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authorAndrea Catania <info@andreacatania.com>2018-10-06 16:50:10 +0200
committerAndrea Catania <info@andreacatania.com>2018-10-06 16:50:10 +0200
commit7d681274f8aa2a7a0bac004a16e376d36103c94e (patch)
treead0413b543367512419058be5867ddc253e4f2e8 /modules/bullet/area_bullet.h
parent5328dcb7bba61f7727bdf75ec634adab1584a51c (diff)
downloadredot-engine-7d681274f8aa2a7a0bac004a16e376d36103c94e.tar.gz
Improved code that handles collision shapes, fixes #21945
Diffstat (limited to 'modules/bullet/area_bullet.h')
-rw-r--r--modules/bullet/area_bullet.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/bullet/area_bullet.h b/modules/bullet/area_bullet.h
index a6bf73906c..07550023f1 100644
--- a/modules/bullet/area_bullet.h
+++ b/modules/bullet/area_bullet.h
@@ -142,7 +142,7 @@ public:
_FORCE_INLINE_ void set_spOv_priority(int p_priority) { spOv_priority = p_priority; }
_FORCE_INLINE_ int get_spOv_priority() { return spOv_priority; }
- virtual void main_shape_resetted();
+ virtual void main_shape_changed();
virtual void reload_body();
virtual void set_space(SpaceBullet *p_space);