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authorRémi Verschelde <rverschelde@gmail.com>2020-12-05 16:48:15 +0100
committerGitHub <noreply@github.com>2020-12-05 16:48:15 +0100
commitc574b4d086a9d14123c6034be5048a24ff06c910 (patch)
treea234d29a7c1ae25ae67ba130904f92a9e23eb8c6 /editor
parent83cdc9d7b7ae4d90a3c6cb5dea3faff8ed137fd4 (diff)
parentdf6b061dbb8836489016b223452add2c8e2a4874 (diff)
downloadredot-engine-c574b4d086a9d14123c6034be5048a24ff06c910.tar.gz
Merge pull request #44091 from madmiraal/rename-cubemesh-boxmesh
Rename CubeMesh to BoxMesh
Diffstat (limited to 'editor')
-rw-r--r--editor/code_editor.cpp2
-rw-r--r--editor/icons/BoxMesh.svg (renamed from editor/icons/CubeMesh.svg)0
-rw-r--r--editor/node_3d_editor_gizmos.cpp8
-rw-r--r--editor/plugins/material_editor_plugin.h2
4 files changed, 6 insertions, 6 deletions
diff --git a/editor/code_editor.cpp b/editor/code_editor.cpp
index 823fd7e852..556b5717b3 100644
--- a/editor/code_editor.cpp
+++ b/editor/code_editor.cpp
@@ -873,7 +873,7 @@ Ref<Texture2D> CodeTextEditor::_get_completion_icon(const ScriptCodeCompletionOp
tex = get_theme_icon("MemberMethod", "EditorIcons");
break;
case ScriptCodeCompletionOption::KIND_PLAIN_TEXT:
- tex = get_theme_icon("CubeMesh", "EditorIcons");
+ tex = get_theme_icon("BoxMesh", "EditorIcons");
break;
default:
tex = get_theme_icon("String", "EditorIcons");
diff --git a/editor/icons/CubeMesh.svg b/editor/icons/BoxMesh.svg
index d540858248..d540858248 100644
--- a/editor/icons/CubeMesh.svg
+++ b/editor/icons/BoxMesh.svg
diff --git a/editor/node_3d_editor_gizmos.cpp b/editor/node_3d_editor_gizmos.cpp
index 4e47cdb9e4..1f6c32ed70 100644
--- a/editor/node_3d_editor_gizmos.cpp
+++ b/editor/node_3d_editor_gizmos.cpp
@@ -398,10 +398,10 @@ void EditorNode3DGizmo::add_handles(const Vector<Vector3> &p_handles, const Ref<
void EditorNode3DGizmo::add_solid_box(Ref<Material> &p_material, Vector3 p_size, Vector3 p_position) {
ERR_FAIL_COND(!spatial_node);
- CubeMesh cubem;
- cubem.set_size(p_size);
+ BoxMesh box_mesh;
+ box_mesh.set_size(p_size);
- Array arrays = cubem.surface_get_arrays(0);
+ Array arrays = box_mesh.surface_get_arrays(0);
PackedVector3Array vertex = arrays[RS::ARRAY_VERTEX];
Vector3 *w = vertex.ptrw();
@@ -412,7 +412,7 @@ void EditorNode3DGizmo::add_solid_box(Ref<Material> &p_material, Vector3 p_size,
arrays[RS::ARRAY_VERTEX] = vertex;
Ref<ArrayMesh> m = memnew(ArrayMesh);
- m->add_surface_from_arrays(cubem.surface_get_primitive_type(0), arrays);
+ m->add_surface_from_arrays(box_mesh.surface_get_primitive_type(0), arrays);
m->surface_set_material(0, p_material);
add_mesh(m);
}
diff --git a/editor/plugins/material_editor_plugin.h b/editor/plugins/material_editor_plugin.h
index a6df790620..570ba9ae03 100644
--- a/editor/plugins/material_editor_plugin.h
+++ b/editor/plugins/material_editor_plugin.h
@@ -55,7 +55,7 @@ class MaterialEditor : public Control {
Camera3D *camera;
Ref<SphereMesh> sphere_mesh;
- Ref<CubeMesh> box_mesh;
+ Ref<BoxMesh> box_mesh;
TextureButton *sphere_switch;
TextureButton *box_switch;