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author | Rémi Verschelde <rverschelde@gmail.com> | 2020-10-01 12:16:01 +0200 |
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committer | GitHub <noreply@github.com> | 2020-10-01 12:16:01 +0200 |
commit | e46159ab4d0300ca514121f7844888bbfe4a8875 (patch) | |
tree | 431748534d482dad710d36296727852604c4160e /main/main.cpp | |
parent | 894b0a010bd3617ae09baa3b571d60154b9877e1 (diff) | |
parent | 1d9b6b01db4abbdd59651469f7917f97096cf771 (diff) | |
download | redot-engine-e46159ab4d0300ca514121f7844888bbfe4a8875.tar.gz |
Merge pull request #42454 from naithar/feature/ios-delay-in-settings-master
[4.0] [iOS] Add touch delay value to project settings
Diffstat (limited to 'main/main.cpp')
-rw-r--r-- | main/main.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/main/main.cpp b/main/main.cpp index a2ea085618..5ebd0138d3 100644 --- a/main/main.cpp +++ b/main/main.cpp @@ -1369,6 +1369,7 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph "0,33200,1,or_greater")); // No negative numbers GLOBAL_DEF("display/window/ios/hide_home_indicator", true); + GLOBAL_DEF("input_devices/pointing/ios/touch_delay", 0.150); Engine::get_singleton()->set_frame_delay(frame_delay); |