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authorRémi Verschelde <rverschelde@gmail.com>2023-11-29 22:38:52 +0100
committerRémi Verschelde <rverschelde@gmail.com>2023-11-29 22:45:33 +0100
commit46dc277917a93cbf601bbcf0d27d00f6feeec0d5 (patch)
treee163ba629d00a5dec3bbb78df901d4474f7d74f0 /editor
parentb8e92d1a032050b8b67dfef8c70ce5e6c8054d64 (diff)
downloadredot-engine-46dc277917a93cbf601bbcf0d27d00f6feeec0d5.tar.gz
Bump version to 4.2-stable \o/
This has been another successful short release cycle for Godot 4, with more than 1850 commits authored by over 350 contributors in 5 months! We managed to publish 3 feature releases (4.0, 4.1, and 4.2) in a year, for the first time ever. Despite the short development cycle, both 4.1 and 4.2 have been absolutely feature packed! We're happy with that development pace overall, and ready to start planning our 2024 releases with a similar workflow. Thanks to all the contributors for your amazing work, and to the Godot community at large for your incredible support <3
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