr "Projekt Manager" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Sorting Order" +msgstr "Omdøber mappe:" + +#: editor/editor_settings.cpp +msgid "Symbol Color" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Keyword Color" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Control Flow Keyword Color" +msgstr "" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Base Type Color" +msgstr "Skift Base Type" + +#: editor/editor_settings.cpp +msgid "Engine Type Color" +msgstr "" + +#: editor/editor_settings.cpp +msgid "User Type Color" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Comment Color" +msgstr "" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "String Color" +msgstr "Lagrings Fil:" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Background Color" +msgstr "Ugyldigt navn." + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Completion Background Color" +msgstr "Ugyldigt navn." + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Completion Selected Color" +msgstr "Importer Scene" + +#: editor/editor_settings.cpp +msgid "Completion Existing Color" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Completion Scroll Color" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Completion Font Color" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Text Color" +msgstr "" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Line Number Color" +msgstr "Linjenummer:" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Safe Line Number Color" +msgstr "Linjenummer:" + +#: editor/editor_settings.cpp +msgid "Caret Color" +msgstr "" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Caret Background Color" +msgstr "Ugyldigt navn." + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Text Selected Color" +msgstr "Slet Valgte" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Selection Color" +msgstr "Kun Valgte" + +#: editor/editor_settings.cpp +msgid "Brace Mismatch Color" +msgstr "" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Current Line Color" +msgstr "Nuværende scene er ikke gemt. Åbn alligevel?" + +#: editor/editor_settings.cpp +msgid "Line Length Guideline Color" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Word Highlighted Color" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Number Color" +msgstr "" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Function Color" +msgstr "Funktioner:" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Member Variable Color" +msgstr "Omdøbe variablen" + +#: editor/editor_settings.cpp +msgid "Mark Color" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Bookmark Color" +msgstr "" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Breakpoint Color" +msgstr "Slet points" + +#: editor/editor_settings.cpp +msgid "Executing Line Color" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Code Folding Color" +msgstr "" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Search Result Color" +msgstr "Søg i Hjælp" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Search Result Border Color" +msgstr "Søg i Hjælp" + #: editor/editor_spin_slider.cpp msgid "Hold %s to round to integers. Hold Shift for more precise changes." msgstr "" @@ -3887,6 +5656,22 @@ msgid "Starting the download..." msgstr "" #: editor/export_template_manager.cpp +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "HTTP Proxy" +msgstr "" + +#: editor/export_template_manager.cpp +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Host" +msgstr "" + +#: editor/export_template_manager.cpp editor/fileserver/editor_file_server.cpp +#: editor/plugins/asset_library_editor_plugin.cpp main/main.cpp +#: modules/mono/mono_gd/gd_mono.cpp +msgid "Port" +msgstr "" + +#: editor/export_template_manager.cpp #, fuzzy msgid "Error requesting URL:" msgstr "Fejl ved anmodning af url: " @@ -4148,6 +5933,15 @@ msgid "" "You may experience a short editor freeze when they finish." msgstr "" +#: editor/fileserver/editor_file_server.cpp +msgid "File Server" +msgstr "" + +#: editor/fileserver/editor_file_server.cpp +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Password" +msgstr "" + #: editor/filesystem_dock.cpp msgid "Favorites" msgstr "Favoritter" @@ -4549,6 +6343,14 @@ msgstr "Åbn Script Editor" msgid "Manage Groups" msgstr "Grupper" +#: editor/import/editor_import_collada.cpp +msgid "Collada" +msgstr "" + +#: editor/import/editor_import_collada.cpp +msgid "Use Ambient" +msgstr "" + #: editor/import/resource_importer_scene.cpp msgid "Import as Single Scene" msgstr "Importer som Enkelt Scene" @@ -4630,6 +6432,12 @@ msgstr "" msgid "Saving..." msgstr "Gemmer..." +#: editor/import/resource_importer_texture.cpp +msgid "" +"Warning, no suitable PC VRAM compression enabled in Project Settings. This " +"texture will not display correctly on PC." +msgstr "" + #: editor/import_defaults_editor.cpp #, fuzzy msgid "Select Importer" @@ -4678,11 +6486,6 @@ msgid "Import As:" msgstr "Importer Som:" #: editor/import_dock.cpp -#, fuzzy -msgid "Preset" -msgstr "Forudindstillet..." - -#: editor/import_dock.cpp msgid "Save Scenes, Re-Import, and Restart" msgstr "" @@ -4901,6 +6704,14 @@ msgstr "Tilføj animation" #: editor/plugins/animation_blend_space_1d_editor.cpp #: editor/plugins/animation_blend_space_2d_editor.cpp +#: editor/plugins/animation_state_machine_editor.cpp +#: editor/plugins/canvas_item_editor_plugin.cpp +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Add %s" +msgstr "" + +#: editor/plugins/animation_blend_space_1d_editor.cpp +#: editor/plugins/animation_blend_space_2d_editor.cpp #: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/animation_state_machine_editor.cpp #, fuzzy @@ -5281,10 +7092,6 @@ msgid "Animation Tools" msgstr "Animations Værktøjer" #: editor/plugins/animation_player_editor_plugin.cpp -msgid "Animation" -msgstr "Animation" - -#: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/version_control_editor_plugin.cpp msgid "New" msgstr "Ny" @@ -5326,7 +7133,9 @@ msgstr "Indsæt" msgid "Future" msgstr "Fremtid" -#: editor/plugins/animation_player_editor_plugin.cpp +#: editor/plugins/animation_player_editor_plugin.cpp modules/csg/csg_shape.cpp +#: scene/main/scene_tree.cpp scene/resources/material.cpp +#: servers/audio/effects/audio_effect_phaser.cpp #, fuzzy msgid "Depth" msgstr "Dybde" @@ -5510,6 +7319,7 @@ msgid "Blend" msgstr "" #: editor/plugins/animation_tree_player_editor_plugin.cpp +#: servers/audio/effects/audio_effect_compressor.cpp msgid "Mix" msgstr "" @@ -5632,6 +7442,10 @@ msgid "Filters..." msgstr "Filtre..." #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Use Threads" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "Contents:" msgstr "Indhold:" @@ -5761,6 +7575,11 @@ msgid "Download Error" msgstr "Fejl i Download" #: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "Available URLs" +msgstr "Tilgængelige Noder:" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "Download for this asset is already in progress!" msgstr "Download for dette asset er allerede i gang!" @@ -6215,7 +8034,8 @@ msgid "Zoom Reset" msgstr "Zoom Ud" #: editor/plugins/canvas_item_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp scene/gui/item_list.cpp +#: scene/gui/tree.cpp msgid "Select Mode" msgstr "" @@ -6431,7 +8251,25 @@ msgid "View" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Always Show Grid" +msgid "Show" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Show When Snapping" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Hide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Toggle Grid" +msgstr "Skifter Modus" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Grid" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -6586,11 +8424,6 @@ msgid "Zoom to 1600%" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -#: modules/visual_script/visual_script_func_nodes.cpp -msgid "Add %s" -msgstr "" - -#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Adding %s..." msgstr "" @@ -6656,7 +8489,7 @@ msgstr "" #: editor/plugins/cpu_particles_2d_editor_plugin.cpp #: editor/plugins/particles_2d_editor_plugin.cpp -#: editor/plugins/particles_editor_plugin.cpp +#: editor/plugins/particles_editor_plugin.cpp editor/spatial_editor_gizmos.cpp msgid "Particles" msgstr "" @@ -6795,7 +8628,9 @@ msgstr "" msgid "Item %d" msgstr "" -#: editor/plugins/item_list_editor_plugin.cpp +#: editor/plugins/item_list_editor_plugin.cpp scene/gui/item_list.cpp +#: scene/gui/menu_button.cpp scene/gui/option_button.cpp +#: scene/gui/popup_menu.cpp msgid "Items" msgstr "" @@ -6900,7 +8735,10 @@ msgstr "" msgid "Create Outline" msgstr "" -#: editor/plugins/mesh_instance_editor_plugin.cpp +#: editor/plugins/mesh_instance_editor_plugin.cpp modules/csg/csg_shape.cpp +#: scene/2d/mesh_instance_2d.cpp scene/3d/cpu_particles.cpp +#: scene/3d/mesh_instance.cpp scene/resources/multimesh.cpp +#: scene/resources/texture.cpp msgid "Mesh" msgstr "" @@ -7008,7 +8846,7 @@ msgid "" "%s" msgstr "" -#: editor/plugins/mesh_library_editor_plugin.cpp +#: editor/plugins/mesh_library_editor_plugin.cpp modules/gridmap/grid_map.cpp #, fuzzy msgid "Mesh Library" msgstr "MaskeBibliotek..." @@ -7033,6 +8871,23 @@ msgstr "" msgid "Update from Scene" msgstr "" +#: editor/plugins/mesh_library_editor_plugin.cpp +#, fuzzy +msgid "Apply without Transforms" +msgstr "Anim Skift Transformering" + +#: editor/plugins/mesh_library_editor_plugin.cpp +#, fuzzy +msgid "Apply with Transforms" +msgstr "Anim Skift Transformering" + +#: editor/plugins/mesh_library_editor_plugin.cpp +#: editor/plugins/tile_map_editor_plugin.cpp +#: modules/gridmap/grid_map_editor_plugin.cpp +#, fuzzy +msgid "Preview Size" +msgstr "Forhåndsvisning:" + #: editor/plugins/multimesh_editor_plugin.cpp msgid "No mesh source specified (and no MultiMesh set in node)." msgstr "" @@ -7194,7 +9049,7 @@ msgstr "" msgid "Surface Points+Normal (Directed)" msgstr "" -#: editor/plugins/particles_editor_plugin.cpp +#: editor/plugins/particles_editor_plugin.cpp scene/gui/video_player.cpp msgid "Volume" msgstr "" @@ -7295,6 +9150,7 @@ msgstr "" #: editor/plugins/path_editor_plugin.cpp #: editor/plugins/theme_editor_preview.cpp #: editor/plugins/visual_shader_editor_plugin.cpp editor/project_export.cpp +#: main/main.cpp servers/visual_server.cpp msgid "Options" msgstr "" @@ -7348,6 +9204,18 @@ msgstr "" msgid "Split Segment (in curve)" msgstr "" +#: editor/plugins/path_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp editor/spatial_editor_gizmos.cpp +#: modules/csg/csg_gizmos.cpp +msgid "3D Gizmos" +msgstr "" + +#: editor/plugins/path_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp editor/spatial_editor_gizmos.cpp +#: modules/csg/csg_gizmos.cpp +msgid "Gizmo Colors" +msgstr "" + #: editor/plugins/physical_bone_plugin.cpp #, fuzzy msgid "Move Joint" @@ -7438,12 +9306,13 @@ msgstr "" msgid "Points" msgstr "Fjern punkt" -#: editor/plugins/polygon_2d_editor_plugin.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/navigation_polygon.cpp +#: scene/resources/navigation_mesh.cpp #, fuzzy msgid "Polygons" msgstr "Rediger Poly" -#: editor/plugins/polygon_2d_editor_plugin.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp msgid "Bones" msgstr "" @@ -7525,7 +9394,8 @@ msgstr "" msgid "Grid Settings" msgstr "Editor Indstillinger" -#: editor/plugins/polygon_2d_editor_plugin.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp modules/csg/csg_shape.cpp +#: scene/animation/animation_blend_space_1d.cpp msgid "Snap" msgstr "" @@ -7534,10 +9404,6 @@ msgid "Enable Snap" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Grid" -msgstr "" - -#: editor/plugins/polygon_2d_editor_plugin.cpp msgid "Show Grid" msgstr "" @@ -7661,6 +9527,11 @@ msgid "Close and save changes?" msgstr "" #: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/shader_editor_plugin.cpp +msgid "Auto Reload Scripts On External Change" +msgstr "" + +#: editor/plugins/script_editor_plugin.cpp #, fuzzy msgid "Error writing TextFile:" msgstr "Error loading skrifttype." @@ -7748,6 +9619,10 @@ msgid "%s Class Reference" msgstr "" #: editor/plugins/script_editor_plugin.cpp +msgid "Auto Reload And Parse Scripts On Save" +msgstr "" + +#: editor/plugins/script_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp msgid "Find Next" msgstr "" @@ -7771,7 +9646,7 @@ msgstr "" msgid "Filter methods" msgstr "Filter mode:" -#: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_editor_plugin.cpp scene/2d/y_sort.cpp msgid "Sort" msgstr "Sorter" @@ -7798,6 +9673,8 @@ msgid "Previous Script" msgstr "Forrige fane" #: editor/plugins/script_editor_plugin.cpp +#: modules/gdnative/videodecoder/video_stream_gdnative.cpp +#: modules/theora/video_stream_theora.cpp modules/webm/video_stream_webm.cpp msgid "File" msgstr "" @@ -7834,11 +9711,6 @@ msgid "History Next" msgstr "" #: editor/plugins/script_editor_plugin.cpp -#: editor/plugins/theme_editor_plugin.cpp -msgid "Theme" -msgstr "" - -#: editor/plugins/script_editor_plugin.cpp #, fuzzy msgid "Import Theme..." msgstr "Importerer Scene..." @@ -7859,10 +9731,6 @@ msgstr "Luk alt" msgid "Close Docs" msgstr "" -#: editor/plugins/script_editor_plugin.cpp editor/project_manager.cpp -msgid "Run" -msgstr "" - #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp #: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp @@ -7929,16 +9797,66 @@ msgid "" "What action should be taken?:" msgstr "" -#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp -msgid "Debugger" -msgstr "" - #: editor/plugins/script_editor_plugin.cpp #, fuzzy msgid "Search Results" msgstr "Søg i Hjælp" #: editor/plugins/script_editor_plugin.cpp +msgid "Open Dominant Script On Scene Change" +msgstr "" + +#: editor/plugins/script_editor_plugin.cpp +msgid "External" +msgstr "" + +#: editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Use External Editor" +msgstr "Debug med ekstern editor" + +#: editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Exec Path" +msgstr "Eksporter Projekt" + +#: editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Script Temperature Enabled" +msgstr "Vælg template fil" + +#: editor/plugins/script_editor_plugin.cpp +msgid "Highlight Current Script" +msgstr "" + +#: editor/plugins/script_editor_plugin.cpp +msgid "Script Temperature History Size" +msgstr "" + +#: editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Current Script Background Color" +msgstr "Ugyldigt navn." + +#: editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Group Help Pages" +msgstr "Fjern Markering" + +#: editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Sort Scripts By" +msgstr "Åben script" + +#: editor/plugins/script_editor_plugin.cpp +msgid "List Script Names As" +msgstr "" + +#: editor/plugins/script_editor_plugin.cpp +msgid "Exec Flags" +msgstr "" + +#: editor/plugins/script_editor_plugin.cpp #, fuzzy msgid "Clear Recent Scripts" msgstr "Ryd Seneste Scener" @@ -7949,6 +9867,7 @@ msgid "Connections to method:" msgstr "Forbind Til Node:" #: editor/plugins/script_text_editor.cpp editor/script_editor_debugger.cpp +#: scene/resources/visual_shader_nodes.cpp #, fuzzy msgid "Source" msgstr "Ressource" @@ -8092,10 +10011,6 @@ msgid "Convert Indent to Tabs" msgstr "Konverter Til %s" #: editor/plugins/script_text_editor.cpp -msgid "Auto Indent" -msgstr "" - -#: editor/plugins/script_text_editor.cpp #, fuzzy msgid "Find in Files..." msgstr "Filtrer filer..." @@ -8164,7 +10079,7 @@ msgid "" "What action should be taken?" msgstr "" -#: editor/plugins/shader_editor_plugin.cpp +#: editor/plugins/shader_editor_plugin.cpp scene/resources/material.cpp msgid "Shader" msgstr "" @@ -8199,7 +10114,8 @@ msgstr "" msgid "Create physical bones" msgstr "" -#: editor/plugins/skeleton_editor_plugin.cpp +#: editor/plugins/skeleton_editor_plugin.cpp editor/spatial_editor_gizmos.cpp +#: scene/2d/polygon_2d.cpp #, fuzzy msgid "Skeleton" msgstr "Singleton" @@ -8318,11 +10234,6 @@ msgid "Translate" msgstr "Oversætter: " #: editor/plugins/spatial_editor_plugin.cpp -#, fuzzy -msgid "Scale" -msgstr "Skalér:" - -#: editor/plugins/spatial_editor_plugin.cpp msgid "Scaling: " msgstr "" @@ -8472,7 +10383,7 @@ msgstr "Vis FPS" msgid "Half Resolution" msgstr "Halv opløsning" -#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp scene/main/viewport.cpp msgid "Audio Listener" msgstr "" @@ -8664,11 +10575,6 @@ msgid "Reset Field of View to Default" msgstr "Indlæs Default" #: editor/plugins/spatial_editor_plugin.cpp -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Transform" -msgstr "" - -#: editor/plugins/spatial_editor_plugin.cpp msgid "Snap Object to Floor" msgstr "" @@ -8788,6 +10694,23 @@ msgid "Post" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Manipulator Gizmo Size" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Manipulator Gizmo Opacity" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Show Viewport Rotation Gizmo" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Instanced" +msgstr "Instans" + +#: editor/plugins/spatial_editor_plugin.cpp msgid "Unnamed Gizmo" msgstr "" @@ -9530,6 +11453,10 @@ msgid "Override all default type items." msgstr "" #: editor/plugins/theme_editor_plugin.cpp +#: modules/visual_script/visual_script_flow_control.cpp +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_yield_nodes.cpp #, fuzzy msgid "Base Type" msgstr "Skift Base Type" @@ -9788,6 +11715,53 @@ msgstr "" msgid "Clear Transform" msgstr "Anim Skift Transformering" +#: editor/plugins/tile_map_editor_plugin.cpp +msgid "Tile Map" +msgstr "" + +#: editor/plugins/tile_map_editor_plugin.cpp +#: modules/gridmap/grid_map_editor_plugin.cpp +msgid "Palette Min Width" +msgstr "" + +#: editor/plugins/tile_map_editor_plugin.cpp +msgid "Palette Item Hseparation" +msgstr "" + +#: editor/plugins/tile_map_editor_plugin.cpp +#, fuzzy +msgid "Show Tile Names" +msgstr "Vis i Filhåndtering" + +#: editor/plugins/tile_map_editor_plugin.cpp +msgid "Show Tile Ids" +msgstr "" + +#: editor/plugins/tile_map_editor_plugin.cpp +#, fuzzy +msgid "Sort Tiles By Name" +msgstr "Søg Classes" + +#: editor/plugins/tile_map_editor_plugin.cpp +#, fuzzy +msgid "Bucket Fill Preview" +msgstr "Opretter Maske Forhåndsvisninger" + +#: editor/plugins/tile_map_editor_plugin.cpp +#: modules/gridmap/grid_map_editor_plugin.cpp +#, fuzzy +msgid "Editor Side" +msgstr "Redaktør" + +#: editor/plugins/tile_map_editor_plugin.cpp +#, fuzzy +msgid "Display Grid" +msgstr "Vis alle" + +#: editor/plugins/tile_map_editor_plugin.cpp +msgid "Axis Color" +msgstr "" + #: editor/plugins/tile_set_editor_plugin.cpp #, fuzzy msgid "Add Texture(s) to TileSet." @@ -9836,12 +11810,18 @@ msgstr "Forrige fane" msgid "Select the previous shape, subtile, or Tile." msgstr "" -#: editor/plugins/tile_set_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/sprite.cpp +#: scene/3d/sprite_3d.cpp scene/resources/navigation_mesh.cpp #, fuzzy msgid "Region" msgstr "Interpolationsmetode" -#: editor/plugins/tile_set_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp modules/csg/csg_shape.cpp +#: modules/gridmap/grid_map.cpp scene/2d/collision_object_2d.cpp +#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp +#: scene/3d/collision_object.cpp scene/3d/physics_body.cpp +#: scene/3d/soft_body.cpp scene/main/scene_tree.cpp +#: scene/resources/shape_2d.cpp #, fuzzy msgid "Collision" msgstr "Interpolationsmetode" @@ -9851,25 +11831,23 @@ msgstr "Interpolationsmetode" msgid "Occlusion" msgstr "Rediger Poly" -#: editor/plugins/tile_set_editor_plugin.cpp -#, fuzzy -msgid "Navigation" -msgstr "Rediger Poly" - -#: editor/plugins/tile_set_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/touch_screen_button.cpp msgid "Bitmask" msgstr "" -#: editor/plugins/tile_set_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/area_2d.cpp +#: scene/3d/area.cpp scene/3d/physics_joint.cpp +#: scene/animation/animation_node_state_machine.cpp #, fuzzy msgid "Priority" msgstr "Eksporter Projekt" -#: editor/plugins/tile_set_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp scene/gui/button.cpp +#: scene/gui/item_list.cpp msgid "Icon" msgstr "" -#: editor/plugins/tile_set_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/node_2d.cpp msgid "Z Index" msgstr "" @@ -9902,7 +11880,7 @@ msgstr "" msgid "Priority Mode" msgstr "Eksporter Projekt" -#: editor/plugins/tile_set_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/gui/item_list.cpp #, fuzzy msgid "Icon Mode" msgstr "Skifter Modus" @@ -10160,10 +12138,6 @@ msgid "No VCS plugins are available." msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Error" -msgstr "" - -#: editor/plugins/version_control_editor_plugin.cpp msgid "" "Remote settings are empty. VCS features that use the network may not work." msgstr "" @@ -10229,27 +12203,10 @@ msgid "Remote Login" msgstr "Fjern punkt" #: editor/plugins/version_control_editor_plugin.cpp -#, fuzzy -msgid "Username" -msgstr "Omdøb" - -#: editor/plugins/version_control_editor_plugin.cpp -msgid "Password" -msgstr "" - -#: editor/plugins/version_control_editor_plugin.cpp -msgid "SSH Public Key Path" -msgstr "" - -#: editor/plugins/version_control_editor_plugin.cpp msgid "Select SSH public key path" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "SSH Private Key Path" -msgstr "" - -#: editor/plugins/version_control_editor_plugin.cpp msgid "Select SSH private key path" msgstr "" @@ -10519,7 +12476,7 @@ msgstr "" msgid "Fragment" msgstr "Argumenter:" -#: editor/plugins/visual_shader_editor_plugin.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp scene/3d/light.cpp msgid "Light" msgstr "" @@ -11297,7 +13254,7 @@ msgstr "" msgid "Export Path" msgstr "Eksporter Projekt" -#: editor/project_export.cpp +#: editor/project_export.cpp scene/main/resource_preloader.cpp msgid "Resources" msgstr "" @@ -11355,7 +13312,8 @@ msgstr "Kør Script" msgid "GDScript Export Mode:" msgstr "Eksporter Projekt" -#: editor/project_export.cpp +#: editor/project_export.cpp scene/gui/button.cpp scene/gui/label.cpp +#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp msgid "Text" msgstr "" @@ -11376,6 +13334,17 @@ msgid "GDScript Encryption Key (256-bits as hexadecimal):" msgstr "" #: editor/project_export.cpp +msgid "" +"Note: Encryption key needs to be stored in the binary,\n" +"you need to build the export templates from source." +msgstr "" + +#: editor/project_export.cpp +#, fuzzy +msgid "More Info..." +msgstr "Flyt Til..." + +#: editor/project_export.cpp msgid "Export PCK/Zip" msgstr "" @@ -11677,11 +13646,6 @@ msgid "" "This could take a while." msgstr "" -#. TRANSLATORS: This refers to the application where users manage their Godot projects. -#: editor/project_manager.cpp -msgid "Project Manager" -msgstr "Projekt Manager" - #: editor/project_manager.cpp #, fuzzy msgid "Local Projects" @@ -11890,7 +13854,7 @@ msgstr "Knap" msgid "Joypad Axis Index:" msgstr "" -#: editor/project_settings_editor.cpp +#: editor/project_settings_editor.cpp scene/3d/sprite_3d.cpp msgid "Axis" msgstr "Akse" @@ -12085,10 +14049,6 @@ msgid "Remaps by Locale:" msgstr "" #: editor/project_settings_editor.cpp -msgid "Locale" -msgstr "" - -#: editor/project_settings_editor.cpp msgid "Locales Filter" msgstr "" @@ -12246,7 +14206,7 @@ msgstr "" msgid "Initial value for the counter" msgstr "" -#: editor/rename_dialog.cpp +#: editor/rename_dialog.cpp scene/resources/animation.cpp #, fuzzy msgid "Step" msgstr "Trin:" @@ -12333,15 +14293,11 @@ msgstr "" msgid "Run Mode:" msgstr "" -#: editor/run_settings_dialog.cpp +#: editor/run_settings_dialog.cpp scene/main/scene_tree.cpp msgid "Current Scene" msgstr "" #: editor/run_settings_dialog.cpp -msgid "Main Scene" -msgstr "" - -#: editor/run_settings_dialog.cpp msgid "Main Scene Arguments:" msgstr "" @@ -12680,6 +14636,19 @@ msgstr "" msgid "Clear Inheritance? (No Undo!)" msgstr "" +#: editor/scene_tree_dock.cpp +msgid "Show Scene Tree Root Selection" +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "Derive Script Globals By Name" +msgstr "" + +#: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Use Favorites Root Selection" +msgstr "Ryd Markerede" + #: editor/scene_tree_editor.cpp #, fuzzy msgid "Toggle Visible" @@ -13009,7 +14978,15 @@ msgid "Filter stack variables" msgstr "Filtrer filer..." #: editor/script_editor_debugger.cpp -msgid "Profiler" +msgid "Auto Switch To Remote Scene Tree" +msgstr "" + +#: editor/script_editor_debugger.cpp +msgid "Remote Scene Tree Refresh Interval" +msgstr "" + +#: editor/script_editor_debugger.cpp +msgid "Remote Inspect Refresh Interval" msgstr "" #: editor/script_editor_debugger.cpp @@ -13022,6 +14999,7 @@ msgid "Monitor" msgstr "" #: editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Value" msgstr "" @@ -13046,24 +15024,16 @@ msgstr "" msgid "Export list to a CSV file" msgstr "Eksporter Projekt" -#: editor/script_editor_debugger.cpp -#: modules/visual_script/visual_script_nodes.cpp -msgid "Resource Path" -msgstr "" - -#: editor/script_editor_debugger.cpp -msgid "Type" -msgstr "" - -#: editor/script_editor_debugger.cpp +#: editor/script_editor_debugger.cpp scene/resources/audio_stream_sample.cpp +#: servers/audio/effects/audio_effect_record.cpp msgid "Format" msgstr "" -#: editor/script_editor_debugger.cpp +#: editor/script_editor_debugger.cpp scene/main/viewport.cpp msgid "Usage" msgstr "" -#: editor/script_editor_debugger.cpp +#: editor/script_editor_debugger.cpp servers/visual_server.cpp msgid "Misc" msgstr "" @@ -13117,10 +15087,18 @@ msgid "Change Light Radius" msgstr "" #: editor/spatial_editor_gizmos.cpp +msgid "Stream Player 3D" +msgstr "" + +#: editor/spatial_editor_gizmos.cpp msgid "Change AudioStreamPlayer3D Emission Angle" msgstr "" #: editor/spatial_editor_gizmos.cpp +msgid "Camera" +msgstr "" + +#: editor/spatial_editor_gizmos.cpp msgid "Change Camera FOV" msgstr "" @@ -13128,6 +15106,22 @@ msgstr "" msgid "Change Camera Size" msgstr "" +#: editor/spatial_editor_gizmos.cpp scene/3d/physics_body.cpp +#, fuzzy +msgid "Joint" +msgstr "Fjern punkt" + +#: editor/spatial_editor_gizmos.cpp scene/2d/collision_shape_2d.cpp +#: scene/2d/touch_screen_button.cpp scene/3d/collision_shape.cpp +#: scene/3d/occluder.cpp scene/3d/spring_arm.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp +msgid "Shape" +msgstr "" + +#: editor/spatial_editor_gizmos.cpp +msgid "Visibility Notifier" +msgstr "" + #: editor/spatial_editor_gizmos.cpp msgid "Change Notifier AABB" msgstr "" @@ -13137,9 +15131,22 @@ msgid "Change Particles AABB" msgstr "" #: editor/spatial_editor_gizmos.cpp +#, fuzzy +msgid "Reflection Probe" +msgstr "Vælg Property" + +#: editor/spatial_editor_gizmos.cpp msgid "Change Probe Extents" msgstr "" +#: editor/spatial_editor_gizmos.cpp +msgid "GI Probe" +msgstr "" + +#: editor/spatial_editor_gizmos.cpp +msgid "Baked Indirect Light" +msgstr "" + #: editor/spatial_editor_gizmos.cpp modules/csg/csg_gizmos.cpp msgid "Change Sphere Shape Radius" msgstr "" @@ -13170,15 +15177,78 @@ msgstr "" #: editor/spatial_editor_gizmos.cpp #, fuzzy +msgid "Navigation Edge" +msgstr "Rediger Poly" + +#: editor/spatial_editor_gizmos.cpp +#, fuzzy +msgid "Navigation Edge Disabled" +msgstr "Rediger Poly" + +#: editor/spatial_editor_gizmos.cpp +#, fuzzy +msgid "Navigation Solid" +msgstr "Rediger Poly" + +#: editor/spatial_editor_gizmos.cpp +#, fuzzy +msgid "Navigation Solid Disabled" +msgstr "Rediger Poly" + +#: editor/spatial_editor_gizmos.cpp +msgid "Joint Body A" +msgstr "" + +#: editor/spatial_editor_gizmos.cpp +msgid "Joint Body B" +msgstr "" + +#: editor/spatial_editor_gizmos.cpp +msgid "Room Edge" +msgstr "" + +#: editor/spatial_editor_gizmos.cpp +msgid "Room Overlap" +msgstr "" + +#: editor/spatial_editor_gizmos.cpp +#, fuzzy msgid "Set Room Point Position" msgstr "Fjern Kurve Punktets Position" +#: editor/spatial_editor_gizmos.cpp scene/3d/portal.cpp +msgid "Portal Margin" +msgstr "" + +#: editor/spatial_editor_gizmos.cpp +msgid "Portal Edge" +msgstr "" + +#: editor/spatial_editor_gizmos.cpp +msgid "Portal Arrow" +msgstr "" + #: editor/spatial_editor_gizmos.cpp #, fuzzy msgid "Set Portal Point Position" msgstr "Fjern Kurve Punktets Position" #: editor/spatial_editor_gizmos.cpp +msgid "Portal Front" +msgstr "" + +#: editor/spatial_editor_gizmos.cpp +#, fuzzy +msgid "Portal Back" +msgstr "Gå Tilbage" + +#: editor/spatial_editor_gizmos.cpp scene/2d/light_occluder_2d.cpp +#: scene/2d/tile_map.cpp +#, fuzzy +msgid "Occluder" +msgstr "Rediger Poly" + +#: editor/spatial_editor_gizmos.cpp msgid "Set Occluder Sphere Radius" msgstr "" @@ -13197,6 +15267,484 @@ msgstr "Fjern Kurve Punktets Position" msgid "Set Occluder Hole Point Position" msgstr "Fjern Kurve Punktets Position" +#: editor/spatial_editor_gizmos.cpp +#, fuzzy +msgid "Occluder Polygon Front" +msgstr "Fjern Kurve Punktets Position" + +#: editor/spatial_editor_gizmos.cpp +#, fuzzy +msgid "Occluder Polygon Back" +msgstr "Fjern Kurve Punktets Position" + +#: editor/spatial_editor_gizmos.cpp +msgid "Occluder Hole" +msgstr "" + +#: main/main.cpp +msgid "Godot Physics" +msgstr "" + +#: main/main.cpp servers/physics_2d/physics_2d_server_sw.cpp +#: servers/visual/visual_server_scene.cpp +msgid "Use BVH" +msgstr "" + +#: main/main.cpp servers/physics_2d/physics_2d_server_sw.cpp +#: servers/visual/visual_server_scene.cpp +#, fuzzy +msgid "BVH Collision Margin" +msgstr "Interpolationsmetode" + +#: main/main.cpp +msgid "Crash Handler" +msgstr "" + +#: main/main.cpp +#, fuzzy +msgid "Message" +msgstr "Synkroniser Script Ændringer" + +#: main/main.cpp +#, fuzzy +msgid "Multithreaded Server" +msgstr "MultiNode Sæt" + +#: main/main.cpp +msgid "Rid Pool Prealloc" +msgstr "" + +#: main/main.cpp +msgid "Debugger stdout" +msgstr "" + +#: main/main.cpp +msgid "Max Chars Per Second" +msgstr "" + +#: main/main.cpp +msgid "Max Messages Per Frame" +msgstr "" + +#: main/main.cpp +msgid "Max Errors Per Second" +msgstr "" + +#: main/main.cpp +msgid "Max Warnings Per Second" +msgstr "" + +#: main/main.cpp +msgid "Flush stdout On Print" +msgstr "" + +#: main/main.cpp servers/visual_server.cpp +msgid "Logging" +msgstr "" + +#: main/main.cpp +msgid "File Logging" +msgstr "" + +#: main/main.cpp +#, fuzzy +msgid "Enable File Logging" +msgstr "Ændret Lokalfilter" + +#: main/main.cpp +#, fuzzy +msgid "Log Path" +msgstr "Kopier Sti" + +#: main/main.cpp +msgid "Max Log Files" +msgstr "" + +#: main/main.cpp +msgid "Driver" +msgstr "" + +#: main/main.cpp +msgid "Driver Name" +msgstr "" + +#: main/main.cpp +msgid "Fallback To GLES2" +msgstr "" + +#: main/main.cpp +msgid "Use Nvidia Rect Flicker Workaround" +msgstr "" + +#: main/main.cpp platform/uwp/os_uwp.cpp +#, fuzzy +msgid "Display" +msgstr "Vis alle" + +#: main/main.cpp modules/csg/csg_shape.cpp +#: modules/opensimplex/noise_texture.cpp scene/resources/texture.cpp +msgid "Width" +msgstr "" + +#: main/main.cpp modules/csg/csg_shape.cpp +#: modules/opensimplex/noise_texture.cpp scene/resources/capsule_shape.cpp +#: scene/resources/cylinder_shape.cpp scene/resources/font.cpp +#: scene/resources/navigation_mesh.cpp scene/resources/primitive_meshes.cpp +#: scene/resources/texture.cpp +msgid "Height" +msgstr "" + +#: main/main.cpp scene/gui/dialogs.cpp +msgid "Resizable" +msgstr "" + +#: main/main.cpp +msgid "Borderless" +msgstr "" + +#: main/main.cpp +#, fuzzy +msgid "Fullscreen" +msgstr "Skifter fuldskærm" + +#: main/main.cpp +msgid "Always On Top" +msgstr "" + +#: main/main.cpp +#, fuzzy +msgid "Test Width" +msgstr "Lineær" + +#: main/main.cpp +#, fuzzy +msgid "Test Height" +msgstr "Tester" + +#: main/main.cpp +msgid "DPI" +msgstr "" + +#: main/main.cpp +msgid "Allow hiDPI" +msgstr "" + +#: main/main.cpp +#, fuzzy +msgid "V-Sync" +msgstr "Synkroniser" + +#: main/main.cpp +msgid "Use V-Sync" +msgstr "" + +#: main/main.cpp +msgid "V-Sync Via Compositor" +msgstr "" + +#: main/main.cpp +msgid "Per Pixel Transparency" +msgstr "" + +#: main/main.cpp +msgid "Allowed" +msgstr "" + +#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp +#, fuzzy +msgid "Enabled" +msgstr "Aktivér" + +#: main/main.cpp +msgid "Intended Usage" +msgstr "" + +#: main/main.cpp +msgid "Framebuffer Allocation" +msgstr "" + +#: main/main.cpp platform/uwp/os_uwp.cpp +#, fuzzy +msgid "Energy Saving" +msgstr "Fejl i flytning:\n" + +#: main/main.cpp platform/uwp/os_uwp.cpp +msgid "Keep Screen On" +msgstr "" + +#: main/main.cpp +msgid "Threads" +msgstr "" + +#: main/main.cpp servers/physics_2d/physics_2d_server_wrap_mt.h +#, fuzzy +msgid "Thread Model" +msgstr "Skifter Modus" + +#: main/main.cpp +msgid "Thread Safe BVH" +msgstr "" + +#: main/main.cpp +msgid "Handheld" +msgstr "" + +#: main/main.cpp +#, fuzzy +msgid "Orientation" +msgstr "Åben Seneste" + +#: main/main.cpp scene/gui/scroll_container.cpp scene/gui/text_edit.cpp +#: scene/main/scene_tree.cpp +#, fuzzy +msgid "Common" +msgstr "Fællesskab" + +#: main/main.cpp +#, fuzzy +msgid "Physics FPS" +msgstr "Fysik Frame %" + +#: main/main.cpp +#, fuzzy +msgid "Physics Jitter Fix" +msgstr "Fysik Frame %" + +#: main/main.cpp +msgid "Force FPS" +msgstr "" + +#: main/main.cpp +msgid "Enable Pause Aware Picking" +msgstr "" + +#: main/main.cpp scene/gui/item_list.cpp scene/gui/popup_menu.cpp +#: scene/gui/scroll_container.cpp scene/gui/text_edit.cpp scene/gui/tree.cpp +#: scene/main/viewport.cpp scene/register_scene_types.cpp +msgid "GUI" +msgstr "" + +#: main/main.cpp +msgid "Drop Mouse On GUI Input Disabled" +msgstr "" + +#: main/main.cpp +msgid "stdout" +msgstr "" + +#: main/main.cpp +msgid "Print FPS" +msgstr "" + +#: main/main.cpp +msgid "Verbose stdout" +msgstr "" + +#: main/main.cpp +msgid "Frame Delay Msec" +msgstr "" + +#: main/main.cpp +msgid "Low Processor Mode" +msgstr "" + +#: main/main.cpp +msgid "Delta Sync After Draw" +msgstr "" + +#: main/main.cpp +msgid "Delta Smoothing" +msgstr "" + +#: main/main.cpp +msgid "iOS" +msgstr "" + +#: main/main.cpp +msgid "Hide Home Indicator" +msgstr "" + +#: main/main.cpp +#, fuzzy +msgid "Input Devices" +msgstr "Enhed" + +#: main/main.cpp +#, fuzzy +msgid "Pointing" +msgstr "Fjern punkt" + +#: main/main.cpp +msgid "Touch Delay" +msgstr "" + +#: main/main.cpp servers/visual_server.cpp +msgid "GLES3" +msgstr "" + +#: main/main.cpp servers/visual_server.cpp +#, fuzzy +msgid "Shaders" +msgstr "Skift Shader" + +#: main/main.cpp +msgid "Debug Shader Fallbacks" +msgstr "" + +#: main/main.cpp scene/3d/baked_lightmap.cpp scene/3d/camera.cpp +#: scene/3d/world_environment.cpp scene/main/scene_tree.cpp +#: scene/resources/world.cpp +msgid "Environment" +msgstr "" + +#: main/main.cpp +msgid "Default Clear Color" +msgstr "" + +#: main/main.cpp +msgid "Boot Splash" +msgstr "" + +#: main/main.cpp +msgid "Show Image" +msgstr "" + +#: main/main.cpp +msgid "Image" +msgstr "" + +#: main/main.cpp +msgid "Fullsize" +msgstr "" + +#: main/main.cpp +#, fuzzy +msgid "Use Filter" +msgstr "Filter:" + +#: main/main.cpp +msgid "Bg Color" +msgstr "" + +#: main/main.cpp +msgid "macOS Native Icon" +msgstr "" + +#: main/main.cpp +msgid "Windows Native Icon" +msgstr "" + +#: main/main.cpp +msgid "Buffering" +msgstr "" + +#: main/main.cpp +msgid "Agile Event Flushing" +msgstr "" + +#: main/main.cpp +msgid "Emulate Touch From Mouse" +msgstr "" + +#: main/main.cpp +msgid "Emulate Mouse From Touch" +msgstr "" + +#: main/main.cpp +msgid "Mouse Cursor" +msgstr "" + +#: main/main.cpp +#, fuzzy +msgid "Custom Image" +msgstr "Indsæt Node" + +#: main/main.cpp +msgid "Custom Image Hotspot" +msgstr "" + +#: main/main.cpp +msgid "Tooltip Position Offset" +msgstr "" + +#: main/main.cpp modules/mono/editor/csharp_project.cpp +#: modules/mono/mono_gd/gd_mono.cpp +msgid "Mono" +msgstr "" + +#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp +msgid "Debugger Agent" +msgstr "" + +#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp +msgid "Wait For Debugger" +msgstr "" + +#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp +#, fuzzy +msgid "Wait Timeout" +msgstr "Tiden udløb." + +#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp +msgid "Args" +msgstr "" + +#: main/main.cpp +msgid "Runtime" +msgstr "" + +#: main/main.cpp +msgid "Unhandled Exception Policy" +msgstr "" + +#: main/main.cpp +#, fuzzy +msgid "Main Loop Type" +msgstr "Find Node Type" + +#: main/main.cpp scene/gui/texture_progress.cpp +msgid "Stretch" +msgstr "" + +#: main/main.cpp +#, fuzzy +msgid "Aspect" +msgstr "Inspektør" + +#: main/main.cpp +msgid "Shrink" +msgstr "" + +#: main/main.cpp +msgid "Auto Accept Quit" +msgstr "" + +#: main/main.cpp +#, fuzzy +msgid "Quit On Go Back" +msgstr "Gå Tilbage" + +#: main/main.cpp +#, fuzzy +msgid "Snap Controls To Pixels" +msgstr "Vælg Mode (Q)\n" + +#: main/main.cpp +msgid "Dynamic Fonts" +msgstr "" + +#: main/main.cpp +msgid "Use Oversampling" +msgstr "" + +#: modules/bullet/register_types.cpp modules/bullet/space_bullet.cpp +msgid "Active Soft World" +msgstr "" + +#: modules/csg/csg_gizmos.cpp +msgid "CSG" +msgstr "" + #: modules/csg/csg_gizmos.cpp msgid "Change Cylinder Radius" msgstr "" @@ -13213,6 +15761,114 @@ msgstr "" msgid "Change Torus Outer Radius" msgstr "" +#: modules/csg/csg_shape.cpp +#, fuzzy +msgid "Operation" +msgstr "Tællinger:" + +#: modules/csg/csg_shape.cpp modules/gridmap/grid_map.cpp +#: scene/2d/collision_object_2d.cpp scene/2d/tile_map.cpp +#: scene/3d/collision_object.cpp scene/3d/soft_body.cpp +#: servers/physics_2d_server.cpp +#, fuzzy +msgid "Collision Layer" +msgstr "Interpolationsmetode" + +#: modules/csg/csg_shape.cpp modules/gridmap/grid_map.cpp +#: scene/2d/collision_object_2d.cpp scene/2d/ray_cast_2d.cpp +#: scene/2d/tile_map.cpp scene/3d/camera.cpp scene/3d/collision_object.cpp +#: scene/3d/ray_cast.cpp scene/3d/soft_body.cpp scene/3d/spring_arm.cpp +#: scene/resources/navigation_mesh.cpp servers/physics_server.cpp +#, fuzzy +msgid "Collision Mask" +msgstr "Interpolationsmetode" + +#: modules/csg/csg_shape.cpp scene/2d/canvas_item.cpp +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Material" +msgstr "Skift Shader" + +#: modules/csg/csg_shape.cpp scene/2d/navigation_agent_2d.cpp +#: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_agent.cpp +#: scene/3d/navigation_obstacle.cpp scene/animation/root_motion_view.cpp +#: scene/resources/capsule_shape.cpp scene/resources/circle_shape_2d.cpp +#: scene/resources/cylinder_shape.cpp scene/resources/navigation_mesh.cpp +#: scene/resources/primitive_meshes.cpp scene/resources/sphere_shape.cpp +msgid "Radius" +msgstr "" + +#: modules/csg/csg_shape.cpp scene/resources/primitive_meshes.cpp +msgid "Radial Segments" +msgstr "" + +#: modules/csg/csg_shape.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Rings" +msgstr "Advarsler" + +#: modules/csg/csg_shape.cpp +msgid "Sides" +msgstr "" + +#: modules/csg/csg_shape.cpp +msgid "Inner Radius" +msgstr "" + +#: modules/csg/csg_shape.cpp +msgid "Outer Radius" +msgstr "" + +#: modules/csg/csg_shape.cpp +msgid "Ring Sides" +msgstr "" + +#: modules/csg/csg_shape.cpp +msgid "Spin Degrees" +msgstr "" + +#: modules/csg/csg_shape.cpp +msgid "Spin Sides" +msgstr "" + +#: modules/csg/csg_shape.cpp +#, fuzzy +msgid "Path Interval Type" +msgstr "Opret ny horisontal guide" + +#: modules/csg/csg_shape.cpp +msgid "Path Interval" +msgstr "" + +#: modules/csg/csg_shape.cpp +msgid "Path Simplify Angle" +msgstr "" + +#: modules/csg/csg_shape.cpp +#, fuzzy +msgid "Path Rotation" +msgstr "Konstant" + +#: modules/csg/csg_shape.cpp +msgid "Path U Distance" +msgstr "" + +#: modules/enet/networked_multiplayer_enet.cpp +#, fuzzy +msgid "Compression Mode" +msgstr "Interpolationsmetode" + +#: modules/gdnative/gdnative.cpp +#, fuzzy +msgid "Config File" +msgstr "Lagrings Fil:" + +#: modules/gdnative/gdnative.cpp +#: modules/gdnative/gdnative_library_singleton_editor.cpp +#: modules/gdnative/nativescript/nativescript.cpp +msgid "Library" +msgstr "" + #: modules/gdnative/gdnative_library_editor_plugin.cpp msgid "Select the dynamic library for this entry" msgstr "" @@ -13260,17 +15916,52 @@ msgid "Disabled GDNative Singleton" msgstr "Slå Opdaterings Snurrer Fra" #: modules/gdnative/gdnative_library_singleton_editor.cpp -msgid "Library" +msgid "Libraries: " msgstr "" -#: modules/gdnative/gdnative_library_singleton_editor.cpp -msgid "Libraries: " +#: modules/gdnative/nativescript/nativescript.cpp +#, fuzzy +msgid "Script Class" +msgstr "Kør Script" + +#: modules/gdnative/nativescript/nativescript.cpp +msgid "Script Class Icon Path" msgstr "" #: modules/gdnative/register_types.cpp msgid "GDNative" msgstr "" +#: modules/gdscript/editor/gdscript_highlighter.cpp +#: modules/gdscript/gdscript.cpp +#, fuzzy +msgid "GDScript" +msgstr "Kør Script" + +#: modules/gdscript/editor/gdscript_highlighter.cpp +msgid "Function Definition Color" +msgstr "" + +#: modules/gdscript/editor/gdscript_highlighter.cpp +msgid "Node Path Color" +msgstr "" + +#: modules/gdscript/gdscript.cpp modules/visual_script/visual_script.cpp +msgid "Max Call Stack" +msgstr "" + +#: modules/gdscript/gdscript.cpp +msgid "Treat Warnings As Errors" +msgstr "" + +#: modules/gdscript/gdscript.cpp +msgid "Exclude Addons" +msgstr "" + +#: modules/gdscript/gdscript.cpp +msgid "Autocomplete Setters And Getters" +msgstr "" + #: modules/gdscript/gdscript_functions.cpp #, fuzzy msgid "Step argument is zero!" @@ -13308,6 +15999,23 @@ msgstr "Ugyldig forekomst ordbog (ugyldige underklasser)" msgid "Object can't provide a length." msgstr "" +#: modules/gdscript/language_server/gdscript_language_server.cpp +msgid "Language Server" +msgstr "" + +#: modules/gdscript/language_server/gdscript_language_server.cpp +#, fuzzy +msgid "Enable Smart Resolve" +msgstr "Kan ikke løses" + +#: modules/gdscript/language_server/gdscript_language_server.cpp +msgid "Show Native Symbols In Editor" +msgstr "" + +#: modules/gdscript/language_server/gdscript_language_server.cpp +msgid "Use Thread" +msgstr "" + #: modules/gltf/editor_scene_exporter_gltf_plugin.cpp #, fuzzy msgid "Export Mesh GLTF2" @@ -13318,6 +16026,106 @@ msgstr "Eksporter Maske Bibliotek" msgid "Export GLTF..." msgstr "Eksport" +#: modules/gltf/gltf_skeleton.cpp modules/gltf/gltf_state.cpp +msgid "Unique Names" +msgstr "" + +#: modules/gltf/gltf_skeleton.cpp +#, fuzzy +msgid "Godot Bone Node" +msgstr "Tidssøgning Node" + +#: modules/gltf/gltf_skin.cpp +msgid "Inverse Binds" +msgstr "" + +#: modules/gltf/gltf_skin.cpp +msgid "Joint I To Bone I" +msgstr "" + +#: modules/gltf/gltf_skin.cpp +msgid "Joint I To Name" +msgstr "" + +#: modules/gltf/gltf_state.cpp +#, fuzzy +msgid "Nodes" +msgstr "Node" + +#: modules/gltf/gltf_state.cpp +msgid "Buffer Views" +msgstr "" + +#: modules/gltf/gltf_state.cpp +msgid "Accessors" +msgstr "" + +#: modules/gltf/gltf_state.cpp +msgid "Meshes" +msgstr "" + +#: modules/gltf/gltf_state.cpp +#, fuzzy +msgid "Materials" +msgstr "Skift Shader" + +#: modules/gltf/gltf_state.cpp scene/2d/particles_2d.cpp +#: scene/gui/texture_button.cpp scene/gui/texture_progress.cpp +#: scene/resources/font.cpp +#, fuzzy +msgid "Textures" +msgstr "Fjern Template" + +#: modules/gltf/gltf_state.cpp +msgid "Images" +msgstr "" + +#: modules/gltf/gltf_state.cpp +msgid "Skins" +msgstr "" + +#: modules/gltf/gltf_state.cpp +msgid "Cameras" +msgstr "" + +#: modules/gltf/gltf_state.cpp servers/visual_server.cpp +msgid "Lights" +msgstr "" + +#: modules/gltf/gltf_state.cpp +#, fuzzy +msgid "Unique Animation Names" +msgstr "Ny Animation Navn:" + +#: modules/gltf/gltf_state.cpp +#, fuzzy +msgid "Skeletons" +msgstr "Singleton" + +#: modules/gltf/gltf_state.cpp +#, fuzzy +msgid "Skeleton To Node" +msgstr "Vælg Node" + +#: modules/gltf/gltf_state.cpp scene/2d/animated_sprite.cpp +#, fuzzy +msgid "Animations" +msgstr "Tilføj animation" + +#: modules/gridmap/grid_map.cpp +#, fuzzy +msgid "Physics Material" +msgstr "Fysik Frame %" + +#: modules/gridmap/grid_map.cpp scene/2d/tile_map.cpp +#: scene/resources/navigation_mesh.cpp +msgid "Cell" +msgstr "" + +#: modules/gridmap/grid_map.cpp +msgid "Cell Octant Size" +msgstr "" + #: modules/gridmap/grid_map_editor_plugin.cpp #, fuzzy msgid "Next Plane" @@ -13369,10 +16177,6 @@ msgid "GridMap Selection" msgstr "GridMap Slet Markerede" #: modules/gridmap/grid_map_editor_plugin.cpp -msgid "Grid Map" -msgstr "" - -#: modules/gridmap/grid_map_editor_plugin.cpp msgid "Snap View" msgstr "" @@ -13490,6 +16294,56 @@ msgstr "Skift udtryk" msgid "Plotting lightmaps" msgstr "Generering af lightmaps" +#: modules/lightmapper_cpu/register_types.cpp +msgid "CPU Lightmapper" +msgstr "" + +#: modules/lightmapper_cpu/register_types.cpp +msgid "Low Quality Ray Count" +msgstr "" + +#: modules/lightmapper_cpu/register_types.cpp +msgid "Medium Quality Ray Count" +msgstr "" + +#: modules/lightmapper_cpu/register_types.cpp +msgid "High Quality Ray Count" +msgstr "" + +#: modules/lightmapper_cpu/register_types.cpp +msgid "Ultra Quality Ray Count" +msgstr "" + +#: modules/mobile_vr/mobile_vr_interface.cpp +msgid "Eye Height" +msgstr "" + +#: modules/mobile_vr/mobile_vr_interface.cpp +msgid "Iod" +msgstr "" + +#: modules/mobile_vr/mobile_vr_interface.cpp +#, fuzzy +msgid "Display Width" +msgstr "Vis alle" + +#: modules/mobile_vr/mobile_vr_interface.cpp +#, fuzzy +msgid "Display To Lens" +msgstr "Vis alle" + +#: modules/mobile_vr/mobile_vr_interface.cpp +msgid "Oversample" +msgstr "" + +#: modules/mobile_vr/mobile_vr_interface.cpp +msgid "K 1" +msgstr "" + +#: modules/mobile_vr/mobile_vr_interface.cpp +msgid "K 2" +msgstr "" + #: modules/mono/csharp_script.cpp msgid "Class name can't be a reserved keyword" msgstr "" @@ -13499,6 +16353,11 @@ msgstr "" msgid "Build Solution" msgstr "All selection" +#: modules/mono/editor/csharp_project.cpp +#, fuzzy +msgid "Auto Update Project" +msgstr "Eksporter Projekt" + #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" @@ -13570,6 +16429,43 @@ msgstr "" msgid "Done!" msgstr "" +#: modules/opensimplex/noise_texture.cpp +msgid "Bump Strength" +msgstr "" + +#: modules/opensimplex/noise_texture.cpp +msgid "Noise" +msgstr "" + +#: modules/opensimplex/open_simplex_noise.cpp +msgid "Octaves" +msgstr "" + +#: modules/opensimplex/open_simplex_noise.cpp +msgid "Period" +msgstr "" + +#: modules/opensimplex/open_simplex_noise.cpp +msgid "Persistence" +msgstr "" + +#: modules/opensimplex/open_simplex_noise.cpp +msgid "Lacunarity" +msgstr "" + +#: modules/upnp/upnp.cpp +msgid "Discover Local Port" +msgstr "" + +#: modules/upnp/upnp_device.cpp +msgid "Igd Status" +msgstr "" + +#: modules/visual_script/visual_script.cpp scene/resources/visual_shader.cpp +#, fuzzy +msgid "Default Input Values" +msgstr "Ændre Input Værdi" + #: modules/visual_script/visual_script.cpp msgid "" "A node yielded without working memory, please read the docs on how to yield " @@ -13606,6 +16502,18 @@ msgstr "Fundet sekvens bit men ikke noden i stakken, reporter bug!" msgid "Stack overflow with stack depth: " msgstr "Stakoverløb med stak dybde: " +#: modules/visual_script/visual_script.cpp +#, fuzzy +msgid "Visual Script" +msgstr "Fjern VisualScript Node" + +#: modules/visual_script/visual_script_builtin_funcs.cpp +#: modules/visual_script/visual_script_nodes.cpp +#: scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Function" +msgstr "Funktioner:" + #: modules/visual_script/visual_script_editor.cpp msgid "Change Signal Arguments" msgstr "Rediger Signal argumenter" @@ -13955,6 +16863,12 @@ msgstr "" #: modules/visual_script/visual_script_flow_control.cpp #, fuzzy +msgid "Return Type" +msgstr "Medlemstype" + +#: modules/visual_script/visual_script_flow_control.cpp +#: scene/resources/visual_shader_nodes.cpp +#, fuzzy msgid "Condition" msgstr "Animation" @@ -14000,6 +16914,11 @@ msgid "in order:" msgstr "Omdøber mappe:" #: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Steps" +msgstr "Trin:" + +#: modules/visual_script/visual_script_flow_control.cpp msgid "Switch" msgstr "" @@ -14016,6 +16935,12 @@ msgstr "Basis Type:" msgid "Is %s?" msgstr "" +#: modules/visual_script/visual_script_flow_control.cpp +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Base Script" +msgstr "Åben script" + #: modules/visual_script/visual_script_func_nodes.cpp msgid "On %s" msgstr "" @@ -14026,6 +16951,28 @@ msgid "On Self" msgstr "Selv" #: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Call Mode" +msgstr "Skifter Modus" + +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Basic Type" +msgstr "Skift Base Type" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Argument Cache" +msgstr "Ændre Argument navn" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Rpc Call Mode" +msgstr "Skifter Modus" + +#: modules/visual_script/visual_script_func_nodes.cpp #, fuzzy msgid "Subtract %s" msgstr "Gyldige karakterer:" @@ -14063,12 +17010,30 @@ msgid "BitXor %s" msgstr "" #: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Set Mode" +msgstr "Skifter Modus" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Type Cache" +msgstr "Basis Type:" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Assign Op" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp #: modules/visual_script/visual_script_nodes.cpp #: modules/visual_script/visual_script_property_selector.cpp msgid "Get %s" msgstr "" #: modules/visual_script/visual_script_func_nodes.cpp +msgid "Index" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp msgid "Invalid index property name." msgstr "Ugyldigt index egenskabsnavn." @@ -14090,15 +17055,15 @@ msgstr "" #: modules/visual_script/visual_script_nodes.cpp #, fuzzy -msgid "Function" -msgstr "Funktioner:" - -#: modules/visual_script/visual_script_nodes.cpp -#, fuzzy msgid "Compose Array" msgstr "Ændre størrelsen på Array" #: modules/visual_script/visual_script_nodes.cpp +#: scene/resources/visual_shader_nodes.cpp +msgid "Operator" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp msgid ": Invalid argument of type: " msgstr ": Ugyldigt argument af typen: " @@ -14199,6 +17164,11 @@ msgid "Construct %s" msgstr "Konstanter" #: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Constructor" +msgstr "Konstanter" + +#: modules/visual_script/visual_script_nodes.cpp msgid "Get Local Var" msgstr "" @@ -14215,6 +17185,10 @@ msgstr "Tilføj Funktion" msgid "Deconstruct %s" msgstr "" +#: modules/visual_script/visual_script_nodes.cpp +msgid "Elem Cache" +msgstr "" + #: modules/visual_script/visual_script_property_selector.cpp #, fuzzy msgid "Search VisualScript" @@ -14257,6 +17231,82 @@ msgstr "Signaler" msgid "WaitInstanceSignal" msgstr "Instans" +#: modules/webrtc/webrtc_data_channel.cpp +#, fuzzy +msgid "Write Mode" +msgstr "Eksporter Projekt" + +#: modules/websocket/websocket_client.cpp +msgid "Verify SSL" +msgstr "" + +#: modules/websocket/websocket_client.cpp +msgid "Trusted SSL Certificate" +msgstr "" + +#: modules/websocket/websocket_server.cpp +msgid "Private Key" +msgstr "" + +#: modules/websocket/websocket_server.cpp platform/javascript/export/export.cpp +msgid "SSL Certificate" +msgstr "" + +#: modules/websocket/websocket_server.cpp +msgid "Ca Chain" +msgstr "" + +#: modules/webxr/webxr_interface.cpp +#, fuzzy +msgid "Session Mode" +msgstr "Interpolationsmetode" + +#: modules/webxr/webxr_interface.cpp +#, fuzzy +msgid "Required Features" +msgstr "Funktions Liste:" + +#: modules/webxr/webxr_interface.cpp +#, fuzzy +msgid "Optional Features" +msgstr "Funktions Liste:" + +#: modules/webxr/webxr_interface.cpp +msgid "Requested Reference Space Types" +msgstr "" + +#: modules/webxr/webxr_interface.cpp +msgid "Reference Space Type" +msgstr "" + +#: modules/webxr/webxr_interface.cpp +msgid "Visibility State" +msgstr "" + +#: platform/android/export/export.cpp +msgid "Android SDK Path" +msgstr "" + +#: platform/android/export/export.cpp +msgid "Debug Keystore" +msgstr "" + +#: platform/android/export/export.cpp +msgid "Debug Keystore User" +msgstr "" + +#: platform/android/export/export.cpp +msgid "Debug Keystore Pass" +msgstr "" + +#: platform/android/export/export.cpp +msgid "Force System User" +msgstr "" + +#: platform/android/export/export.cpp +msgid "Shutdown ADB On Exit" +msgstr "" + #: platform/android/export/export_plugin.cpp msgid "Package name is missing." msgstr "" @@ -14642,6 +17692,26 @@ msgstr "Kunne ikke oprette mappe." msgid "Error starting HTTP server:" msgstr "Error loading skrifttype." +#: platform/javascript/export/export.cpp +msgid "Web" +msgstr "" + +#: platform/javascript/export/export.cpp +msgid "HTTP Host" +msgstr "" + +#: platform/javascript/export/export.cpp +msgid "HTTP Port" +msgstr "" + +#: platform/javascript/export/export.cpp +msgid "Use SSL" +msgstr "" + +#: platform/javascript/export/export.cpp +msgid "SSL Key" +msgstr "" + #: platform/osx/export/codesign.cpp msgid "Can't get filesystem access." msgstr "" @@ -14906,6 +17976,14 @@ msgid "" "specified." msgstr "" +#: platform/osx/export/export.cpp +msgid "macOS" +msgstr "" + +#: platform/osx/export/export.cpp +msgid "Force Builtin Codesign" +msgstr "" + #: platform/uwp/export/export.cpp #, fuzzy msgid "Invalid package short name." @@ -14964,6 +18042,27 @@ msgstr "" msgid "Invalid splash screen image dimensions (should be 620x300)." msgstr "" +#: platform/uwp/export/export.cpp +msgid "UWP" +msgstr "" + +#: platform/uwp/export/export.cpp platform/windows/export/export.cpp +#, fuzzy +msgid "Signtool" +msgstr "Signaler" + +#: platform/uwp/export/export.cpp +msgid "Debug Certificate" +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Debug Password" +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Debug Algorithm" +msgstr "" + #: platform/windows/export/export.cpp msgid "" "The rcedit tool must be configured in the Editor Settings (Export > Windows " @@ -14985,6 +18084,28 @@ msgstr "Du skal bruge en gyldig udvidelse." msgid "Invalid product version:" msgstr "Ugyldig skriftstørrelse." +#: platform/windows/export/export.cpp +msgid "Windows" +msgstr "" + +#: platform/windows/export/export.cpp +msgid "Rcedit" +msgstr "" + +#: platform/windows/export/export.cpp +msgid "Osslsigncode" +msgstr "" + +#: platform/windows/export/export.cpp +msgid "Wine" +msgstr "" + +#: scene/2d/animated_sprite.cpp scene/3d/sprite_3d.cpp +#: scene/resources/texture.cpp +#, fuzzy +msgid "Frames" +msgstr "Ramme %" + #: scene/2d/animated_sprite.cpp #, fuzzy msgid "" @@ -14994,6 +18115,178 @@ msgstr "" "En SpriteFrames ressource skal oprettes eller angives i egenskaben 'Frames' " "for at AnimatedSprite kan vise frames." +#: scene/2d/area_2d.cpp scene/3d/area.cpp +#, fuzzy +msgid "Physics Overrides" +msgstr "Fysik Frame %" + +#: scene/2d/area_2d.cpp scene/3d/area.cpp +msgid "Space Override" +msgstr "" + +#: scene/2d/area_2d.cpp scene/3d/area.cpp +#, fuzzy +msgid "Gravity Distance Scale" +msgstr "Instans" + +#: scene/2d/area_2d.cpp scene/2d/cpu_particles_2d.cpp scene/3d/area.cpp +#: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp +msgid "Gravity" +msgstr "" + +#: scene/2d/area_2d.cpp scene/2d/physics_body_2d.cpp scene/3d/area.cpp +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Damp" +msgstr "Lineær" + +#: scene/2d/area_2d.cpp scene/2d/physics_body_2d.cpp scene/3d/area.cpp +#: scene/3d/physics_body.cpp +msgid "Angular Damp" +msgstr "" + +#: scene/2d/area_2d.cpp scene/3d/area.cpp +#, fuzzy +msgid "Audio Bus" +msgstr "Tilføj Audio Bus" + +#: scene/2d/area_2d.cpp scene/3d/area.cpp +#, fuzzy +msgid "Audio Bus Name" +msgstr "Åben Audio Bus Layout" + +#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp +msgid "Stream" +msgstr "" + +#: scene/2d/audio_stream_player_2d.cpp scene/audio/audio_stream_player.cpp +#: scene/gui/video_player.cpp servers/audio/effects/audio_effect_amplify.cpp +msgid "Volume dB" +msgstr "" + +#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp +#: scene/audio/audio_stream_player.cpp +#: servers/audio/effects/audio_effect_pitch_shift.cpp +#, fuzzy +msgid "Pitch Scale" +msgstr "Skalér:" + +#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp +#: scene/audio/audio_stream_player.cpp +#, fuzzy +msgid "Playing" +msgstr "Spil" + +#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp +#: scene/audio/audio_stream_player.cpp +msgid "Stream Paused" +msgstr "" + +#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp +#: scene/3d/reflection_probe.cpp +#, fuzzy +msgid "Max Distance" +msgstr "Instans" + +#: scene/2d/audio_stream_player_2d.cpp +#, fuzzy +msgid "Attenuation" +msgstr "Animation" + +#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp +#, fuzzy +msgid "Bus" +msgstr "Tilføj Bus" + +#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp +msgid "Area Mask" +msgstr "" + +#: scene/2d/back_buffer_copy.cpp +#, fuzzy +msgid "Copy Mode" +msgstr "Kopier Sti" + +#: scene/2d/camera_2d.cpp +#, fuzzy +msgid "Anchor Mode" +msgstr "Skifter Modus" + +#: scene/2d/camera_2d.cpp scene/main/canvas_layer.cpp +msgid "Custom Viewport" +msgstr "" + +#: scene/2d/camera_2d.cpp scene/3d/camera.cpp +#: scene/animation/animation_tree.cpp scene/main/timer.cpp +#, fuzzy +msgid "Process Mode" +msgstr "Eksporter Projekt" + +#: scene/2d/camera_2d.cpp +msgid "Limit" +msgstr "" + +#: scene/2d/camera_2d.cpp +msgid "Draw Margin" +msgstr "" + +#: scene/2d/camera_2d.cpp +msgid "Smoothing" +msgstr "" + +#: scene/2d/camera_2d.cpp scene/2d/path_2d.cpp scene/2d/sprite.cpp +#: scene/3d/path.cpp +msgid "Offset" +msgstr "" + +#: scene/2d/camera_2d.cpp +msgid "Offset H" +msgstr "" + +#: scene/2d/camera_2d.cpp +msgid "Offset V" +msgstr "" + +#: scene/2d/camera_2d.cpp +msgid "Drag Margin" +msgstr "" + +#: scene/2d/canvas_item.cpp scene/animation/animation_blend_space_2d.cpp +#, fuzzy +msgid "Blend Mode" +msgstr "Skifter Modus" + +#: scene/2d/canvas_item.cpp +#, fuzzy +msgid "Light Mode" +msgstr "Lineær" + +#: scene/2d/canvas_item.cpp scene/resources/material.cpp +msgid "Particles Anim H Frames" +msgstr "" + +#: scene/2d/canvas_item.cpp scene/resources/material.cpp +msgid "Particles Anim V Frames" +msgstr "" + +#: scene/2d/canvas_item.cpp scene/3d/spatial.cpp +msgid "Visibility" +msgstr "" + +#: scene/2d/canvas_item.cpp +msgid "Show On Top" +msgstr "" + +#: scene/2d/canvas_item.cpp scene/2d/light_occluder_2d.cpp +msgid "Light Mask" +msgstr "" + +#: scene/2d/canvas_item.cpp +msgid "Toplevel" +msgstr "" + #: scene/2d/canvas_modulate.cpp msgid "" "Only one visible CanvasModulate is allowed per scene (or set of instanced " @@ -15032,6 +18325,16 @@ msgstr "" msgid "Invalid polygon. At least 2 points are needed in 'Segments' build mode." msgstr "" +#: scene/2d/collision_polygon_2d.cpp +#, fuzzy +msgid "Build Mode" +msgstr "Skifter Modus" + +#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp +#, fuzzy +msgid "One Way Collision Margin" +msgstr "Opret Poly" + #: scene/2d/collision_shape_2d.cpp msgid "" "CollisionShape2D only serves to provide a collision shape to a " @@ -15062,6 +18365,167 @@ msgid "" "\"Particles Animation\" enabled." msgstr "" +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +#, fuzzy +msgid "Amount" +msgstr "Mængde:" + +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +msgid "Lifetime" +msgstr "" + +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +#, fuzzy +msgid "Preprocess" +msgstr "Skift udtryk" + +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +#, fuzzy +msgid "Speed Scale" +msgstr "Skalér:" + +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +msgid "Explosiveness" +msgstr "" + +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +msgid "Randomness" +msgstr "" + +#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp +#: scene/resources/particles_material.cpp +msgid "Lifetime Randomness" +msgstr "" + +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +#, fuzzy +msgid "Fixed FPS" +msgstr "Vis FPS" + +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +msgid "Drawing" +msgstr "" + +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +msgid "Draw Order" +msgstr "" + +#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp scene/2d/line_2d.cpp +#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp +#: scene/2d/particles_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp +#: scene/3d/sprite_3d.cpp scene/gui/nine_patch_rect.cpp +#: scene/gui/texture_rect.cpp scene/resources/sky.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Texture" +msgstr "Fjern Template" + +#: scene/2d/cpu_particles_2d.cpp +msgid "Normalmap" +msgstr "" + +#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp +#: scene/resources/particles_material.cpp +#, fuzzy +msgid "Emission Shape" +msgstr "Synlig Kollisionsformer" + +#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp +#: scene/resources/particles_material.cpp +msgid "Emission Sphere Radius" +msgstr "" + +#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp +#: scene/3d/sprite_3d.cpp scene/resources/material.cpp +#: scene/resources/particles_material.cpp scene/resources/texture.cpp +msgid "Flags" +msgstr "" + +#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp +#: scene/resources/particles_material.cpp +#, fuzzy +msgid "Direction" +msgstr "Retninger" + +#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp +#: scene/resources/particles_material.cpp +#: servers/audio/effects/audio_effect_reverb.cpp +msgid "Spread" +msgstr "" + +#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp +#: scene/resources/particles_material.cpp +msgid "Initial Velocity" +msgstr "" + +#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp +#: scene/resources/particles_material.cpp +msgid "Angular Velocity" +msgstr "" + +#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp +#: scene/resources/particles_material.cpp +msgid "Orbit Velocity" +msgstr "" + +#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp +#: scene/resources/particles_material.cpp +#, fuzzy +msgid "Linear Accel" +msgstr "Lineær" + +#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp +#: scene/resources/particles_material.cpp +msgid "Radial Accel" +msgstr "" + +#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp +#: scene/resources/particles_material.cpp +msgid "Tangential Accel" +msgstr "" + +#: scene/2d/cpu_particles_2d.cpp scene/2d/joints_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/vehicle_body.cpp +#: scene/resources/particles_material.cpp +#: servers/audio/effects/audio_effect_reverb.cpp +msgid "Damping" +msgstr "" + +#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp +#: scene/resources/particles_material.cpp +msgid "Angle" +msgstr "" + +#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp +#: scene/resources/particles_material.cpp +msgid "Color" +msgstr "" + +#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp +#: scene/resources/particles_material.cpp +msgid "Color Ramp" +msgstr "" + +#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp +#: scene/resources/particles_material.cpp +msgid "Color Initial Ramp" +msgstr "" + +#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp +#: scene/resources/particles_material.cpp +#, fuzzy +msgid "Hue Variation" +msgstr "Tællinger:" + #: scene/2d/joints_2d.cpp msgid "Node A and Node B must be PhysicsBody2Ds" msgstr "" @@ -15082,6 +18546,31 @@ msgstr "" msgid "Node A and Node B must be different PhysicsBody2Ds" msgstr "" +#: scene/2d/joints_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +msgid "Bias" +msgstr "" + +#: scene/2d/joints_2d.cpp +msgid "Softness" +msgstr "" + +#: scene/2d/joints_2d.cpp scene/resources/animation.cpp +#: scene/resources/ray_shape.cpp +msgid "Length" +msgstr "" + +#: scene/2d/joints_2d.cpp +msgid "Initial Offset" +msgstr "" + +#: scene/2d/joints_2d.cpp +msgid "Rest Length" +msgstr "" + +#: scene/2d/joints_2d.cpp +msgid "Stiffness" +msgstr "" + #: scene/2d/light_2d.cpp #, fuzzy msgid "" @@ -15089,6 +18578,73 @@ msgid "" "property." msgstr "En tekstur med formen på lyset skal gives til egenskaben 'teksture'." +#: scene/2d/light_2d.cpp +msgid "Texture Scale" +msgstr "" + +#: scene/2d/light_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +msgid "Energy" +msgstr "" + +#: scene/2d/light_2d.cpp +#, fuzzy +msgid "Range" +msgstr "Skift" + +#: scene/2d/light_2d.cpp +msgid "Range Height" +msgstr "" + +#: scene/2d/light_2d.cpp +msgid "Range Z Min" +msgstr "" + +#: scene/2d/light_2d.cpp +msgid "Range Z Max" +msgstr "" + +#: scene/2d/light_2d.cpp +msgid "Range Layer Min" +msgstr "" + +#: scene/2d/light_2d.cpp +msgid "Range Layer Max" +msgstr "" + +#: scene/2d/light_2d.cpp +msgid "Range Item Cull Mask" +msgstr "" + +#: scene/2d/light_2d.cpp scene/3d/light.cpp scene/resources/style_box.cpp +msgid "Shadow" +msgstr "" + +#: scene/2d/light_2d.cpp +msgid "Shadow Buffer Size" +msgstr "" + +#: scene/2d/light_2d.cpp +msgid "Shadow Gradient Length" +msgstr "" + +#: scene/2d/light_2d.cpp +#, fuzzy +msgid "Shadow Filter" +msgstr "Ændret Lokalfilter" + +#: scene/2d/light_2d.cpp +msgid "Shadow Filter Smooth" +msgstr "" + +#: scene/2d/light_2d.cpp +msgid "Shadow Item Cull Mask" +msgstr "" + +#: scene/2d/light_occluder_2d.cpp +#, fuzzy +msgid "Cull Mode" +msgstr "Skifter Modus" + #: scene/2d/light_occluder_2d.cpp msgid "" "An occluder polygon must be set (or drawn) for this occluder to take effect." @@ -15101,6 +18657,84 @@ msgstr "" msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "Occluder polygon for denne occluder er tom. Tegn venligst en polygon!" +#: scene/2d/line_2d.cpp +#, fuzzy +msgid "Width Curve" +msgstr "Rediger Node Kurve" + +#: scene/2d/line_2d.cpp scene/resources/texture.cpp +msgid "Fill" +msgstr "" + +#: scene/2d/line_2d.cpp scene/resources/texture.cpp +msgid "Gradient" +msgstr "" + +#: scene/2d/line_2d.cpp +#, fuzzy +msgid "Texture Mode" +msgstr "Skifter Modus" + +#: scene/2d/line_2d.cpp +msgid "Capping" +msgstr "" + +#: scene/2d/line_2d.cpp +#, fuzzy +msgid "Joint Mode" +msgstr "Skifter Modus" + +#: scene/2d/line_2d.cpp +#, fuzzy +msgid "Begin Cap Mode" +msgstr "Interpolationsmetode" + +#: scene/2d/line_2d.cpp +msgid "End Cap Mode" +msgstr "" + +#: scene/2d/line_2d.cpp scene/resources/style_box.cpp +#, fuzzy +msgid "Border" +msgstr "Omdøber mappe:" + +#: scene/2d/line_2d.cpp +msgid "Round Precision" +msgstr "" + +#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp +#: scene/2d/particles_2d.cpp scene/2d/sprite.cpp scene/resources/style_box.cpp +msgid "Normal Map" +msgstr "" + +#: scene/2d/multimesh_instance_2d.cpp scene/3d/multimesh_instance.cpp +msgid "Multimesh" +msgstr "" + +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +msgid "Target Desired Distance" +msgstr "" + +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +msgid "Neighbor Dist" +msgstr "" + +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +msgid "Max Neighbors" +msgstr "" + +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +msgid "Time Horizon" +msgstr "" + +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +msgid "Max Speed" +msgstr "" + +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +msgid "Path Max Distance" +msgstr "" + #: scene/2d/navigation_agent_2d.cpp msgid "The NavigationAgent2D can be used only under a Node2D node." msgstr "" @@ -15112,6 +18746,11 @@ msgid "" msgstr "" #: scene/2d/navigation_polygon.cpp +#, fuzzy +msgid "Outlines" +msgstr "Online Dokumentation" + +#: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " "Please set a property or draw a polygon." @@ -15127,6 +18766,31 @@ msgstr "" "NavigationPolygonInstance skal være et barn eller barnebarn til en " "Navigation2D node. Det giver kun navigationsdata." +#: scene/2d/navigation_polygon.cpp +msgid "Navpoly" +msgstr "" + +#: scene/2d/node_2d.cpp scene/main/canvas_layer.cpp +msgid "Rotation" +msgstr "" + +#: scene/2d/node_2d.cpp scene/main/canvas_layer.cpp +msgid "Rotation Degrees" +msgstr "" + +#: scene/2d/node_2d.cpp +#, fuzzy +msgid "Global Rotation" +msgstr "Konstant" + +#: scene/2d/node_2d.cpp +msgid "Global Rotation Degrees" +msgstr "" + +#: scene/2d/parallax_background.cpp scene/gui/scroll_container.cpp +msgid "Scroll" +msgstr "" + #: scene/2d/parallax_layer.cpp msgid "" "ParallaxLayer node only works when set as child of a ParallaxBackground node." @@ -15134,6 +18798,11 @@ msgstr "" "ParallaxLayer node virker kun, når den angives som barn af en " "ParallaxBackground node." +#: scene/2d/parallax_layer.cpp scene/3d/vehicle_body.cpp +#, fuzzy +msgid "Motion" +msgstr "Tilføj Funktion" + #: scene/2d/particles_2d.cpp msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" @@ -15162,11 +18831,53 @@ msgid "" "\"Particles Animation\" enabled." msgstr "" +#: scene/2d/particles_2d.cpp scene/3d/particles.cpp +msgid "Process Material" +msgstr "" + +#: scene/2d/path_2d.cpp scene/3d/path.cpp scene/resources/texture.cpp +#, fuzzy +msgid "Curve" +msgstr "Rediger Node Kurve" + #: scene/2d/path_2d.cpp msgid "PathFollow2D only works when set as a child of a Path2D node." msgstr "" "PathFollow2D virker kun, når den angives som et barn af en Path2D node." +#: scene/2d/path_2d.cpp scene/3d/path.cpp +msgid "Unit Offset" +msgstr "" + +#: scene/2d/path_2d.cpp +msgid "Lookahead" +msgstr "" + +#: scene/2d/physics_body_2d.cpp scene/3d/visual_instance.cpp +msgid "Layers" +msgstr "" + +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +#: scene/resources/physics_material.cpp +#, fuzzy +msgid "Friction" +msgstr "Funktioner:" + +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +#: scene/resources/physics_material.cpp +msgid "Bounce" +msgstr "" + +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +msgid "Physics Material Override" +msgstr "" + +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +#: scene/resources/world.cpp scene/resources/world_2d.cpp +#, fuzzy +msgid "Default Gravity" +msgstr "Forhåndsvisning:" + #: scene/2d/physics_body_2d.cpp msgid "" "Size changes to RigidBody2D (in character or rigid modes) will be overridden " @@ -15174,11 +18885,105 @@ msgid "" "Change the size in children collision shapes instead." msgstr "" +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +msgid "Mass" +msgstr "" + +#: scene/2d/physics_body_2d.cpp +msgid "Inertia" +msgstr "" + +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +msgid "Weight" +msgstr "" + +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +msgid "Gravity Scale" +msgstr "" + +#: scene/2d/physics_body_2d.cpp +#, fuzzy +msgid "Continuous Cd" +msgstr "Kontinuerlig" + +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +msgid "Contacts Reported" +msgstr "" + +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +msgid "Angular" +msgstr "" + +#: scene/2d/physics_body_2d.cpp +msgid "Applied Forces" +msgstr "" + +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +msgid "Safe Margin" +msgstr "" + +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +msgid "Moving platform" +msgstr "" + +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +msgid "Moving Platform Apply Velocity On Leave" +msgstr "" + +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +msgid "Collider Metadata" +msgstr "" + +#: scene/2d/polygon_2d.cpp +msgid "Texture Rotation Degrees" +msgstr "" + +#: scene/2d/polygon_2d.cpp +#, fuzzy +msgid "Texture Rotation" +msgstr "Skalaforhold:" + +#: scene/2d/polygon_2d.cpp +msgid "Invert" +msgstr "" + +#: scene/2d/polygon_2d.cpp +#, fuzzy +msgid "Invert Border" +msgstr "Omdøber mappe:" + +#: scene/2d/polygon_2d.cpp +#, fuzzy +msgid "Internal Vertex Count" +msgstr "Opret ny horisontal guide" + +#: scene/2d/position_2d.cpp +msgid "Gizmo Extents" +msgstr "" + +#: scene/2d/ray_cast_2d.cpp scene/3d/ray_cast.cpp +msgid "Collide With" +msgstr "" + +#: scene/2d/ray_cast_2d.cpp scene/3d/ray_cast.cpp +msgid "Collide With Areas" +msgstr "" + +#: scene/2d/ray_cast_2d.cpp scene/3d/ray_cast.cpp +#, fuzzy +msgid "Collide With Bodies" +msgstr "Interpolationsmetode" + #: scene/2d/remote_transform_2d.cpp msgid "Path property must point to a valid Node2D node to work." msgstr "Egenskaben Path skal pege på en gyldig Node2D node for at virke." #: scene/2d/skeleton_2d.cpp +#, fuzzy +msgid "Default Length" +msgstr "Standard" + +#: scene/2d/skeleton_2d.cpp msgid "This Bone2D chain should end at a Skeleton2D node." msgstr "" @@ -15191,6 +18996,14 @@ msgid "" "This bone lacks a proper REST pose. Go to the Skeleton2D node and set one." msgstr "" +#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +msgid "Hframes" +msgstr "" + +#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +msgid "Vframes" +msgstr "" + #: scene/2d/tile_map.cpp #, fuzzy msgid "" @@ -15202,6 +19015,61 @@ msgstr "" "CollisionObject2D afledte node. Du skal kun bruge det som et barn af Area2D, " "StaticBody2D, RigidBody2D, KinematicBody2D, etc. til at give dem en form." +#: scene/2d/tile_map.cpp +#, fuzzy +msgid "Tile Set" +msgstr "TileSet..." + +#: scene/2d/tile_map.cpp +msgid "Cell Quadrant Size" +msgstr "" + +#: scene/2d/tile_map.cpp +msgid "Cell Half Offset" +msgstr "" + +#: scene/2d/tile_map.cpp +msgid "Cell Tile Origin" +msgstr "" + +#: scene/2d/tile_map.cpp +#, fuzzy +msgid "Collision Use Parent" +msgstr "Interpolationsmetode" + +#: scene/2d/tile_map.cpp +msgid "Collision Use Kinematic" +msgstr "" + +#: scene/2d/tile_map.cpp +#, fuzzy +msgid "Collision Friction" +msgstr "Interpolationsmetode" + +#: scene/2d/tile_map.cpp +#, fuzzy +msgid "Collision Bounce" +msgstr "Interpolationsmetode" + +#: scene/2d/tile_map.cpp +#, fuzzy +msgid "Occluder Light Mask" +msgstr "Anim Skift Transformering" + +#: scene/2d/touch_screen_button.cpp +msgid "Normal" +msgstr "" + +#: scene/2d/touch_screen_button.cpp +#, fuzzy +msgid "Pressed" +msgstr "Forudindstillet..." + +#: scene/2d/touch_screen_button.cpp +#, fuzzy +msgid "Visibility Mode" +msgstr "Eksporter Projekt" + #: scene/2d/visibility_notifier_2d.cpp #, fuzzy msgid "" @@ -15211,11 +19079,37 @@ msgstr "" "VisibilityEnable2D fungerer bedst, når det bruges med den redigerede " "scenerod direkte som parent." +#: scene/3d/area.cpp +msgid "Reverb Bus" +msgstr "" + +#: scene/3d/area.cpp +#, fuzzy +msgid "Reverb Bus Name" +msgstr "Nulstil Bus Volume" + +#: scene/3d/area.cpp +#, fuzzy +msgid "Reverb Bus Amount" +msgstr "Nulstil Bus Volume" + +#: scene/3d/area.cpp +msgid "Reverb Bus Uniformity" +msgstr "" + #: scene/3d/arvr_nodes.cpp msgid "ARVRCamera must have an ARVROrigin node as its parent." msgstr "" #: scene/3d/arvr_nodes.cpp +msgid "Controller Id" +msgstr "" + +#: scene/3d/arvr_nodes.cpp +msgid "Rumble" +msgstr "" + +#: scene/3d/arvr_nodes.cpp msgid "ARVRController must have an ARVROrigin node as its parent." msgstr "" @@ -15226,6 +19120,10 @@ msgid "" msgstr "" #: scene/3d/arvr_nodes.cpp +msgid "Anchor Id" +msgstr "" + +#: scene/3d/arvr_nodes.cpp msgid "ARVRAnchor must have an ARVROrigin node as its parent." msgstr "" @@ -15239,6 +19137,79 @@ msgstr "" msgid "ARVROrigin requires an ARVRCamera child node." msgstr "" +#: scene/3d/audio_stream_player_3d.cpp +#, fuzzy +msgid "Attenuation Model" +msgstr "Animations Node" + +#: scene/3d/audio_stream_player_3d.cpp +msgid "Unit dB" +msgstr "" + +#: scene/3d/audio_stream_player_3d.cpp +msgid "Unit Size" +msgstr "" + +#: scene/3d/audio_stream_player_3d.cpp +msgid "Max dB" +msgstr "" + +#: scene/3d/audio_stream_player_3d.cpp +msgid "Out Of Range Mode" +msgstr "" + +#: scene/3d/audio_stream_player_3d.cpp +msgid "Emission Angle" +msgstr "" + +#: scene/3d/audio_stream_player_3d.cpp +msgid "Emission Angle Degrees" +msgstr "" + +#: scene/3d/audio_stream_player_3d.cpp +msgid "Emission Angle Filter Attenuation dB" +msgstr "" + +#: scene/3d/audio_stream_player_3d.cpp +msgid "Attenuation Filter" +msgstr "" + +#: scene/3d/audio_stream_player_3d.cpp +msgid "Attenuation Filter Cutoff Hz" +msgstr "" + +#: scene/3d/audio_stream_player_3d.cpp +msgid "Attenuation Filter dB" +msgstr "" + +#: scene/3d/audio_stream_player_3d.cpp +#, fuzzy +msgid "Doppler" +msgstr "Ændret Lokalfilter" + +#: scene/3d/audio_stream_player_3d.cpp scene/3d/camera.cpp +#, fuzzy +msgid "Doppler Tracking" +msgstr "Egenskabsbane" + +#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +msgid "Bounds" +msgstr "" + +#: scene/3d/baked_lightmap.cpp +#, fuzzy +msgid "Cell Space Transform" +msgstr "Anim Skift Transformering" + +#: scene/3d/baked_lightmap.cpp +msgid "Cell Subdiv" +msgstr "" + +#: scene/3d/baked_lightmap.cpp +#, fuzzy +msgid "User Data" +msgstr "Åbn Projekt datamappe" + #: scene/3d/baked_lightmap.cpp msgid "Finding meshes and lights" msgstr "" @@ -15265,6 +19236,112 @@ msgstr "Generering af lightmaps" msgid "Done" msgstr "" +#: scene/3d/baked_lightmap.cpp +msgid "Tweaks" +msgstr "" + +#: scene/3d/baked_lightmap.cpp +msgid "Bounces" +msgstr "" + +#: scene/3d/baked_lightmap.cpp +msgid "Bounce Indirect Energy" +msgstr "" + +#: scene/3d/baked_lightmap.cpp +#, fuzzy +msgid "Default Texels Per Unit" +msgstr "Standard" + +#: scene/3d/baked_lightmap.cpp scene/resources/texture.cpp +msgid "Atlas" +msgstr "" + +#: scene/3d/baked_lightmap.cpp +msgid "Environment Mode" +msgstr "" + +#: scene/3d/baked_lightmap.cpp +msgid "Environment Custom Sky" +msgstr "" + +#: scene/3d/baked_lightmap.cpp +msgid "Environment Custom Color" +msgstr "" + +#: scene/3d/baked_lightmap.cpp +msgid "Environment Custom Energy" +msgstr "" + +#: scene/3d/baked_lightmap.cpp +msgid "Environment Min Light" +msgstr "" + +#: scene/3d/baked_lightmap.cpp +msgid "Capture Cell Size" +msgstr "" + +#: scene/3d/baked_lightmap.cpp +#, fuzzy +msgid "Capture Quality" +msgstr "Optag" + +#: scene/3d/baked_lightmap.cpp +msgid "Capture Propagation" +msgstr "" + +#: scene/3d/baked_lightmap.cpp +msgid "Image Path" +msgstr "" + +#: scene/3d/baked_lightmap.cpp +msgid "Light Data" +msgstr "" + +#: scene/3d/camera.cpp +msgid "Keep Aspect" +msgstr "" + +#: scene/3d/camera.cpp scene/3d/reflection_probe.cpp +msgid "Cull Mask" +msgstr "" + +#: scene/3d/camera.cpp +#, fuzzy +msgid "Projection" +msgstr "Projekt" + +#: scene/3d/camera.cpp +msgid "FOV" +msgstr "" + +#: scene/3d/camera.cpp +#, fuzzy +msgid "Near" +msgstr "Nærmest" + +#: scene/3d/camera.cpp +msgid "Far" +msgstr "" + +#: scene/3d/camera.cpp scene/3d/collision_polygon.cpp scene/gui/control.cpp +#: scene/resources/shape.cpp scene/resources/style_box.cpp +#: servers/physics_2d_server.cpp servers/physics_server.cpp +msgid "Margin" +msgstr "" + +#: scene/3d/camera.cpp +msgid "Clip To" +msgstr "" + +#: scene/3d/camera.cpp +msgid "Clip To Areas" +msgstr "" + +#: scene/3d/camera.cpp +msgid "Clip To Bodies" +msgstr "" + #: scene/3d/collision_object.cpp msgid "" "This node has no shape, so it can't collide or interact with other objects.\n" @@ -15326,6 +19403,67 @@ msgid "" "Billboard Mode is set to \"Particle Billboard\"." msgstr "" +#: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp +msgid "Emission Ring Radius" +msgstr "" + +#: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp +msgid "Emission Ring Inner Radius" +msgstr "" + +#: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp +msgid "Emission Ring Height" +msgstr "" + +#: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp +msgid "Flatness" +msgstr "" + +#: scene/3d/cull_instance.cpp servers/visual_server.cpp +msgid "Portals" +msgstr "" + +#: scene/3d/cull_instance.cpp +#, fuzzy +msgid "Portal Mode" +msgstr "Eksporter Projekt" + +#: scene/3d/cull_instance.cpp +#, fuzzy +msgid "Autoplace Priority" +msgstr "Rediger filtre" + +#: scene/3d/gi_probe.cpp scene/animation/root_motion_view.cpp +#: scene/resources/world_2d.cpp servers/physics_2d/physics_2d_server_sw.cpp +msgid "Cell Size" +msgstr "" + +#: scene/3d/gi_probe.cpp +msgid "To Cell Xform" +msgstr "" + +#: scene/3d/gi_probe.cpp +msgid "Dynamic Range" +msgstr "" + +#: scene/3d/gi_probe.cpp +msgid "Normal Bias" +msgstr "" + +#: scene/3d/gi_probe.cpp +#, fuzzy +msgid "Propagation" +msgstr "Rediger Poly" + +#: scene/3d/gi_probe.cpp scene/3d/reflection_probe.cpp +msgid "Interior" +msgstr "" + +#: scene/3d/gi_probe.cpp +#, fuzzy +msgid "Compress" +msgstr "Komponenter" + #: scene/3d/gi_probe.cpp msgid "Plotting Meshes" msgstr "" @@ -15347,10 +19485,73 @@ msgid "" "To remove this warning, disable the GIProbe's Compress property." msgstr "" +#: scene/3d/gi_probe.cpp +msgid "Subdiv" +msgstr "" + +#: scene/3d/light.cpp +msgid "Light Color" +msgstr "" + +#: scene/3d/light.cpp +msgid "Light Bake Mode" +msgstr "" + +#: scene/3d/light.cpp +msgid "Light Cull Mask" +msgstr "" + +#: scene/3d/light.cpp +msgid "Shadow Color" +msgstr "" + +#: scene/3d/light.cpp servers/visual_server.cpp +#, fuzzy +msgid "Directional Shadow" +msgstr "Retninger" + +#: scene/3d/light.cpp +#, fuzzy +msgid "Directional Shadow Mode" +msgstr "Distraktions Fri Modus" + +#: scene/3d/light.cpp +msgid "Directional Shadow Depth Range" +msgstr "" + +#: scene/3d/light.cpp +msgid "Omni" +msgstr "" + +#: scene/3d/light.cpp +msgid "Omni Shadow Mode" +msgstr "" + +#: scene/3d/light.cpp +#, fuzzy +msgid "Omni Shadow Detail" +msgstr "Indlæs Default" + #: scene/3d/light.cpp msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." msgstr "" +#: scene/3d/light.cpp +msgid "Spot" +msgstr "" + +#: scene/3d/mesh_instance.cpp +msgid "Skin" +msgstr "" + +#: scene/3d/mesh_instance.cpp +msgid "Software Skinning" +msgstr "" + +#: scene/3d/navigation_agent.cpp +msgid "Agent Height Offset" +msgstr "" + #: scene/3d/navigation_agent.cpp msgid "The NavigationAgent can be used only under a spatial node." msgstr "" @@ -15363,6 +19564,10 @@ msgstr "" "NavigationMeshInstance skal være et barn eller barnebarn til en Navigation " "node. Det giver kun navigationsdata." +#: scene/3d/navigation_mesh_instance.cpp +msgid "Navmesh" +msgstr "" + #: scene/3d/navigation_obstacle.cpp msgid "" "The NavigationObstacle only serves to provide collision avoidance to a " @@ -15403,6 +19608,11 @@ msgid "" "Mode is set to \"Particle Billboard\"." msgstr "" +#: scene/3d/particles.cpp +#, fuzzy +msgid "Draw Passes" +msgstr "Kald" + #: scene/3d/path.cpp #, fuzzy msgid "PathFollow only works when set as a child of a Path node." @@ -15415,6 +19625,11 @@ msgid "" "parent Path's Curve resource." msgstr "" +#: scene/3d/path.cpp +#, fuzzy +msgid "Rotation Mode" +msgstr "Interpolationsmetode" + #: scene/3d/physics_body.cpp msgid "" "Size changes to RigidBody (in character or rigid modes) will be overridden " @@ -15422,6 +19637,15 @@ msgid "" "Change the size in children collision shapes instead." msgstr "" +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Axis Lock" +msgstr "Akse" + +#: scene/3d/physics_body.cpp +msgid "Joint Type" +msgstr "" + #: scene/3d/physics_joint.cpp msgid "Node A and Node B must be PhysicsBodies" msgstr "" @@ -15442,6 +19666,51 @@ msgstr "" msgid "Node A and Node B must be different PhysicsBodies" msgstr "" +#: scene/3d/physics_joint.cpp +msgid "Solver" +msgstr "" + +#: scene/3d/physics_joint.cpp +msgid "Angular Limit" +msgstr "" + +#: scene/3d/physics_joint.cpp +msgid "Upper" +msgstr "" + +#: scene/3d/physics_joint.cpp +msgid "Lower" +msgstr "" + +#: scene/3d/physics_joint.cpp +msgid "Upper Angle" +msgstr "" + +#: scene/3d/physics_joint.cpp +msgid "Lower Angle" +msgstr "" + +#: scene/3d/physics_joint.cpp +#, fuzzy +msgid "Swing Span" +msgstr "Gemmer Scene" + +#: scene/3d/physics_joint.cpp +msgid "Twist Span" +msgstr "" + +#: scene/3d/physics_joint.cpp +msgid "Angular Limit X" +msgstr "" + +#: scene/3d/physics_joint.cpp +msgid "Angular Limit Y" +msgstr "" + +#: scene/3d/physics_joint.cpp +msgid "Angular Limit Z" +msgstr "" + #: scene/3d/portal.cpp msgid "The RoomManager should not be a child or grandchild of a Portal." msgstr "" @@ -15454,6 +19723,40 @@ msgstr "" msgid "A RoomGroup should not be a child or grandchild of a Portal." msgstr "" +#: scene/3d/proximity_group.cpp +msgid "Dispatch Mode" +msgstr "" + +#: scene/3d/ray_cast.cpp +#, fuzzy +msgid "Debug Shape" +msgstr "Fejlfinde" + +#: scene/3d/ray_cast.cpp +msgid "Debug Shape Thickness" +msgstr "" + +#: scene/3d/reflection_probe.cpp +#, fuzzy +msgid "Update Mode" +msgstr "Opdater" + +#: scene/3d/reflection_probe.cpp +msgid "Intensity" +msgstr "" + +#: scene/3d/reflection_probe.cpp +msgid "Interior Ambient Color" +msgstr "" + +#: scene/3d/reflection_probe.cpp +msgid "Interior Ambient Energy" +msgstr "" + +#: scene/3d/reflection_probe.cpp +msgid "Interior Ambient Contrib" +msgstr "" + #: scene/3d/remote_transform.cpp #, fuzzy msgid "" @@ -15479,6 +19782,19 @@ msgid "" "Consider simplifying the room bound in order to increase performance." msgstr "" +#: scene/3d/room.cpp +msgid "Room Simplify" +msgstr "" + +#: scene/3d/room.cpp +msgid "Bound" +msgstr "" + +#: scene/3d/room_group.cpp +#, fuzzy +msgid "Roomgroup Priority" +msgstr "Eksporter Projekt" + #: scene/3d/room_group.cpp msgid "The RoomManager should not be placed inside a RoomGroup." msgstr "" @@ -15502,6 +19818,29 @@ msgid "There should only be one RoomManager in the SceneTree." msgstr "" #: scene/3d/room_manager.cpp +msgid "Main" +msgstr "" + +#: scene/3d/room_manager.cpp servers/visual_server.cpp +#, fuzzy +msgid "PVS" +msgstr "FPS" + +#: scene/3d/room_manager.cpp +#, fuzzy +msgid "PVS Mode" +msgstr "Afspil Mode:" + +#: scene/3d/room_manager.cpp +#, fuzzy +msgid "PVS Filename" +msgstr "ZIP-Fil" + +#: scene/3d/room_manager.cpp servers/visual_server.cpp +msgid "Gameplay" +msgstr "" + +#: scene/3d/room_manager.cpp msgid "" "RoomList path is invalid.\n" "Please check the RoomList branch has been assigned in the RoomManager." @@ -15538,6 +19877,39 @@ msgid "" msgstr "" #: scene/3d/soft_body.cpp +#, fuzzy +msgid "Simulation Precision" +msgstr "Animationstræ er ugyldigt." + +#: scene/3d/soft_body.cpp +msgid "Total Mass" +msgstr "" + +#: scene/3d/soft_body.cpp +msgid "Linear Stiffness" +msgstr "" + +#: scene/3d/soft_body.cpp +msgid "Areaangular Stiffness" +msgstr "" + +#: scene/3d/soft_body.cpp +msgid "Volume Stiffness" +msgstr "" + +#: scene/3d/soft_body.cpp +msgid "Damping Coefficient" +msgstr "" + +#: scene/3d/soft_body.cpp +msgid "Drag Coefficient" +msgstr "" + +#: scene/3d/soft_body.cpp +msgid "Pose Matching Coefficient" +msgstr "" + +#: scene/3d/soft_body.cpp msgid "This body will be ignored until you set a mesh." msgstr "" @@ -15548,6 +19920,35 @@ msgid "" "Change the size in children collision shapes instead." msgstr "" +#: scene/3d/spatial.cpp +#, fuzzy +msgid "Global Transform" +msgstr "Anim Skift Transformering" + +#: scene/3d/spatial.cpp +msgid "Matrix" +msgstr "" + +#: scene/3d/spatial.cpp +msgid "Gizmo" +msgstr "" + +#: scene/3d/sprite_3d.cpp +msgid "Opacity" +msgstr "" + +#: scene/3d/sprite_3d.cpp +msgid "Pixel Size" +msgstr "" + +#: scene/3d/sprite_3d.cpp +msgid "Billboard" +msgstr "" + +#: scene/3d/sprite_3d.cpp +msgid "Alpha Cut" +msgstr "" + #: scene/3d/sprite_3d.cpp #, fuzzy msgid "" @@ -15563,6 +19964,89 @@ msgid "" "it as a child of a VehicleBody." msgstr "" +#: scene/3d/vehicle_body.cpp +msgid "Per-Wheel Motion" +msgstr "" + +#: scene/3d/vehicle_body.cpp +#, fuzzy +msgid "Engine Force" +msgstr "Online Dokumentation" + +#: scene/3d/vehicle_body.cpp +msgid "Brake" +msgstr "" + +#: scene/3d/vehicle_body.cpp +msgid "Steering" +msgstr "" + +#: scene/3d/vehicle_body.cpp +msgid "VehicleBody Motion" +msgstr "" + +#: scene/3d/vehicle_body.cpp +#, fuzzy +msgid "Wheel" +msgstr "Hjulet op." + +#: scene/3d/vehicle_body.cpp +#, fuzzy +msgid "Suspension" +msgstr "Skift udtryk" + +#: scene/3d/visual_instance.cpp scene/resources/navigation_mesh.cpp +#, fuzzy +msgid "Geometry" +msgstr "Prøv igen" + +#: scene/3d/visual_instance.cpp +msgid "Material Override" +msgstr "" + +#: scene/3d/visual_instance.cpp +#, fuzzy +msgid "Material Overlay" +msgstr "Skift Shader" + +#: scene/3d/visual_instance.cpp +#, fuzzy +msgid "Cast Shadow" +msgstr "Opret Mappe" + +#: scene/3d/visual_instance.cpp +#, fuzzy +msgid "Extra Cull Margin" +msgstr "Ekstra Call Argumenter:" + +#: scene/3d/visual_instance.cpp +msgid "Baked Light" +msgstr "" + +#: scene/3d/visual_instance.cpp +msgid "Lightmap Scale" +msgstr "" + +#: scene/3d/visual_instance.cpp +msgid "LOD" +msgstr "" + +#: scene/3d/visual_instance.cpp +msgid "LOD Min Distance" +msgstr "" + +#: scene/3d/visual_instance.cpp +msgid "LOD Min Hysteresis" +msgstr "" + +#: scene/3d/visual_instance.cpp +msgid "LOD Max Distance" +msgstr "" + +#: scene/3d/visual_instance.cpp +msgid "LOD Max Hysteresis" +msgstr "" + #: scene/3d/world_environment.cpp msgid "" "WorldEnvironment requires its \"Environment\" property to contain an " @@ -15582,6 +20066,31 @@ msgid "" "this environment's Background Mode to Canvas (for 2D scenes)." msgstr "" +#: scene/animation/animation_blend_space_1d.cpp +msgid "Min Space" +msgstr "" + +#: scene/animation/animation_blend_space_1d.cpp +msgid "Max Space" +msgstr "" + +#: scene/animation/animation_blend_space_1d.cpp +msgid "Value Label" +msgstr "" + +#: scene/animation/animation_blend_space_2d.cpp +#, fuzzy +msgid "Auto Triangles" +msgstr "Skift AutoIndlæs Globalt" + +#: scene/animation/animation_blend_space_2d.cpp +msgid "X Label" +msgstr "" + +#: scene/animation/animation_blend_space_2d.cpp +msgid "Y Label" +msgstr "" + #: scene/animation/animation_blend_tree.cpp msgid "On BlendTree node '%s', animation not found: '%s'" msgstr "" @@ -15591,10 +20100,109 @@ msgstr "" msgid "Animation not found: '%s'" msgstr "Animations Længde (i sekunder)." +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Mix Mode" +msgstr "Interpolationsmetode" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Fadein Time" +msgstr "Frame Tid (sek)" + +#: scene/animation/animation_blend_tree.cpp +msgid "Fadeout Time" +msgstr "" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "autorestart_" +msgstr "Auto Genstart:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Autorestart Delay" +msgstr "Auto Genstart:" + +#: scene/animation/animation_blend_tree.cpp +msgid "Autorestart Random Delay" +msgstr "" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Input Count" +msgstr "Tilføj punkt" + +#: scene/animation/animation_blend_tree.cpp +#: scene/animation/animation_node_state_machine.cpp +msgid "Xfade Time" +msgstr "" + +#: scene/animation/animation_node_state_machine.cpp +#, fuzzy +msgid "Switch Mode" +msgstr "Skifter Modus" + #: scene/animation/animation_player.cpp msgid "Anim Apply Reset" msgstr "" +#: scene/animation/animation_player.cpp +#, fuzzy +msgid "Current Animation" +msgstr "Ny Animation Navn:" + +#: scene/animation/animation_player.cpp +#, fuzzy +msgid "Assigned Animation" +msgstr "Tilføj animation" + +#: scene/animation/animation_player.cpp +#, fuzzy +msgid "Autoplay" +msgstr "Skift Autoplay" + +#: scene/animation/animation_player.cpp +msgid "Reset On Save" +msgstr "" + +#: scene/animation/animation_player.cpp +#, fuzzy +msgid "Current Animation Length" +msgstr "Ændre Animationslængde" + +#: scene/animation/animation_player.cpp +#, fuzzy +msgid "Current Animation Position" +msgstr "Tilføj animation" + +#: scene/animation/animation_player.cpp +#, fuzzy +msgid "Playback Options" +msgstr "Klasse beskrivelse:" + +#: scene/animation/animation_player.cpp +#: scene/animation/animation_tree_player.cpp scene/animation/tween.cpp +msgid "Playback Process Mode" +msgstr "" + +#: scene/animation/animation_player.cpp +msgid "Playback Default Blend Time" +msgstr "" + +#: scene/animation/animation_player.cpp +msgid "Playback Active" +msgstr "" + +#: scene/animation/animation_player.cpp scene/animation/tween.cpp +#, fuzzy +msgid "Playback Speed" +msgstr "Spil Scenen" + +#: scene/animation/animation_player.cpp +msgid "Method Call Mode" +msgstr "" + #: scene/animation/animation_tree.cpp msgid "In node '%s', invalid animation: '%s'." msgstr "" @@ -15610,6 +20218,11 @@ msgid "Nothing connected to input '%s' of node '%s'." msgstr "Afbryd '%s' fra '%s'" #: scene/animation/animation_tree.cpp +#, fuzzy +msgid "Filter Enabled" +msgstr "Filtrer filer..." + +#: scene/animation/animation_tree.cpp msgid "No root AnimationNode for the graph is set." msgstr "" @@ -15627,10 +20240,85 @@ msgstr "" msgid "The AnimationPlayer root node is not a valid node." msgstr "" +#: scene/animation/animation_tree.cpp +#, fuzzy +msgid "Tree Root" +msgstr "Opret Mappe" + +#: scene/animation/animation_tree.cpp +msgid "Root Motion" +msgstr "" + #: scene/animation/animation_tree_player.cpp msgid "This node has been deprecated. Use AnimationTree instead." msgstr "" +#: scene/animation/animation_tree_player.cpp +#, fuzzy +msgid "Playback" +msgstr "Spil" + +#: scene/animation/skeleton_ik.cpp +#, fuzzy +msgid "Interpolation" +msgstr "Interpolationsmetode" + +#: scene/audio/audio_stream_player.cpp +msgid "Mix Target" +msgstr "" + +#: scene/gui/aspect_ratio_container.cpp scene/gui/texture_button.cpp +#: scene/gui/texture_rect.cpp +#, fuzzy +msgid "Stretch Mode" +msgstr "Skifter Modus" + +#: scene/gui/aspect_ratio_container.cpp scene/gui/box_container.cpp +msgid "Alignment" +msgstr "" + +#: scene/gui/aspect_ratio_container.cpp +#, fuzzy +msgid "Alignment Horizontal" +msgstr "Opret ny horisontal guide" + +#: scene/gui/aspect_ratio_container.cpp +msgid "Alignment Vertical" +msgstr "" + +#: scene/gui/base_button.cpp +#, fuzzy +msgid "Action Mode" +msgstr "Skifter Modus" + +#: scene/gui/base_button.cpp +#, fuzzy +msgid "Button Mask" +msgstr "Knap" + +#: scene/gui/base_button.cpp +msgid "Enabled Focus Mode" +msgstr "" + +#: scene/gui/base_button.cpp scene/gui/shortcut.cpp +#, fuzzy +msgid "Shortcut" +msgstr "Slet valgte" + +#: scene/gui/base_button.cpp +#, fuzzy +msgid "Group" +msgstr "Grupper" + +#: scene/gui/button.cpp scene/gui/label.cpp scene/gui/line_edit.cpp +#: scene/gui/spin_box.cpp +msgid "Align" +msgstr "" + +#: scene/gui/button.cpp +msgid "Icon Align" +msgstr "" + #: scene/gui/color_picker.cpp msgid "" "Color: #%s\n" @@ -15671,6 +20359,95 @@ msgid "" "\"Ignore\". To solve this, set the Mouse Filter to \"Stop\" or \"Pass\"." msgstr "" +#: scene/gui/control.cpp +msgid "Anchor" +msgstr "" + +#: scene/gui/control.cpp +#, fuzzy +msgid "Grow Direction" +msgstr "Retninger" + +#: scene/gui/control.cpp +#, fuzzy +msgid "Grow Horizontal" +msgstr "Fjern horisontal guide" + +#: scene/gui/control.cpp +#, fuzzy +msgid "Grow Vertical" +msgstr "Fjern vertikal guide" + +#: scene/gui/control.cpp +#, fuzzy +msgid "Rect Rotation" +msgstr "Ny Animation Navn:" + +#: scene/gui/control.cpp scene/resources/visual_shader_nodes.cpp +msgid "Hint" +msgstr "" + +#: scene/gui/control.cpp +msgid "Hint Tooltip" +msgstr "" + +#: scene/gui/control.cpp +#, fuzzy +msgid "Focus" +msgstr "Fokus Sti" + +#: scene/gui/control.cpp +#, fuzzy +msgid "Focus Mode" +msgstr "Rediger Poly" + +#: scene/gui/control.cpp +msgid "Mouse" +msgstr "" + +#: scene/gui/control.cpp +#, fuzzy +msgid "Mouse Filter" +msgstr "Ændret Lokalfilter" + +#: scene/gui/control.cpp +msgid "Mouse Default Cursor Shape" +msgstr "" + +#: scene/gui/control.cpp +msgid "Size Flags" +msgstr "" + +#: scene/gui/control.cpp +msgid "Size Flags Horizontal" +msgstr "" + +#: scene/gui/control.cpp +msgid "Size Flags Vertical" +msgstr "" + +#: scene/gui/control.cpp +msgid "Size Flags Stretch Ratio" +msgstr "" + +#: scene/gui/control.cpp +#, fuzzy +msgid "Theme Type Variation" +msgstr "Tema Egenskaber" + +#: scene/gui/dialogs.cpp +msgid "Window Title" +msgstr "" + +#: scene/gui/dialogs.cpp +msgid "Dialog" +msgstr "" + +#: scene/gui/dialogs.cpp +#, fuzzy +msgid "Dialog Text" +msgstr "Kopier Sti" + #: scene/gui/dialogs.cpp msgid "Alert!" msgstr "Advarsel!" @@ -15684,9 +20461,117 @@ msgid "Must use a valid extension." msgstr "Du skal bruge en gyldig udvidelse." #: scene/gui/graph_edit.cpp +#, fuzzy +msgid "Zoom" +msgstr "Zoom Ind" + +#: scene/gui/graph_edit.cpp scene/gui/text_edit.cpp +msgid "Minimap" +msgstr "" + +#: scene/gui/graph_edit.cpp msgid "Enable grid minimap." msgstr "" +#: scene/gui/graph_node.cpp +msgid "Overlay" +msgstr "" + +#: scene/gui/grid_container.cpp scene/gui/item_list.cpp +msgid "Columns" +msgstr "" + +#: scene/gui/item_list.cpp scene/gui/popup_menu.cpp scene/gui/text_edit.cpp +#: scene/gui/tree.cpp scene/main/viewport.cpp +#, fuzzy +msgid "Timers" +msgstr "Tid" + +#: scene/gui/item_list.cpp scene/gui/popup_menu.cpp scene/gui/tree.cpp +msgid "Incremental Search Max Interval Msec" +msgstr "" + +#: scene/gui/item_list.cpp +msgid "Max Text Lines" +msgstr "" + +#: scene/gui/item_list.cpp +msgid "Max Columns" +msgstr "" + +#: scene/gui/item_list.cpp +msgid "Fixed Column Width" +msgstr "" + +#: scene/gui/label.cpp +msgid "Valign" +msgstr "" + +#: scene/gui/label.cpp scene/gui/rich_text_label.cpp +#, fuzzy +msgid "Visible Characters" +msgstr "Gyldige karakterer:" + +#: scene/gui/label.cpp scene/gui/rich_text_label.cpp +#, fuzzy +msgid "Percent Visible" +msgstr "Skifter Skjulte Filer" + +#: scene/gui/label.cpp +msgid "Lines Skipped" +msgstr "" + +#: scene/gui/label.cpp +msgid "Max Lines Visible" +msgstr "" + +#: scene/gui/line_edit.cpp scene/resources/navigation_mesh.cpp +msgid "Max Length" +msgstr "" + +#: scene/gui/line_edit.cpp +#, fuzzy +msgid "Right Icon" +msgstr "Højre knap." + +#: scene/gui/line_edit.cpp +msgid "Placeholder" +msgstr "" + +#: scene/gui/line_edit.cpp +msgid "Placeholder Alpha" +msgstr "" + +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +msgid "Caret" +msgstr "" + +#: scene/gui/line_edit.cpp +#, fuzzy +msgid "Caret Position" +msgstr "Fjern Signal" + +#: scene/gui/link_button.cpp +msgid "Underline" +msgstr "" + +#: scene/gui/nine_patch_rect.cpp +msgid "Patch Margin" +msgstr "" + +#: scene/gui/nine_patch_rect.cpp scene/resources/style_box.cpp +msgid "Axis Stretch" +msgstr "" + +#: scene/gui/nine_patch_rect.cpp scene/resources/style_box.cpp +#, fuzzy +msgid "Axis Stretch Horizontal" +msgstr "Opret ny horisontal guide" + +#: scene/gui/nine_patch_rect.cpp scene/resources/style_box.cpp +msgid "Axis Stretch Vertical" +msgstr "" + #: scene/gui/nine_patch_rect.cpp msgid "" "The Tile and Tile Fit options for Axis Stretch properties are only effective " @@ -15696,6 +20581,10 @@ msgid "" msgstr "" #: scene/gui/popup.cpp +msgid "Popup" +msgstr "" + +#: scene/gui/popup.cpp #, fuzzy msgid "" "Popups will hide by default unless you call popup() or any of the popup*() " @@ -15706,10 +20595,48 @@ msgstr "" "popup*() funktionerne. At gøre dem synlige for redigering er fint, men de " "bliver skjult under afvikling." +#: scene/gui/progress_bar.cpp +#, fuzzy +msgid "Percent" +msgstr "Seneste:" + #: scene/gui/range.cpp msgid "If \"Exp Edit\" is enabled, \"Min Value\" must be greater than 0." msgstr "" +#: scene/gui/range.cpp servers/audio/effects/audio_effect_compressor.cpp +#, fuzzy +msgid "Ratio" +msgstr "Skalaforhold:" + +#: scene/gui/reference_rect.cpp scene/resources/style_box.cpp +msgid "Border Width" +msgstr "" + +#: scene/gui/rich_text_label.cpp +msgid "BBCode" +msgstr "" + +#: scene/gui/rich_text_label.cpp +#, fuzzy +msgid "Bbcode Text" +msgstr "Kopier Sti" + +#: scene/gui/rich_text_label.cpp +#, fuzzy +msgid "Tab Size" +msgstr "Skrifttype Størrelse:" + +#: scene/gui/rich_text_label.cpp +#, fuzzy +msgid "Custom Effects" +msgstr "Flyt Bus Effect" + +#: scene/gui/scroll_bar.cpp +#, fuzzy +msgid "Custom Step" +msgstr "Indsæt Node" + #: scene/gui/scroll_container.cpp msgid "" "ScrollContainer is intended to work with a single child control.\n" @@ -15717,16 +20644,302 @@ msgid "" "minimum size manually." msgstr "" +#: scene/gui/scroll_container.cpp +msgid "Default Scroll Deadzone" +msgstr "" + +#: scene/gui/slider.cpp +msgid "Tick Count" +msgstr "" + +#: scene/gui/split_container.cpp +#, fuzzy +msgid "Dragger Visibility" +msgstr "Skifter Skjulte Filer" + +#: scene/gui/tab_container.cpp scene/gui/tabs.cpp +msgid "Tab Align" +msgstr "" + +#: scene/gui/tab_container.cpp scene/gui/tabs.cpp +#, fuzzy +msgid "Current Tab" +msgstr "Nuværende:" + +#: scene/gui/tabs.cpp +msgid "Tab Close Display Policy" +msgstr "" + +#: scene/gui/text_edit.cpp +msgid "Text Edit Idle Detect Sec" +msgstr "" + +#: scene/gui/text_edit.cpp +msgid "Text Edit Undo Stack Max Size" +msgstr "" + +#: scene/gui/texture_button.cpp +msgid "Texture Normal" +msgstr "" + +#: scene/gui/texture_button.cpp +msgid "Texture Pressed" +msgstr "" + +#: scene/gui/texture_button.cpp +msgid "Texture Hover" +msgstr "" + +#: scene/gui/texture_button.cpp +#, fuzzy +msgid "Texture Disabled" +msgstr "Clip Deaktiveret" + +#: scene/gui/texture_button.cpp +msgid "Texture Focused" +msgstr "" + +#: scene/gui/texture_button.cpp +msgid "Texture Click Mask" +msgstr "" + +#: scene/gui/texture_button.cpp +#, fuzzy +msgid "Expand" +msgstr "Udvid alle" + +#: scene/gui/texture_button.cpp +msgid "Flip H" +msgstr "" + +#: scene/gui/texture_button.cpp +msgid "Flip V" +msgstr "" + +#: scene/gui/texture_progress.cpp +msgid "Texture Under" +msgstr "" + +#: scene/gui/texture_progress.cpp +msgid "Texture Over" +msgstr "" + +#: scene/gui/texture_progress.cpp +#, fuzzy +msgid "Texture Progress" +msgstr "Tema Egenskaber" + +#: scene/gui/texture_progress.cpp +#, fuzzy +msgid "Fill Mode" +msgstr "Afspil Mode:" + +#: scene/gui/texture_progress.cpp +msgid "Tint" +msgstr "" + +#: scene/gui/texture_progress.cpp +msgid "Radial Fill" +msgstr "" + +#: scene/gui/texture_progress.cpp +msgid "Radial Initial Angle" +msgstr "" + +#: scene/gui/texture_progress.cpp +msgid "Radial Fill Degrees" +msgstr "" + +#: scene/gui/tree.cpp +msgid "Custom Minimum Height" +msgstr "" + #: scene/gui/tree.cpp msgid "(Other)" msgstr "" +#: scene/gui/tree.cpp +msgid "Drop Mode Flags" +msgstr "" + +#: scene/gui/video_player.cpp +#, fuzzy +msgid "Audio Track" +msgstr "Tilføj Spor" + +#: scene/gui/video_player.cpp +msgid "Buffering Msec" +msgstr "" + +#: scene/gui/video_player.cpp +#, fuzzy +msgid "Stream Position" +msgstr "Fjern Signal" + +#: scene/main/canvas_layer.cpp +msgid "Follow Viewport" +msgstr "" + +#: scene/main/canvas_layer.cpp +msgid "Follow Viewport Scale" +msgstr "" + +#: scene/main/http_request.cpp +#, fuzzy +msgid "Download File" +msgstr "Download" + +#: scene/main/http_request.cpp +#, fuzzy +msgid "Download Chunk Size" +msgstr "Indlæser" + +#: scene/main/http_request.cpp +msgid "Body Size Limit" +msgstr "" + +#: scene/main/http_request.cpp +msgid "Max Redirects" +msgstr "" + +#: scene/main/http_request.cpp +#, fuzzy +msgid "Timeout" +msgstr "Tiden udløb." + +#: scene/main/node.cpp +msgid "Name Num Separator" +msgstr "" + +#: scene/main/node.cpp +msgid "Name Casing" +msgstr "" + +#: scene/main/node.cpp +#, fuzzy +msgid "Editor Description" +msgstr "Beskrivelse" + +#: scene/main/node.cpp +#, fuzzy +msgid "Pause Mode" +msgstr "Skifter Modus" + +#: scene/main/node.cpp +#, fuzzy +msgid "Display Folded" +msgstr "Vis alle" + +#: scene/main/node.cpp +#, fuzzy +msgid "Filename" +msgstr "Omdøb" + +#: scene/main/node.cpp +#, fuzzy +msgid "Owner" +msgstr "Ejere af:" + +#: scene/main/node.cpp scene/main/scene_tree.cpp +msgid "Multiplayer" +msgstr "" + +#: scene/main/node.cpp +msgid "Custom Multiplayer" +msgstr "" + +#: scene/main/scene_tree.cpp +#, fuzzy +msgid "Edited Scene Root" +msgstr "Gem Scene" + +#: scene/main/scene_tree.cpp +msgid "Root" +msgstr "" + +#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp +msgid "Shapes" +msgstr "" + +#: scene/main/scene_tree.cpp +msgid "Shape Color" +msgstr "" + +#: scene/main/scene_tree.cpp +msgid "Contact Color" +msgstr "" + +#: scene/main/scene_tree.cpp +msgid "Geometry Color" +msgstr "" + +#: scene/main/scene_tree.cpp +#, fuzzy +msgid "Disabled Geometry Color" +msgstr "Deaktiveret" + +#: scene/main/scene_tree.cpp +msgid "Max Contacts Displayed" +msgstr "" + +#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp +msgid "Draw 2D Outlines" +msgstr "" + +#: scene/main/scene_tree.cpp scene/resources/multimesh.cpp +#, fuzzy +msgid "Physics Interpolation" +msgstr "Interpolationsmetode" + +#: scene/main/scene_tree.cpp servers/visual_server.cpp +#, fuzzy +msgid "Reflections" +msgstr "Retninger" + +#: scene/main/scene_tree.cpp +msgid "Atlas Size" +msgstr "" + +#: scene/main/scene_tree.cpp +msgid "Atlas Subdiv" +msgstr "" + +#: scene/main/scene_tree.cpp scene/main/viewport.cpp +msgid "MSAA" +msgstr "" + +#: scene/main/scene_tree.cpp +msgid "Use FXAA" +msgstr "" + +#: scene/main/scene_tree.cpp +msgid "Use Debanding" +msgstr "" + +#: scene/main/scene_tree.cpp +msgid "HDR" +msgstr "" + +#: scene/main/scene_tree.cpp +msgid "Use 32 Bpc Depth" +msgstr "" + +#: scene/main/scene_tree.cpp +#, fuzzy +msgid "Default Environment" +msgstr "Forhåndsvisning:" + #: scene/main/scene_tree.cpp msgid "" "Default Environment as specified in Project Settings (Rendering -> " "Environment -> Default Environment) could not be loaded." msgstr "" +#: scene/main/scene_tree.cpp +#, fuzzy +msgid "Enable Object Picking" +msgstr "Aktivér Onion Skin" + #: scene/main/timer.cpp msgid "" "Very low timer wait times (< 0.05 seconds) may behave in significantly " @@ -15735,6 +20948,20 @@ msgid "" "very low wait times." msgstr "" +#: scene/main/timer.cpp +#, fuzzy +msgid "Wait Time" +msgstr "Tid" + +#: scene/main/timer.cpp +msgid "Paused" +msgstr "" + +#: scene/main/timer.cpp +#, fuzzy +msgid "Time Left" +msgstr "Tid" + #: scene/main/viewport.cpp msgid "" "This viewport is not set as render target. If you intend for it to display " @@ -15753,10 +20980,989 @@ msgid "" "dimensions to render anything." msgstr "" +#: scene/main/viewport.cpp scene/resources/world_2d.cpp +msgid "World" +msgstr "" + +#: scene/main/viewport.cpp +msgid "World 2D" +msgstr "" + +#: scene/main/viewport.cpp +#, fuzzy +msgid "Debug Draw" +msgstr "Fejlfinde" + +#: scene/main/viewport.cpp +msgid "Render Target" +msgstr "" + +#: scene/main/viewport.cpp +msgid "Render Target Clear Mode" +msgstr "" + +#: scene/main/viewport.cpp +#, fuzzy +msgid "Render Target Update Mode" +msgstr "Ændre Animation Navn:" + +#: scene/main/viewport.cpp servers/visual_server.cpp +msgid "Shadow Atlas" +msgstr "" + +#: scene/main/viewport.cpp +msgid "Tooltip Delay Sec" +msgstr "" + +#: scene/register_scene_types.cpp +msgid "Use hiDPI" +msgstr "" + +#: scene/register_scene_types.cpp +#, fuzzy +msgid "Custom" +msgstr "Indsæt Node" + +#: scene/register_scene_types.cpp +#, fuzzy +msgid "Custom Font" +msgstr "Indsæt Node" + +#: scene/resources/audio_stream_sample.cpp +#, fuzzy +msgid "Loop Mode" +msgstr "Skifter Modus" + +#: scene/resources/curve.cpp +#, fuzzy +msgid "Min Value" +msgstr "(værdi)" + +#: scene/resources/curve.cpp +#, fuzzy +msgid "Max Value" +msgstr "Værdi:" + +#: scene/resources/curve.cpp +#, fuzzy +msgid "Bake Resolution" +msgstr "Halv opløsning" + +#: scene/resources/curve.cpp +msgid "Bake Interval" +msgstr "" + +#: scene/resources/curve.cpp +#, fuzzy +msgid "Up Vector" +msgstr "Inspektør" + +#: scene/resources/dynamic_font.cpp +msgid "Hinting" +msgstr "" + +#: scene/resources/dynamic_font.cpp +#, fuzzy +msgid "Font Path" +msgstr "Fokus Sti" + +#: scene/resources/dynamic_font.cpp +msgid "Outline Size" +msgstr "" + +#: scene/resources/dynamic_font.cpp +#, fuzzy +msgid "Extra Spacing" +msgstr "Klasse beskrivelse:" + +#: scene/resources/dynamic_font.cpp +msgid "Font" +msgstr "" + +#: scene/resources/dynamic_font.cpp +#, fuzzy +msgid "Font Data" +msgstr "Forbind Nodes" + +#: scene/resources/environment.cpp +msgid "Background" +msgstr "" + +#: scene/resources/environment.cpp +#, fuzzy +msgid "Background Mode" +msgstr "Skifter Modus" + +#: scene/resources/environment.cpp +msgid "Background Sky" +msgstr "" + +#: scene/resources/environment.cpp +msgid "Background Sky Custom FOV" +msgstr "" + +#: scene/resources/environment.cpp +msgid "Background Energy" +msgstr "" + +#: scene/resources/environment.cpp +msgid "Background Canvas Max Layer" +msgstr "" + +#: scene/resources/environment.cpp +msgid "Background Camera Feed Id" +msgstr "" + +#: scene/resources/environment.cpp +msgid "Ambient Light" +msgstr "" + +#: scene/resources/environment.cpp +msgid "Ambient Light Energy" +msgstr "" + +#: scene/resources/environment.cpp +msgid "Ambient Light Sky Contribution" +msgstr "" + +#: scene/resources/environment.cpp +msgid "Fog" +msgstr "" + +#: scene/resources/environment.cpp +msgid "Fog Sun Amount" +msgstr "" + +#: scene/resources/environment.cpp +msgid "Fog Depth Begin" +msgstr "" + +#: scene/resources/environment.cpp +msgid "Fog Depth End" +msgstr "" + +#: scene/resources/environment.cpp +#, fuzzy +msgid "Fog Depth Curve" +msgstr "Rediger Node Kurve" + +#: scene/resources/environment.cpp +msgid "Fog Transmit Curve" +msgstr "" + +#: scene/resources/environment.cpp +msgid "Fog Height Min" +msgstr "" + +#: scene/resources/environment.cpp +msgid "Fog Height Max" +msgstr "" + +#: scene/resources/environment.cpp +msgid "Fog Height Curve" +msgstr "" + +#: scene/resources/environment.cpp +msgid "Tonemap" +msgstr "" + +#: scene/resources/environment.cpp +#, fuzzy +msgid "Tonemap Mode" +msgstr "Skifter Modus" + +#: scene/resources/environment.cpp +msgid "Tonemap Exposure" +msgstr "" + +#: scene/resources/environment.cpp +msgid "Tonemap White" +msgstr "" + +#: scene/resources/environment.cpp +msgid "Auto Exposure" +msgstr "" + +#: scene/resources/environment.cpp +msgid "Auto Exposure Scale" +msgstr "" + +#: scene/resources/environment.cpp +msgid "Auto Exposure Min Luma" +msgstr "" + +#: scene/resources/environment.cpp +msgid "Auto Exposure Max Luma" +msgstr "" + +#: scene/resources/environment.cpp +msgid "Auto Exposure Speed" +msgstr "" + +#: scene/resources/environment.cpp +#, fuzzy +msgid "SS Reflections" +msgstr "Skalér Valgte" + +#: scene/resources/environment.cpp +msgid "Ss Reflections Max Steps" +msgstr "" + +#: scene/resources/environment.cpp +#, fuzzy +msgid "Ss Reflections Fade In" +msgstr "Kun Valgte" + +#: scene/resources/environment.cpp +msgid "Ss Reflections Fade Out" +msgstr "" + +#: scene/resources/environment.cpp +msgid "Ss Reflections Depth Tolerance" +msgstr "" + +#: scene/resources/environment.cpp +msgid "SSAO" +msgstr "" + +#: scene/resources/environment.cpp +msgid "SSAO Radius" +msgstr "" + +#: scene/resources/environment.cpp +msgid "SSAO Intensity" +msgstr "" + +#: scene/resources/environment.cpp +msgid "SSAO Radius 2" +msgstr "" + +#: scene/resources/environment.cpp +msgid "SSAO Intensity 2" +msgstr "" + +#: scene/resources/environment.cpp +msgid "SSAO Bias" +msgstr "" + +#: scene/resources/environment.cpp +msgid "SSAO Light Affect" +msgstr "" + +#: scene/resources/environment.cpp +msgid "SSAO AO Channel Affect" +msgstr "" + +#: scene/resources/environment.cpp +msgid "SSAO Color" +msgstr "" + +#: scene/resources/environment.cpp +msgid "SSAO Quality" +msgstr "" + +#: scene/resources/environment.cpp +msgid "SSAO Blur" +msgstr "" + +#: scene/resources/environment.cpp +msgid "SSAO Edge Sharpness" +msgstr "" + +#: scene/resources/environment.cpp +msgid "DOF Far Blur" +msgstr "" + +#: scene/resources/environment.cpp +msgid "DoF Blur Far Distance" +msgstr "" + +#: scene/resources/environment.cpp +msgid "DoF Blur Far Transition" +msgstr "" + +#: scene/resources/environment.cpp +msgid "DoF Blur Far Amount" +msgstr "" + +#: scene/resources/environment.cpp +msgid "DoF Blur Far Quality" +msgstr "" + +#: scene/resources/environment.cpp +msgid "DOF Near Blur" +msgstr "" + +#: scene/resources/environment.cpp +msgid "DoF Blur Near Distance" +msgstr "" + +#: scene/resources/environment.cpp +msgid "DoF Blur Near Transition" +msgstr "" + +#: scene/resources/environment.cpp +msgid "DoF Blur Near Amount" +msgstr "" + +#: scene/resources/environment.cpp +msgid "DoF Blur Near Quality" +msgstr "" + +#: scene/resources/environment.cpp +msgid "Glow" +msgstr "" + +#: scene/resources/environment.cpp +msgid "Glow Intensity" +msgstr "" + +#: scene/resources/environment.cpp +msgid "Glow Strength" +msgstr "" + +#: scene/resources/environment.cpp +msgid "Glow Bloom" +msgstr "" + +#: scene/resources/environment.cpp +#, fuzzy +msgid "Glow Blend Mode" +msgstr "Skifter Modus" + +#: scene/resources/environment.cpp +msgid "Glow HDR Threshold" +msgstr "" + +#: scene/resources/environment.cpp +msgid "Glow HDR Luminance Cap" +msgstr "" + +#: scene/resources/environment.cpp +msgid "Glow HDR Scale" +msgstr "" + +#: scene/resources/environment.cpp +msgid "Adjustments" +msgstr "" + +#: scene/resources/environment.cpp +msgid "Adjustment Brightness" +msgstr "" + +#: scene/resources/environment.cpp +msgid "Adjustment Contrast" +msgstr "" + +#: scene/resources/environment.cpp +msgid "Adjustment Saturation" +msgstr "" + +#: scene/resources/environment.cpp +msgid "Adjustment Color Correction" +msgstr "" + +#: scene/resources/font.cpp +#, fuzzy +msgid "Ascent" +msgstr "Seneste:" + +#: scene/resources/height_map_shape.cpp +msgid "Map Width" +msgstr "" + +#: scene/resources/height_map_shape.cpp +#, fuzzy +msgid "Map Depth" +msgstr "Dybde" + +#: scene/resources/material.cpp +#, fuzzy +msgid "Render Priority" +msgstr "Rediger filtre" + +#: scene/resources/material.cpp +#, fuzzy +msgid "Next Pass" +msgstr "Næste fane" + +#: scene/resources/material.cpp +msgid "Vertex Color" +msgstr "" + +#: scene/resources/material.cpp servers/visual_server.cpp +#, fuzzy +msgid "Parameters" +msgstr "Skift Shader" + +#: scene/resources/material.cpp +msgid "Params Diffuse Mode" +msgstr "" + +#: scene/resources/material.cpp +msgid "Params Specular Mode" +msgstr "" + +#: scene/resources/material.cpp +msgid "Params Blend Mode" +msgstr "" + +#: scene/resources/material.cpp +msgid "Params Cull Mode" +msgstr "" + +#: scene/resources/material.cpp +msgid "Params Depth Draw Mode" +msgstr "" + +#: scene/resources/material.cpp +msgid "Params Line Width" +msgstr "" + +#: scene/resources/material.cpp +msgid "Params Point Size" +msgstr "" + +#: scene/resources/material.cpp +msgid "Params Billboard Mode" +msgstr "" + +#: scene/resources/material.cpp +msgid "Params Grow Amount" +msgstr "" + +#: scene/resources/material.cpp +msgid "Params Alpha Scissor Threshold" +msgstr "" + +#: scene/resources/material.cpp +msgid "Particles Anim" +msgstr "" + +#: scene/resources/material.cpp +msgid "Albedo" +msgstr "" + +#: scene/resources/material.cpp +msgid "Metallic" +msgstr "" + +#: scene/resources/material.cpp +msgid "Metallic Specular" +msgstr "" + +#: scene/resources/material.cpp +msgid "Metallic Texture Channel" +msgstr "" + +#: scene/resources/material.cpp +msgid "Roughness" +msgstr "" + +#: scene/resources/material.cpp +msgid "Roughness Texture Channel" +msgstr "" + +#: scene/resources/material.cpp +#, fuzzy +msgid "Emission" +msgstr "Skift udtryk" + +#: scene/resources/material.cpp +msgid "Emission Energy" +msgstr "" + +#: scene/resources/material.cpp +msgid "Emission Operator" +msgstr "" + +#: scene/resources/material.cpp +msgid "NormalMap" +msgstr "" + +#: scene/resources/material.cpp +msgid "Normal Scale" +msgstr "" + +#: scene/resources/material.cpp +msgid "Rim" +msgstr "" + +#: scene/resources/material.cpp +msgid "Rim Tint" +msgstr "" + +#: scene/resources/material.cpp +#, fuzzy +msgid "Clearcoat" +msgstr "Clear" + +#: scene/resources/material.cpp +#, fuzzy +msgid "Clearcoat Gloss" +msgstr "Spil Brugerdefineret Scene" + +#: scene/resources/material.cpp +msgid "Anisotropy" +msgstr "" + +#: scene/resources/material.cpp +#, fuzzy +msgid "Ambient Occlusion" +msgstr "Rediger Poly" + +#: scene/resources/material.cpp +msgid "AO Light Affect" +msgstr "" + +#: scene/resources/material.cpp +msgid "AO Texture Channel" +msgstr "" + +#: scene/resources/material.cpp +#, fuzzy +msgid "Depth Scale" +msgstr "Dybde" + +#: scene/resources/material.cpp +msgid "Depth Min Layers" +msgstr "" + +#: scene/resources/material.cpp +msgid "Depth Max Layers" +msgstr "" + +#: scene/resources/material.cpp +msgid "Subsurf Scatter" +msgstr "" + +#: scene/resources/material.cpp +msgid "Subsurf Scatter Strength" +msgstr "" + +#: scene/resources/material.cpp +#, fuzzy +msgid "Transmission" +msgstr "Overgang: " + +#: scene/resources/material.cpp +#, fuzzy +msgid "Refraction" +msgstr "Tællinger:" + +#: scene/resources/material.cpp +msgid "Refraction Scale" +msgstr "" + +#: scene/resources/material.cpp +msgid "Refraction Texture Channel" +msgstr "" + +#: scene/resources/material.cpp scene/resources/navigation_mesh.cpp +msgid "Detail" +msgstr "" + +#: scene/resources/material.cpp +msgid "Detail Blend Mode" +msgstr "" + +#: scene/resources/material.cpp +msgid "Detail UV Layer" +msgstr "" + +#: scene/resources/material.cpp +msgid "UV1" +msgstr "" + +#: scene/resources/material.cpp +msgid "UV1 Triplanar Sharpness" +msgstr "" + +#: scene/resources/material.cpp +msgid "UV2" +msgstr "" + +#: scene/resources/material.cpp +msgid "UV2 Triplanar Sharpness" +msgstr "" + +#: scene/resources/material.cpp +#, fuzzy +msgid "Proximity Fade" +msgstr "Eksporter Projekt" + +#: scene/resources/material.cpp +msgid "Proximity Fade Distance" +msgstr "" + +#: scene/resources/material.cpp +msgid "Distance Fade" +msgstr "" + +#: scene/resources/material.cpp +#, fuzzy +msgid "Distance Fade Mode" +msgstr "Distraktions Fri Modus" + +#: scene/resources/material.cpp +msgid "Distance Fade Min Distance" +msgstr "" + +#: scene/resources/material.cpp +msgid "Distance Fade Max Distance" +msgstr "" + +#: scene/resources/material.cpp +#, fuzzy +msgid "Async Mode" +msgstr "Skifter Modus" + +#: scene/resources/mesh.cpp +#, fuzzy +msgid "Blend Shape Mode" +msgstr "Skifter Modus" + +#: scene/resources/mesh.cpp scene/resources/primitive_meshes.cpp +msgid "Custom AABB" +msgstr "" + +#: scene/resources/multimesh.cpp +#, fuzzy +msgid "Color Format" +msgstr "Anim Skift Transformering" + +#: scene/resources/multimesh.cpp +#, fuzzy +msgid "Transform Format" +msgstr "Opret Poly" + +#: scene/resources/multimesh.cpp +msgid "Custom Data Format" +msgstr "" + +#: scene/resources/multimesh.cpp +#, fuzzy +msgid "Instance Count" +msgstr "Instans" + +#: scene/resources/multimesh.cpp +msgid "Visible Instance Count" +msgstr "" + +#: scene/resources/multimesh.cpp +msgid "Physics Interpolation Quality" +msgstr "" + +#: scene/resources/navigation_mesh.cpp +#, fuzzy +msgid "Sample Partition Type" +msgstr "Sæt Variabel Type" + +#: scene/resources/navigation_mesh.cpp +msgid "Parsed Geometry Type" +msgstr "" + +#: scene/resources/navigation_mesh.cpp +msgid "Source Geometry Mode" +msgstr "" + +#: scene/resources/navigation_mesh.cpp +msgid "Agent" +msgstr "" + +#: scene/resources/navigation_mesh.cpp +msgid "Max Climb" +msgstr "" + +#: scene/resources/navigation_mesh.cpp +msgid "Max Slope" +msgstr "" + +#: scene/resources/navigation_mesh.cpp +#, fuzzy +msgid "Min Size" +msgstr "Skrifttype Størrelse:" + +#: scene/resources/navigation_mesh.cpp +msgid "Merge Size" +msgstr "" + +#: scene/resources/navigation_mesh.cpp +msgid "Edge" +msgstr "" + +#: scene/resources/navigation_mesh.cpp +#, fuzzy +msgid "Max Error" +msgstr "Fejl!" + +#: scene/resources/navigation_mesh.cpp +#, fuzzy +msgid "Polygon" +msgstr "Rediger Poly" + +#: scene/resources/navigation_mesh.cpp +msgid "Verts Per Poly" +msgstr "" + +#: scene/resources/navigation_mesh.cpp +msgid "Sample Distance" +msgstr "" + +#: scene/resources/navigation_mesh.cpp +msgid "Sample Max Error" +msgstr "" + +#: scene/resources/occluder_shape.cpp +msgid "Spheres" +msgstr "" + #: scene/resources/occluder_shape.cpp msgid "OccluderShapeSphere Set Spheres" msgstr "" +#: scene/resources/particles_material.cpp +msgid "Trail" +msgstr "" + +#: scene/resources/particles_material.cpp +msgid "Trail Divisor" +msgstr "" + +#: scene/resources/particles_material.cpp +msgid "Trail Size Modifier" +msgstr "" + +#: scene/resources/particles_material.cpp +msgid "Trail Color Modifier" +msgstr "" + +#: scene/resources/particles_material.cpp +msgid "Emission Point Texture" +msgstr "" + +#: scene/resources/particles_material.cpp +msgid "Emission Normal Texture" +msgstr "" + +#: scene/resources/particles_material.cpp +msgid "Emission Color Texture" +msgstr "" + +#: scene/resources/particles_material.cpp +msgid "Emission Point Count" +msgstr "" + +#: scene/resources/primitive_meshes.cpp +msgid "Mid Height" +msgstr "" + +#: scene/resources/primitive_meshes.cpp +msgid "Subdivide Width" +msgstr "" + +#: scene/resources/primitive_meshes.cpp +msgid "Subdivide Height" +msgstr "" + +#: scene/resources/primitive_meshes.cpp +msgid "Subdivide Depth" +msgstr "" + +#: scene/resources/primitive_meshes.cpp +msgid "Top Radius" +msgstr "" + +#: scene/resources/primitive_meshes.cpp +msgid "Bottom Radius" +msgstr "" + +#: scene/resources/primitive_meshes.cpp +msgid "Left To Right" +msgstr "" + +#: scene/resources/shader.cpp +msgid "Code" +msgstr "" + +#: scene/resources/shader.cpp +#, fuzzy +msgid "Custom Defines" +msgstr "Spil Brugerdefineret Scene" + +#: scene/resources/shape_2d.cpp +msgid "Custom Solver Bias" +msgstr "" + +#: scene/resources/sky.cpp +msgid "Radiance Size" +msgstr "" + +#: scene/resources/sky.cpp +msgid "Panorama" +msgstr "" + +#: scene/resources/sky.cpp +msgid "Sky" +msgstr "" + +#: scene/resources/sky.cpp +#, fuzzy +msgid "Sky Curve" +msgstr "Rediger Node Kurve" + +#: scene/resources/sky.cpp +msgid "Sky Energy" +msgstr "" + +#: scene/resources/sky.cpp +#, fuzzy +msgid "Ground" +msgstr "Grupper" + +#: scene/resources/sky.cpp +msgid "Ground Curve" +msgstr "" + +#: scene/resources/sky.cpp +msgid "Ground Energy" +msgstr "" + +#: scene/resources/sky.cpp +msgid "Sun" +msgstr "" + +#: scene/resources/sky.cpp +msgid "Sun Latitude" +msgstr "" + +#: scene/resources/sky.cpp +msgid "Sun Longitude" +msgstr "" + +#: scene/resources/sky.cpp +msgid "Sun Angle Min" +msgstr "" + +#: scene/resources/sky.cpp +msgid "Sun Angle Max" +msgstr "" + +#: scene/resources/sky.cpp +#, fuzzy +msgid "Sun Curve" +msgstr "Rediger Node Kurve" + +#: scene/resources/sky.cpp +msgid "Sun Energy" +msgstr "" + +#: scene/resources/sky.cpp +msgid "Texture Size" +msgstr "" + +#: scene/resources/style_box.cpp +#, fuzzy +msgid "Content Margin" +msgstr "Indhold:" + +#: scene/resources/style_box.cpp +#, fuzzy +msgid "Expand Margin" +msgstr "Udvid alle" + +#: scene/resources/style_box.cpp +msgid "Modulate" +msgstr "" + +#: scene/resources/style_box.cpp +msgid "Corner Radius" +msgstr "" + +#: scene/resources/style_box.cpp +msgid "Corner Detail" +msgstr "" + +#: scene/resources/style_box.cpp +msgid "Shadow Size" +msgstr "" + +#: scene/resources/style_box.cpp +msgid "Anti Aliasing" +msgstr "" + +#: scene/resources/style_box.cpp +msgid "Anti Aliasing Size" +msgstr "" + +#: scene/resources/style_box.cpp +msgid "Grow Begin" +msgstr "" + +#: scene/resources/style_box.cpp +msgid "Grow End" +msgstr "" + +#: scene/resources/style_box.cpp +msgid "Thickness" +msgstr "" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Storage" +msgstr "Lagrings Fil:" + +#: scene/resources/texture.cpp +msgid "Lossy Quality" +msgstr "" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Load Path" +msgstr "Indlæs Fejl" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Base Texture" +msgstr "Fjern Template" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Storage Mode" +msgstr "Skifter Modus" + +#: scene/resources/texture.cpp +msgid "Repeat" +msgstr "" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Base" +msgstr "Skift Base Type" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Current Frame" +msgstr "Nuværende scene er ikke gemt. Åbn alligevel?" + +#: scene/resources/theme.cpp +#, fuzzy +msgid "Default Font" +msgstr "Standard" + +#: scene/resources/visual_shader.cpp +msgid "Initialized" +msgstr "" + +#: scene/resources/visual_shader.cpp +msgid "Input Name" +msgstr "" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Uniform Name" +msgstr "Skift Shader" + #: scene/resources/visual_shader_nodes.cpp msgid "" "The sampler port is connected but not used. Consider changing the source to " @@ -15775,9 +21981,297 @@ msgstr "Ugyldig skriftstørrelse." #: scene/resources/visual_shader_nodes.cpp #, fuzzy +msgid "Texture Type" +msgstr "Skift Base Type" + +#: scene/resources/visual_shader_nodes.cpp +msgid "Cube Map" +msgstr "" + +#: scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Color Default" +msgstr "Indlæs Default" + +#: scene/resources/visual_shader_nodes.cpp +#, fuzzy msgid "Invalid comparison function for that type." msgstr "Ugyldig skriftstørrelse." +#: scene/resources/world.cpp +msgid "Fallback Environment" +msgstr "" + +#: scene/resources/world.cpp scene/resources/world_2d.cpp +msgid "Direct Space State" +msgstr "" + +#: scene/resources/world.cpp scene/resources/world_2d.cpp +#, fuzzy +msgid "Default Gravity Vector" +msgstr "Forhåndsvisning:" + +#: scene/resources/world.cpp scene/resources/world_2d.cpp +#, fuzzy +msgid "Default Linear Damp" +msgstr "Lineær" + +#: scene/resources/world.cpp scene/resources/world_2d.cpp +msgid "Default Angular Damp" +msgstr "" + +#: servers/arvr/arvr_interface.cpp +msgid "AR" +msgstr "" + +#: servers/audio/audio_stream.cpp +msgid "Audio Stream" +msgstr "" + +#: servers/audio/audio_stream.cpp +msgid "Random Pitch" +msgstr "" + +#: servers/audio/effects/audio_effect_capture.cpp +#: servers/audio/effects/audio_effect_spectrum_analyzer.cpp +#: servers/audio/effects/audio_stream_generator.cpp +msgid "Buffer Length" +msgstr "" + +#: servers/audio/effects/audio_effect_chorus.cpp +msgid "Voice Count" +msgstr "" + +#: servers/audio/effects/audio_effect_chorus.cpp +#: servers/audio/effects/audio_effect_delay.cpp +#: servers/audio/effects/audio_effect_reverb.cpp +msgid "Dry" +msgstr "" + +#: servers/audio/effects/audio_effect_chorus.cpp +#: servers/audio/effects/audio_effect_reverb.cpp +msgid "Wet" +msgstr "" + +#: servers/audio/effects/audio_effect_compressor.cpp +msgid "Threshold" +msgstr "" + +#: servers/audio/effects/audio_effect_compressor.cpp +#: servers/audio/effects/audio_effect_filter.cpp +msgid "Gain" +msgstr "" + +#: servers/audio/effects/audio_effect_compressor.cpp +msgid "Attack Us" +msgstr "" + +#: servers/audio/effects/audio_effect_compressor.cpp +msgid "Release Ms" +msgstr "" + +#: servers/audio/effects/audio_effect_compressor.cpp +msgid "Sidechain" +msgstr "" + +#: servers/audio/effects/audio_effect_delay.cpp +msgid "Tap 1" +msgstr "" + +#: servers/audio/effects/audio_effect_delay.cpp +msgid "Delay Ms" +msgstr "" + +#: servers/audio/effects/audio_effect_delay.cpp +msgid "Level dB" +msgstr "" + +#: servers/audio/effects/audio_effect_delay.cpp +#: servers/audio/effects/audio_effect_panner.cpp +#, fuzzy +msgid "Pan" +msgstr "Pakker" + +#: servers/audio/effects/audio_effect_delay.cpp +msgid "Tap 2" +msgstr "" + +#: servers/audio/effects/audio_effect_delay.cpp +#: servers/audio/effects/audio_effect_phaser.cpp +msgid "Feedback" +msgstr "" + +#: servers/audio/effects/audio_effect_delay.cpp +#, fuzzy +msgid "Lowpass" +msgstr "Spring Over" + +#: servers/audio/effects/audio_effect_distortion.cpp +msgid "Pre Gain" +msgstr "" + +#: servers/audio/effects/audio_effect_distortion.cpp +msgid "Keep Hf Hz" +msgstr "" + +#: servers/audio/effects/audio_effect_distortion.cpp +msgid "Drive" +msgstr "" + +#: servers/audio/effects/audio_effect_distortion.cpp +msgid "Post Gain" +msgstr "" + +#: servers/audio/effects/audio_effect_filter.cpp +msgid "Cutoff Hz" +msgstr "" + +#: servers/audio/effects/audio_effect_filter.cpp +#, fuzzy +msgid "Resonance" +msgstr "Ressource" + +#: servers/audio/effects/audio_effect_filter.cpp +#, fuzzy +msgid "dB" +msgstr "B" + +#: servers/audio/effects/audio_effect_limiter.cpp +msgid "Ceiling dB" +msgstr "" + +#: servers/audio/effects/audio_effect_limiter.cpp +msgid "Threshold dB" +msgstr "" + +#: servers/audio/effects/audio_effect_limiter.cpp +msgid "Soft Clip dB" +msgstr "" + +#: servers/audio/effects/audio_effect_limiter.cpp +msgid "Soft Clip Ratio" +msgstr "" + +#: servers/audio/effects/audio_effect_phaser.cpp +msgid "Range Min Hz" +msgstr "" + +#: servers/audio/effects/audio_effect_phaser.cpp +msgid "Range Max Hz" +msgstr "" + +#: servers/audio/effects/audio_effect_phaser.cpp +msgid "Rate Hz" +msgstr "" + +#: servers/audio/effects/audio_effect_pitch_shift.cpp +msgid "Oversampling" +msgstr "" + +#: servers/audio/effects/audio_effect_pitch_shift.cpp +#: servers/audio/effects/audio_effect_spectrum_analyzer.cpp +#, fuzzy +msgid "Fft Size" +msgstr "Skrifttype Størrelse:" + +#: servers/audio/effects/audio_effect_reverb.cpp +msgid "Predelay" +msgstr "" + +#: servers/audio/effects/audio_effect_reverb.cpp +#, fuzzy +msgid "Predelay Msec" +msgstr "Afspil Mode:" + +#: servers/audio/effects/audio_effect_reverb.cpp +msgid "Predelay Feedback" +msgstr "" + +#: servers/audio/effects/audio_effect_reverb.cpp +msgid "Room Size" +msgstr "" + +#: servers/audio/effects/audio_effect_reverb.cpp +#, fuzzy +msgid "Hipass" +msgstr "Spring Over" + +#: servers/audio/effects/audio_effect_spectrum_analyzer.cpp +msgid "Tap Back Pos" +msgstr "" + +#: servers/audio/effects/audio_effect_stereo_enhance.cpp +msgid "Pan Pullout" +msgstr "" + +#: servers/audio/effects/audio_effect_stereo_enhance.cpp +#, fuzzy +msgid "Time Pullout Ms" +msgstr "Tiden udløb." + +#: servers/audio/effects/audio_effect_stereo_enhance.cpp +msgid "Surround" +msgstr "" + +#: servers/audio/effects/audio_stream_generator.cpp servers/audio_server.cpp +msgid "Mix Rate" +msgstr "" + +#: servers/audio_server.cpp +#, fuzzy +msgid "Enable Audio Input" +msgstr "Omdøb Audio Bus" + +#: servers/audio_server.cpp +#, fuzzy +msgid "Output Latency" +msgstr "Output" + +#: servers/audio_server.cpp +msgid "Channel Disable Threshold dB" +msgstr "" + +#: servers/audio_server.cpp +#, fuzzy +msgid "Channel Disable Time" +msgstr "Ændre standard typen" + +#: servers/audio_server.cpp +msgid "Video Delay Compensation Ms" +msgstr "" + +#: servers/camera/camera_feed.cpp +msgid "Feed" +msgstr "" + +#: servers/physics/space_sw.cpp servers/physics_2d/space_2d_sw.cpp +msgid "Sleep Threshold Linear" +msgstr "" + +#: servers/physics/space_sw.cpp servers/physics_2d/space_2d_sw.cpp +msgid "Sleep Threshold Angular" +msgstr "" + +#: servers/physics/space_sw.cpp servers/physics_2d/space_2d_sw.cpp +msgid "Time Before Sleep" +msgstr "" + +#: servers/physics_2d/physics_2d_server_sw.cpp +msgid "Bp Hash Table Size" +msgstr "" + +#: servers/physics_2d/physics_2d_server_sw.cpp +msgid "Large Object Surface Threshold In Cells" +msgstr "" + +#: servers/physics_2d_server.cpp servers/physics_server.cpp +msgid "Exclude" +msgstr "" + +#: servers/physics_2d_server.cpp servers/physics_server.cpp +msgid "Collider Id" +msgstr "" + #: servers/visual/shader_language.cpp msgid "Varying may not be assigned in the '%s' function." msgstr "" @@ -15805,3 +22299,312 @@ msgstr "" #: servers/visual/shader_language.cpp msgid "Constants cannot be modified." msgstr "Konstanter kan ikke ændres." + +#: servers/visual/visual_server_scene.cpp +msgid "Spatial Partitioning" +msgstr "" + +#: servers/visual_server.cpp +#, fuzzy +msgid "VRAM Compression" +msgstr "Skift udtryk" + +#: servers/visual_server.cpp +#, fuzzy +msgid "Import BPTC" +msgstr "Importer" + +#: servers/visual_server.cpp +#, fuzzy +msgid "Import S3TC" +msgstr "Importer" + +#: servers/visual_server.cpp +#, fuzzy +msgid "Import ETC" +msgstr "Importer" + +#: servers/visual_server.cpp +#, fuzzy +msgid "Import ETC2" +msgstr "Importer" + +#: servers/visual_server.cpp +#, fuzzy +msgid "Import PVRTC" +msgstr "Importer" + +#: servers/visual_server.cpp +msgid "Lossless Compression" +msgstr "" + +#: servers/visual_server.cpp +msgid "Force PNG" +msgstr "" + +#: servers/visual_server.cpp +msgid "WebP Compression Level" +msgstr "" + +#: servers/visual_server.cpp +msgid "Time Rollover Secs" +msgstr "" + +#: servers/visual_server.cpp +msgid "Cubemap Size" +msgstr "" + +#: servers/visual_server.cpp +msgid "Quadrant 0 Subdiv" +msgstr "" + +#: servers/visual_server.cpp +msgid "Quadrant 1 Subdiv" +msgstr "" + +#: servers/visual_server.cpp +msgid "Quadrant 2 Subdiv" +msgstr "" + +#: servers/visual_server.cpp +msgid "Quadrant 3 Subdiv" +msgstr "" + +#: servers/visual_server.cpp +msgid "Shadows" +msgstr "" + +#: servers/visual_server.cpp +#, fuzzy +msgid "Filter Mode" +msgstr "Filtrer noder" + +#: servers/visual_server.cpp +msgid "Texture Array Reflections" +msgstr "" + +#: servers/visual_server.cpp +msgid "High Quality GGX" +msgstr "" + +#: servers/visual_server.cpp +msgid "Irradiance Max Size" +msgstr "" + +#: servers/visual_server.cpp +msgid "Shading" +msgstr "" + +#: servers/visual_server.cpp +msgid "Force Vertex Shading" +msgstr "" + +#: servers/visual_server.cpp +msgid "Force Lambert Over Burley" +msgstr "" + +#: servers/visual_server.cpp +msgid "Force Blinn Over GGX" +msgstr "" + +#: servers/visual_server.cpp +msgid "Mesh Storage" +msgstr "" + +#: servers/visual_server.cpp +#, fuzzy +msgid "Split Stream" +msgstr "Rediger Node Kurve" + +#: servers/visual_server.cpp +msgid "Use Physical Light Attenuation" +msgstr "" + +#: servers/visual_server.cpp +msgid "Depth Prepass" +msgstr "" + +#: servers/visual_server.cpp +msgid "Disable For Vendors" +msgstr "" + +#: servers/visual_server.cpp +msgid "Anisotropic Filter Level" +msgstr "" + +#: servers/visual_server.cpp +msgid "Use Nearest Mipmap Filter" +msgstr "" + +#: servers/visual_server.cpp +msgid "Skinning" +msgstr "" + +#: servers/visual_server.cpp +msgid "Software Skinning Fallback" +msgstr "" + +#: servers/visual_server.cpp +msgid "Force Software Skinning" +msgstr "" + +#: servers/visual_server.cpp +msgid "Use Software Skinning" +msgstr "" + +#: servers/visual_server.cpp +#, fuzzy +msgid "Ninepatch Mode" +msgstr "Interpolationsmetode" + +#: servers/visual_server.cpp +#, fuzzy +msgid "Opengl" +msgstr "Åben" + +#: servers/visual_server.cpp +msgid "Batching Send Null" +msgstr "" + +#: servers/visual_server.cpp +#, fuzzy +msgid "Batching Stream" +msgstr "Omdøb" + +#: servers/visual_server.cpp +msgid "Legacy Orphan Buffers" +msgstr "" + +#: servers/visual_server.cpp +msgid "Legacy Stream" +msgstr "" + +#: servers/visual_server.cpp +#, fuzzy +msgid "Batching" +msgstr "Gemmer..." + +#: servers/visual_server.cpp +msgid "Use Batching" +msgstr "" + +#: servers/visual_server.cpp +#, fuzzy +msgid "Use Batching In Editor" +msgstr "Forlad editor?" + +#: servers/visual_server.cpp +msgid "Single Rect Fallback" +msgstr "" + +#: servers/visual_server.cpp +msgid "Max Join Item Commands" +msgstr "" + +#: servers/visual_server.cpp +msgid "Colored Vertex Format Threshold" +msgstr "" + +#: servers/visual_server.cpp +msgid "Scissor Area Threshold" +msgstr "" + +#: servers/visual_server.cpp +#, fuzzy +msgid "Max Join Items" +msgstr "Organiser Eksport Skabeloner" + +#: servers/visual_server.cpp +msgid "Batch Buffer Size" +msgstr "" + +#: servers/visual_server.cpp +msgid "Item Reordering Lookahead" +msgstr "" + +#: servers/visual_server.cpp +msgid "Flash Batching" +msgstr "" + +#: servers/visual_server.cpp +#, fuzzy +msgid "Diagnose Frame" +msgstr "Flyt Node(s)" + +#: servers/visual_server.cpp +msgid "GLES2" +msgstr "" + +#: servers/visual_server.cpp +msgid "Compatibility" +msgstr "" + +#: servers/visual_server.cpp +msgid "Disable Half Float" +msgstr "" + +#: servers/visual_server.cpp +#, fuzzy +msgid "Precision" +msgstr "Skift udtryk" + +#: servers/visual_server.cpp +msgid "UV Contract" +msgstr "" + +#: servers/visual_server.cpp +msgid "UV Contract Amount" +msgstr "" + +#: servers/visual_server.cpp +msgid "Use Simple PVS" +msgstr "" + +#: servers/visual_server.cpp +msgid "PVS Logging" +msgstr "" + +#: servers/visual_server.cpp +#, fuzzy +msgid "Use Signals" +msgstr "Signaler" + +#: servers/visual_server.cpp +#, fuzzy +msgid "Remove Danglers" +msgstr "Fjern Template" + +#: servers/visual_server.cpp +msgid "Flip Imported Portals" +msgstr "" + +#: servers/visual_server.cpp +#, fuzzy +msgid "Occlusion Culling" +msgstr "Rediger Poly" + +#: servers/visual_server.cpp +msgid "Max Active Spheres" +msgstr "" + +#: servers/visual_server.cpp +#, fuzzy +msgid "Max Active Polygons" +msgstr "Opret Poly" + +#: servers/visual_server.cpp +#, fuzzy +msgid "Shader Compilation Mode" +msgstr "Interpolationsmetode" + +#: servers/visual_server.cpp +msgid "Max Simultaneous Compiles" +msgstr "" + +#: servers/visual_server.cpp +msgid "Log Active Async Compiles Count" +msgstr "" + +#: servers/visual_server.cpp +msgid "Shader Cache Size Mb" +msgstr "" |