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authorFredia Huya-Kouadio <fhuya@meta.com>2024-08-30 10:07:52 -0700
committerFredia Huya-Kouadio <fhuyakou@gmail.com>2024-08-30 10:31:33 -0700
commit11d4df4bc3be5cbe4d8fad4b270c1308628b690a (patch)
tree509cf7504659c5412b6826e408f902810820f9a0 /editor
parenta5830f6eb9fe25fbb7e58a723dbea8509aec8a85 (diff)
downloadredot-engine-11d4df4bc3be5cbe4d8fad4b270c1308628b690a.tar.gz
Update the options for launching the Play window in PiP mode
Diffstat (limited to 'editor')
-rw-r--r--editor/editor_settings.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/editor_settings.cpp b/editor/editor_settings.cpp
index b5c11b574e..f23f3d6968 100644
--- a/editor/editor_settings.cpp
+++ b/editor/editor_settings.cpp
@@ -824,7 +824,7 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
EDITOR_SETTING(Variant::INT, PROPERTY_HINT_ENUM, "run/window_placement/screen", -5, screen_hints)
#endif
// Should match the ANDROID_WINDOW_* constants in 'platform/android/java/editor/src/main/java/org/godotengine/editor/GodotEditor.kt'
- String android_window_hints = "Auto (based on screen size):0,Same as Editor:1,Side-by-side with Editor:2";
+ String android_window_hints = "Auto (based on screen size):0,Same as Editor:1,Side-by-side with Editor:2,Launch in PiP mode:3";
EDITOR_SETTING(Variant::INT, PROPERTY_HINT_ENUM, "run/window_placement/android_window", 0, android_window_hints)
int default_play_window_pip_mode = 0;