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| author | Rémi Verschelde <rverschelde@gmail.com> | 2018-09-11 18:13:45 +0200 |
|---|---|---|
| committer | Rémi Verschelde <rverschelde@gmail.com> | 2018-09-12 09:52:22 +0200 |
| commit | 277b24dfb7acdb42589b931252bbe7be81c7536e (patch) | |
| tree | 248dc6dfca0e27c3b03533b45753a16d186d2811 /main/tests/test_gui.cpp | |
| parent | cc71012266f880dcf3b37e40d5f90d9ce8b7a432 (diff) | |
| download | redot-engine-277b24dfb7acdb42589b931252bbe7be81c7536e.tar.gz | |
Make core/ includes absolute, remove subfolders from include path
This allows more consistency in the manner we include core headers,
where previously there would be a mix of absolute, relative and
include path-dependent includes.
Diffstat (limited to 'main/tests/test_gui.cpp')
| -rw-r--r-- | main/tests/test_gui.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/main/tests/test_gui.cpp b/main/tests/test_gui.cpp index 305b749717..9b08ac4937 100644 --- a/main/tests/test_gui.cpp +++ b/main/tests/test_gui.cpp @@ -32,9 +32,9 @@ #include "test_gui.h" -#include "io/image_loader.h" -#include "os/os.h" -#include "print_string.h" +#include "core/io/image_loader.h" +#include "core/os/os.h" +#include "core/print_string.h" #include "scene/2d/sprite.h" #include "scene/gui/button.h" #include "scene/gui/control.h" |
