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authorGilles Roudière <gilles.roudiere@gmail.com>2024-01-12 17:23:53 +0100
committerGilles Roudière <gilles.roudiere@gmail.com>2024-01-17 16:05:50 +0100
commit48bed5050b4a2d695953ace409c577bdfefe0038 (patch)
tree6ccfbedea89c1623a68111b8f86377f995f5b354 /editor
parent107f2961ccfac179af7682eb5f6e7ea91e80040c (diff)
downloadredot-engine-48bed5050b4a2d695953ace409c577bdfefe0038.tar.gz
Make TileMapLayers extend Node2D and work as children of TileMap
Diffstat (limited to 'editor')
-rw-r--r--editor/icons/TileMapLayer.svg1
1 files changed, 1 insertions, 0 deletions
diff --git a/editor/icons/TileMapLayer.svg b/editor/icons/TileMapLayer.svg
new file mode 100644
index 0000000000..1903a87e3b
--- /dev/null
+++ b/editor/icons/TileMapLayer.svg
@@ -0,0 +1 @@
+<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m1 7v2h2v-2zm3 0v2h2v-2zm3 0v2h2v-2zm3 0v2h2v-2zm3 0v2h2v-2z" fill="#8da5f3"/></svg> \ No newline at end of file