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authorRaul Santos <raulsntos@gmail.com>2024-08-10 16:45:35 +0200
committerRaul Santos <raulsntos@gmail.com>2024-09-12 02:15:55 +0200
commitaaffab8afbf0b60b95090c26bd87a272ca478f75 (patch)
tree53edde23efed845ea5a47f24dcd8884bd7f32335 /editor
parent97ef3c837263099faf02d8ebafd6c77c94d2aaba (diff)
downloadredot-engine-aaffab8afbf0b60b95090c26bd87a272ca478f75.tar.gz
Add metadata for `char16_t` and `char32_t`
We don't seem to expose any API that uses `char16_t` yet, but I added it anyway since we make the type info for it. I didn't add anything for `wchar_t` because we are not making a type info so maybe we don't have a need for it yet, it could be added in the future. To prevent breaking compatibility with the C# bindings, we ignore the `char32_t` metadata and still use `System.Int64`.
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