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authorAndrea Catania <info@andreacatania.com>2020-06-21 12:48:40 +0200
committerAndrea Catania <info@andreacatania.com>2020-06-24 08:54:11 +0200
commit7709a8349354b469361ec7e1429af0dc8af80b2a (patch)
treee513c29e2a8b00ef98425c8e5b946b0b1fa85890 /modules/bullet/area_bullet.h
parentd360e6fb46fe425b7cc42a04adc62d1b564a0806 (diff)
downloadredot-engine-7709a8349354b469361ec7e1429af0dc8af80b2a.tar.gz
Optimized physics object spawn time and optimized shape usage when the shape is not scaled
Diffstat (limited to 'modules/bullet/area_bullet.h')
-rw-r--r--modules/bullet/area_bullet.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/bullet/area_bullet.h b/modules/bullet/area_bullet.h
index c0bcc858fe..12272092f7 100644
--- a/modules/bullet/area_bullet.h
+++ b/modules/bullet/area_bullet.h
@@ -140,7 +140,7 @@ public:
_FORCE_INLINE_ int get_spOv_priority() { return spOv_priority; }
virtual void main_shape_changed();
- virtual void reload_body();
+ virtual void do_reload_body();
virtual void set_space(SpaceBullet *p_space);
virtual void dispatch_callbacks();