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author | bruvzg <7645683+bruvzg@users.noreply.github.com> | 2024-05-13 14:14:32 +0300 |
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committer | bruvzg <7645683+bruvzg@users.noreply.github.com> | 2024-08-28 11:15:57 +0300 |
commit | ae334e069c042b2d3feba13ddaf63325ff3a4078 (patch) | |
tree | 3ad2216a991c0cd20fc7dbf017d8d86d88f3da34 /godot.manifest | |
parent | 108c603f91b94100a1adc989316a372f0a6f8989 (diff) | |
download | redot-engine-ae334e069c042b2d3feba13ddaf63325ff3a4078.tar.gz |
[Windows] Always use absolute UNC paths and long path aware APIs, add "long path aware" flag to the application manifest.
Diffstat (limited to 'godot.manifest')
-rw-r--r-- | godot.manifest | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/godot.manifest b/godot.manifest index 30b80aff25..17b588cafd 100644 --- a/godot.manifest +++ b/godot.manifest @@ -1,5 +1,10 @@ <?xml version="1.0" encoding="utf-8"?> <assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0"> + <application xmlns="urn:schemas-microsoft-com:asm.v3"> + <windowsSettings xmlns:ws2="http://schemas.microsoft.com/SMI/2016/WindowsSettings"> + <ws2:longPathAware>true</ws2:longPathAware> + </windowsSettings> + </application> <dependency> <dependentAssembly> <assemblyIdentity |