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authorRon B. Yeh <ronyeh@gmail.com>2023-04-04 17:05:37 -0700
committerRon B. Yeh <ronyeh@gmail.com>2023-04-04 17:05:37 -0700
commitc8cbc671566d832d5664281fee7bee1f871c3969 (patch)
tree35b5fa104389575a9ba180097c568acbba82021e /main
parente11ae937d50946a9e170303eba0705d6377d080d (diff)
downloadredot-engine-c8cbc671566d832d5664281fee7bee1f871c3969.tar.gz
Rename `iconpath => icon_path` & `hasicon => has_icon`.
Diffstat (limited to 'main')
-rw-r--r--main/main.cpp28
1 files changed, 14 insertions, 14 deletions
diff --git a/main/main.cpp b/main/main.cpp
index fbd0b75e58..b3d7cb910f 100644
--- a/main/main.cpp
+++ b/main/main.cpp
@@ -2396,7 +2396,7 @@ static MainTimerSync main_timer_sync;
bool Main::start() {
ERR_FAIL_COND_V(!_start_success, false);
- bool hasicon = false;
+ bool has_icon = false;
String positional_arg;
String game_path;
String script;
@@ -2966,28 +2966,28 @@ bool Main::start() {
sml->add_current_scene(scene);
#ifdef MACOS_ENABLED
- String mac_iconpath = GLOBAL_GET("application/config/macos_native_icon");
- if (!mac_iconpath.is_empty()) {
- DisplayServer::get_singleton()->set_native_icon(mac_iconpath);
- hasicon = true;
+ String mac_icon_path = GLOBAL_GET("application/config/macos_native_icon");
+ if (!mac_icon_path.is_empty()) {
+ DisplayServer::get_singleton()->set_native_icon(mac_icon_path);
+ has_icon = true;
}
#endif
#ifdef WINDOWS_ENABLED
- String win_iconpath = GLOBAL_GET("application/config/windows_native_icon");
- if (!win_iconpath.is_empty()) {
- DisplayServer::get_singleton()->set_native_icon(win_iconpath);
- hasicon = true;
+ String win_icon_path = GLOBAL_GET("application/config/windows_native_icon");
+ if (!win_icon_path.is_empty()) {
+ DisplayServer::get_singleton()->set_native_icon(win_icon_path);
+ has_icon = true;
}
#endif
- String iconpath = GLOBAL_GET("application/config/icon");
- if ((!iconpath.is_empty()) && (!hasicon)) {
+ String icon_path = GLOBAL_GET("application/config/icon");
+ if ((!icon_path.is_empty()) && (!has_icon)) {
Ref<Image> icon;
icon.instantiate();
- if (ImageLoader::load_image(iconpath, icon) == OK) {
+ if (ImageLoader::load_image(icon_path, icon) == OK) {
DisplayServer::get_singleton()->set_icon(icon);
- hasicon = true;
+ has_icon = true;
}
}
}
@@ -3015,7 +3015,7 @@ bool Main::start() {
#endif
}
- if (!hasicon && OS::get_singleton()->get_bundle_icon_path().is_empty()) {
+ if (!has_icon && OS::get_singleton()->get_bundle_icon_path().is_empty()) {
Ref<Image> icon = memnew(Image(app_icon_png));
DisplayServer::get_singleton()->set_icon(icon);
}