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author | Andrea Catania <info@andreacatania.com> | 2018-10-06 16:50:10 +0200 |
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committer | Andrea Catania <info@andreacatania.com> | 2018-10-06 16:50:10 +0200 |
commit | 7d681274f8aa2a7a0bac004a16e376d36103c94e (patch) | |
tree | ad0413b543367512419058be5867ddc253e4f2e8 /modules/bullet/area_bullet.h | |
parent | 5328dcb7bba61f7727bdf75ec634adab1584a51c (diff) | |
download | redot-engine-7d681274f8aa2a7a0bac004a16e376d36103c94e.tar.gz |
Improved code that handles collision shapes, fixes #21945
Diffstat (limited to 'modules/bullet/area_bullet.h')
-rw-r--r-- | modules/bullet/area_bullet.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/bullet/area_bullet.h b/modules/bullet/area_bullet.h index a6bf73906c..07550023f1 100644 --- a/modules/bullet/area_bullet.h +++ b/modules/bullet/area_bullet.h @@ -142,7 +142,7 @@ public: _FORCE_INLINE_ void set_spOv_priority(int p_priority) { spOv_priority = p_priority; } _FORCE_INLINE_ int get_spOv_priority() { return spOv_priority; } - virtual void main_shape_resetted(); + virtual void main_shape_changed(); virtual void reload_body(); virtual void set_space(SpaceBullet *p_space); |