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author | Trashguy <trashguy@gmail.com> | 2024-10-11 12:21:42 -0400 |
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committer | Spartan322 <Megacake1234@gmail.com> | 2024-10-13 15:05:24 -0400 |
commit | 9901f655fb46bd345770ad5f4a1638c4051b1816 (patch) | |
tree | bb22b4881145f122568c8f2e51e912078ad1b4fc /misc/scripts/install_d3d12_sdk_windows.py | |
parent | 6699ae7897658e44efc3cfb2cba91c11a8f5aa6a (diff) | |
download | redot-engine-9901f655fb46bd345770ad5f4a1638c4051b1816.tar.gz |
Rebrand Godot 4.3 to Redot
Diffstat (limited to 'misc/scripts/install_d3d12_sdk_windows.py')
-rwxr-xr-x | misc/scripts/install_d3d12_sdk_windows.py | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/misc/scripts/install_d3d12_sdk_windows.py b/misc/scripts/install_d3d12_sdk_windows.py index 2e5e4fce18..a52376672b 100755 --- a/misc/scripts/install_d3d12_sdk_windows.py +++ b/misc/scripts/install_d3d12_sdk_windows.py @@ -17,7 +17,7 @@ if sys.platform == "win32": mode = c_int(mode.value | 4) windll.kernel32.SetConsoleMode(c_int(stdout_handle), mode) -# Base Godot dependencies path +# Base Redot dependencies path # If cross-compiling (no LOCALAPPDATA), we install in `bin` deps_folder = os.getenv("LOCALAPPDATA") if deps_folder: @@ -124,4 +124,4 @@ print(f"DirectX 12 Agility SDK {agility_sdk_version} installed successfully.\n") # Complete message print(f'\x1b[92mAll Direct3D 12 SDK components were installed to "{deps_folder}" successfully!\x1b[0m') -print('\x1b[92mYou can now build Godot with Direct3D 12 support enabled by running "scons d3d12=yes".\x1b[0m') +print('\x1b[92mYou can now build Redot with Direct3D 12 support enabled by running "scons d3d12=yes".\x1b[0m') |