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authorSaracen <SaracenOne@gmail.com>2024-09-28 02:31:09 +0100
committerSaracen <SaracenOne@gmail.com>2024-09-28 06:52:05 +0100
commit77e803f2f38ed54b66442336e64264decede1c8e (patch)
treee5aac205baf1591ff1ac81dc30e6bc7e6224a6dc /editor
parent506d6e427a4eecfc1e5e5ee1180019a876119701 (diff)
downloadredot-engine-77e803f2f38ed54b66442336e64264decede1c8e.tar.gz
Fix keying of property subpaths.
Diffstat (limited to 'editor')
-rw-r--r--editor/animation_track_editor.cpp13
1 files changed, 12 insertions, 1 deletions
diff --git a/editor/animation_track_editor.cpp b/editor/animation_track_editor.cpp
index d277ba2f6d..0a1ab8cc49 100644
--- a/editor/animation_track_editor.cpp
+++ b/editor/animation_track_editor.cpp
@@ -4140,7 +4140,18 @@ void AnimationTrackEditor::insert_node_value_key(Node *p_node, const String &p_p
// Let's build a node path.
String path = root->get_path_to(p_node, true);
- Variant value = p_node->get(p_property);
+ // Get the value from the subpath.
+ Variant value = p_node;
+ Vector<String> property_path = p_property.split(":");
+ for (const String &E : property_path) {
+ if (value.get_type() == Variant::OBJECT) {
+ Object *obj = value;
+ value = obj->get(E);
+ } else {
+ value = Variant();
+ break;
+ }
+ }
if (Object::cast_to<AnimationPlayer>(p_node) && p_property == "current_animation") {
if (p_node == AnimationPlayerEditor::get_singleton()->get_player()) {