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authorRémi Verschelde <rverschelde@gmail.com>2022-03-09 21:15:53 +0100
committerRémi Verschelde <rverschelde@gmail.com>2022-03-09 21:45:47 +0100
commit3d7f1555865a981b7144becfc58d3f3f34362f5f (patch)
treed92912c6d700468b3330148b9179026b9f4efcb4 /modules/bullet/slider_joint_bullet.cpp
parent33c907f9f5b3ec1a43d0251d7cac80da49b5b658 (diff)
downloadredot-engine-3d7f1555865a981b7144becfc58d3f3f34362f5f.tar.gz
Remove unused Bullet module and thirdparty code
It has been disabled in `master` since one year (#45852) and our plan is for Bullet, and possibly other thirdparty physics engines, to be implemented via GDExtension so that they can be selected by the users who need them.
Diffstat (limited to 'modules/bullet/slider_joint_bullet.cpp')
-rw-r--r--modules/bullet/slider_joint_bullet.cpp461
1 files changed, 0 insertions, 461 deletions
diff --git a/modules/bullet/slider_joint_bullet.cpp b/modules/bullet/slider_joint_bullet.cpp
deleted file mode 100644
index b06cdeaa6a..0000000000
--- a/modules/bullet/slider_joint_bullet.cpp
+++ /dev/null
@@ -1,461 +0,0 @@
-/*************************************************************************/
-/* slider_joint_bullet.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#include "slider_joint_bullet.h"
-
-#include "bullet_types_converter.h"
-#include "bullet_utilities.h"
-#include "rigid_body_bullet.h"
-
-#include <BulletDynamics/ConstraintSolver/btSliderConstraint.h>
-
-SliderJointBullet::SliderJointBullet(RigidBodyBullet *rbA, RigidBodyBullet *rbB, const Transform3D &frameInA, const Transform3D &frameInB) :
- JointBullet() {
- Transform3D scaled_AFrame(frameInA.scaled(rbA->get_body_scale()));
- scaled_AFrame.basis.rotref_posscale_decomposition(scaled_AFrame.basis);
-
- btTransform btFrameA;
- G_TO_B(scaled_AFrame, btFrameA);
-
- if (rbB) {
- Transform3D scaled_BFrame(frameInB.scaled(rbB->get_body_scale()));
- scaled_BFrame.basis.rotref_posscale_decomposition(scaled_BFrame.basis);
-
- btTransform btFrameB;
- G_TO_B(scaled_BFrame, btFrameB);
- sliderConstraint = bulletnew(btSliderConstraint(*rbA->get_bt_rigid_body(), *rbB->get_bt_rigid_body(), btFrameA, btFrameB, true));
-
- } else {
- sliderConstraint = bulletnew(btSliderConstraint(*rbA->get_bt_rigid_body(), btFrameA, true));
- }
- setup(sliderConstraint);
-}
-
-const RigidBodyBullet *SliderJointBullet::getRigidBodyA() const {
- return static_cast<RigidBodyBullet *>(sliderConstraint->getRigidBodyA().getUserPointer());
-}
-
-const RigidBodyBullet *SliderJointBullet::getRigidBodyB() const {
- return static_cast<RigidBodyBullet *>(sliderConstraint->getRigidBodyB().getUserPointer());
-}
-
-const Transform3D SliderJointBullet::getCalculatedTransformA() const {
- btTransform btTransform = sliderConstraint->getCalculatedTransformA();
- Transform3D gTrans;
- B_TO_G(btTransform, gTrans);
- return gTrans;
-}
-
-const Transform3D SliderJointBullet::getCalculatedTransformB() const {
- btTransform btTransform = sliderConstraint->getCalculatedTransformB();
- Transform3D gTrans;
- B_TO_G(btTransform, gTrans);
- return gTrans;
-}
-
-const Transform3D SliderJointBullet::getFrameOffsetA() const {
- btTransform btTransform = sliderConstraint->getFrameOffsetA();
- Transform3D gTrans;
- B_TO_G(btTransform, gTrans);
- return gTrans;
-}
-
-const Transform3D SliderJointBullet::getFrameOffsetB() const {
- btTransform btTransform = sliderConstraint->getFrameOffsetB();
- Transform3D gTrans;
- B_TO_G(btTransform, gTrans);
- return gTrans;
-}
-
-Transform3D SliderJointBullet::getFrameOffsetA() {
- btTransform btTransform = sliderConstraint->getFrameOffsetA();
- Transform3D gTrans;
- B_TO_G(btTransform, gTrans);
- return gTrans;
-}
-
-Transform3D SliderJointBullet::getFrameOffsetB() {
- btTransform btTransform = sliderConstraint->getFrameOffsetB();
- Transform3D gTrans;
- B_TO_G(btTransform, gTrans);
- return gTrans;
-}
-
-real_t SliderJointBullet::getLowerLinLimit() const {
- return sliderConstraint->getLowerLinLimit();
-}
-
-void SliderJointBullet::setLowerLinLimit(real_t lowerLimit) {
- sliderConstraint->setLowerLinLimit(lowerLimit);
-}
-
-real_t SliderJointBullet::getUpperLinLimit() const {
- return sliderConstraint->getUpperLinLimit();
-}
-
-void SliderJointBullet::setUpperLinLimit(real_t upperLimit) {
- sliderConstraint->setUpperLinLimit(upperLimit);
-}
-
-real_t SliderJointBullet::getLowerAngLimit() const {
- return sliderConstraint->getLowerAngLimit();
-}
-
-void SliderJointBullet::setLowerAngLimit(real_t lowerLimit) {
- sliderConstraint->setLowerAngLimit(lowerLimit);
-}
-
-real_t SliderJointBullet::getUpperAngLimit() const {
- return sliderConstraint->getUpperAngLimit();
-}
-
-void SliderJointBullet::setUpperAngLimit(real_t upperLimit) {
- sliderConstraint->setUpperAngLimit(upperLimit);
-}
-
-real_t SliderJointBullet::getSoftnessDirLin() const {
- return sliderConstraint->getSoftnessDirLin();
-}
-
-real_t SliderJointBullet::getRestitutionDirLin() const {
- return sliderConstraint->getRestitutionDirLin();
-}
-
-real_t SliderJointBullet::getDampingDirLin() const {
- return sliderConstraint->getDampingDirLin();
-}
-
-real_t SliderJointBullet::getSoftnessDirAng() const {
- return sliderConstraint->getSoftnessDirAng();
-}
-
-real_t SliderJointBullet::getRestitutionDirAng() const {
- return sliderConstraint->getRestitutionDirAng();
-}
-
-real_t SliderJointBullet::getDampingDirAng() const {
- return sliderConstraint->getDampingDirAng();
-}
-
-real_t SliderJointBullet::getSoftnessLimLin() const {
- return sliderConstraint->getSoftnessLimLin();
-}
-
-real_t SliderJointBullet::getRestitutionLimLin() const {
- return sliderConstraint->getRestitutionLimLin();
-}
-
-real_t SliderJointBullet::getDampingLimLin() const {
- return sliderConstraint->getDampingLimLin();
-}
-
-real_t SliderJointBullet::getSoftnessLimAng() const {
- return sliderConstraint->getSoftnessLimAng();
-}
-
-real_t SliderJointBullet::getRestitutionLimAng() const {
- return sliderConstraint->getRestitutionLimAng();
-}
-
-real_t SliderJointBullet::getDampingLimAng() const {
- return sliderConstraint->getDampingLimAng();
-}
-
-real_t SliderJointBullet::getSoftnessOrthoLin() const {
- return sliderConstraint->getSoftnessOrthoLin();
-}
-
-real_t SliderJointBullet::getRestitutionOrthoLin() const {
- return sliderConstraint->getRestitutionOrthoLin();
-}
-
-real_t SliderJointBullet::getDampingOrthoLin() const {
- return sliderConstraint->getDampingOrthoLin();
-}
-
-real_t SliderJointBullet::getSoftnessOrthoAng() const {
- return sliderConstraint->getSoftnessOrthoAng();
-}
-
-real_t SliderJointBullet::getRestitutionOrthoAng() const {
- return sliderConstraint->getRestitutionOrthoAng();
-}
-
-real_t SliderJointBullet::getDampingOrthoAng() const {
- return sliderConstraint->getDampingOrthoAng();
-}
-
-void SliderJointBullet::setSoftnessDirLin(real_t softnessDirLin) {
- sliderConstraint->setSoftnessDirLin(softnessDirLin);
-}
-
-void SliderJointBullet::setRestitutionDirLin(real_t restitutionDirLin) {
- sliderConstraint->setRestitutionDirLin(restitutionDirLin);
-}
-
-void SliderJointBullet::setDampingDirLin(real_t dampingDirLin) {
- sliderConstraint->setDampingDirLin(dampingDirLin);
-}
-
-void SliderJointBullet::setSoftnessDirAng(real_t softnessDirAng) {
- sliderConstraint->setSoftnessDirAng(softnessDirAng);
-}
-
-void SliderJointBullet::setRestitutionDirAng(real_t restitutionDirAng) {
- sliderConstraint->setRestitutionDirAng(restitutionDirAng);
-}
-
-void SliderJointBullet::setDampingDirAng(real_t dampingDirAng) {
- sliderConstraint->setDampingDirAng(dampingDirAng);
-}
-
-void SliderJointBullet::setSoftnessLimLin(real_t softnessLimLin) {
- sliderConstraint->setSoftnessLimLin(softnessLimLin);
-}
-
-void SliderJointBullet::setRestitutionLimLin(real_t restitutionLimLin) {
- sliderConstraint->setRestitutionLimLin(restitutionLimLin);
-}
-
-void SliderJointBullet::setDampingLimLin(real_t dampingLimLin) {
- sliderConstraint->setDampingLimLin(dampingLimLin);
-}
-
-void SliderJointBullet::setSoftnessLimAng(real_t softnessLimAng) {
- sliderConstraint->setSoftnessLimAng(softnessLimAng);
-}
-
-void SliderJointBullet::setRestitutionLimAng(real_t restitutionLimAng) {
- sliderConstraint->setRestitutionLimAng(restitutionLimAng);
-}
-
-void SliderJointBullet::setDampingLimAng(real_t dampingLimAng) {
- sliderConstraint->setDampingLimAng(dampingLimAng);
-}
-
-void SliderJointBullet::setSoftnessOrthoLin(real_t softnessOrthoLin) {
- sliderConstraint->setSoftnessOrthoLin(softnessOrthoLin);
-}
-
-void SliderJointBullet::setRestitutionOrthoLin(real_t restitutionOrthoLin) {
- sliderConstraint->setRestitutionOrthoLin(restitutionOrthoLin);
-}
-
-void SliderJointBullet::setDampingOrthoLin(real_t dampingOrthoLin) {
- sliderConstraint->setDampingOrthoLin(dampingOrthoLin);
-}
-
-void SliderJointBullet::setSoftnessOrthoAng(real_t softnessOrthoAng) {
- sliderConstraint->setSoftnessOrthoAng(softnessOrthoAng);
-}
-
-void SliderJointBullet::setRestitutionOrthoAng(real_t restitutionOrthoAng) {
- sliderConstraint->setRestitutionOrthoAng(restitutionOrthoAng);
-}
-
-void SliderJointBullet::setDampingOrthoAng(real_t dampingOrthoAng) {
- sliderConstraint->setDampingOrthoAng(dampingOrthoAng);
-}
-
-void SliderJointBullet::setPoweredLinMotor(bool onOff) {
- sliderConstraint->setPoweredLinMotor(onOff);
-}
-
-bool SliderJointBullet::getPoweredLinMotor() {
- return sliderConstraint->getPoweredLinMotor();
-}
-
-void SliderJointBullet::setTargetLinMotorVelocity(real_t targetLinMotorVelocity) {
- sliderConstraint->setTargetLinMotorVelocity(targetLinMotorVelocity);
-}
-
-real_t SliderJointBullet::getTargetLinMotorVelocity() {
- return sliderConstraint->getTargetLinMotorVelocity();
-}
-
-void SliderJointBullet::setMaxLinMotorForce(real_t maxLinMotorForce) {
- sliderConstraint->setMaxLinMotorForce(maxLinMotorForce);
-}
-
-real_t SliderJointBullet::getMaxLinMotorForce() {
- return sliderConstraint->getMaxLinMotorForce();
-}
-
-void SliderJointBullet::setPoweredAngMotor(bool onOff) {
- sliderConstraint->setPoweredAngMotor(onOff);
-}
-
-bool SliderJointBullet::getPoweredAngMotor() {
- return sliderConstraint->getPoweredAngMotor();
-}
-
-void SliderJointBullet::setTargetAngMotorVelocity(real_t targetAngMotorVelocity) {
- sliderConstraint->setTargetAngMotorVelocity(targetAngMotorVelocity);
-}
-
-real_t SliderJointBullet::getTargetAngMotorVelocity() {
- return sliderConstraint->getTargetAngMotorVelocity();
-}
-
-void SliderJointBullet::setMaxAngMotorForce(real_t maxAngMotorForce) {
- sliderConstraint->setMaxAngMotorForce(maxAngMotorForce);
-}
-
-real_t SliderJointBullet::getMaxAngMotorForce() {
- return sliderConstraint->getMaxAngMotorForce();
-}
-
-real_t SliderJointBullet::getLinearPos() {
- return sliderConstraint->getLinearPos();
-}
-
-void SliderJointBullet::set_param(PhysicsServer3D::SliderJointParam p_param, real_t p_value) {
- switch (p_param) {
- case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_UPPER:
- setUpperLinLimit(p_value);
- break;
- case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_LOWER:
- setLowerLinLimit(p_value);
- break;
- case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_SOFTNESS:
- setSoftnessLimLin(p_value);
- break;
- case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_RESTITUTION:
- setRestitutionLimLin(p_value);
- break;
- case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_DAMPING:
- setDampingLimLin(p_value);
- break;
- case PhysicsServer3D::SLIDER_JOINT_LINEAR_MOTION_SOFTNESS:
- setSoftnessDirLin(p_value);
- break;
- case PhysicsServer3D::SLIDER_JOINT_LINEAR_MOTION_RESTITUTION:
- setRestitutionDirLin(p_value);
- break;
- case PhysicsServer3D::SLIDER_JOINT_LINEAR_MOTION_DAMPING:
- setDampingDirLin(p_value);
- break;
- case PhysicsServer3D::SLIDER_JOINT_LINEAR_ORTHOGONAL_SOFTNESS:
- setSoftnessOrthoLin(p_value);
- break;
- case PhysicsServer3D::SLIDER_JOINT_LINEAR_ORTHOGONAL_RESTITUTION:
- setRestitutionOrthoLin(p_value);
- break;
- case PhysicsServer3D::SLIDER_JOINT_LINEAR_ORTHOGONAL_DAMPING:
- setDampingOrthoLin(p_value);
- break;
- case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_UPPER:
- setUpperAngLimit(p_value);
- break;
- case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_LOWER:
- setLowerAngLimit(p_value);
- break;
- case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_SOFTNESS:
- setSoftnessLimAng(p_value);
- break;
- case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_RESTITUTION:
- setRestitutionLimAng(p_value);
- break;
- case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_DAMPING:
- setDampingLimAng(p_value);
- break;
- case PhysicsServer3D::SLIDER_JOINT_ANGULAR_MOTION_SOFTNESS:
- setSoftnessDirAng(p_value);
- break;
- case PhysicsServer3D::SLIDER_JOINT_ANGULAR_MOTION_RESTITUTION:
- setRestitutionDirAng(p_value);
- break;
- case PhysicsServer3D::SLIDER_JOINT_ANGULAR_MOTION_DAMPING:
- setDampingDirAng(p_value);
- break;
- case PhysicsServer3D::SLIDER_JOINT_ANGULAR_ORTHOGONAL_SOFTNESS:
- setSoftnessOrthoAng(p_value);
- break;
- case PhysicsServer3D::SLIDER_JOINT_ANGULAR_ORTHOGONAL_RESTITUTION:
- setRestitutionOrthoAng(p_value);
- break;
- case PhysicsServer3D::SLIDER_JOINT_ANGULAR_ORTHOGONAL_DAMPING:
- setDampingOrthoAng(p_value);
- break;
- case PhysicsServer3D::SLIDER_JOINT_MAX:
- break; // Can't happen, but silences warning
- }
-}
-
-real_t SliderJointBullet::get_param(PhysicsServer3D::SliderJointParam p_param) const {
- switch (p_param) {
- case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_UPPER:
- return getUpperLinLimit();
- case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_LOWER:
- return getLowerLinLimit();
- case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_SOFTNESS:
- return getSoftnessLimLin();
- case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_RESTITUTION:
- return getRestitutionLimLin();
- case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_DAMPING:
- return getDampingLimLin();
- case PhysicsServer3D::SLIDER_JOINT_LINEAR_MOTION_SOFTNESS:
- return getSoftnessDirLin();
- case PhysicsServer3D::SLIDER_JOINT_LINEAR_MOTION_RESTITUTION:
- return getRestitutionDirLin();
- case PhysicsServer3D::SLIDER_JOINT_LINEAR_MOTION_DAMPING:
- return getDampingDirLin();
- case PhysicsServer3D::SLIDER_JOINT_LINEAR_ORTHOGONAL_SOFTNESS:
- return getSoftnessOrthoLin();
- case PhysicsServer3D::SLIDER_JOINT_LINEAR_ORTHOGONAL_RESTITUTION:
- return getRestitutionOrthoLin();
- case PhysicsServer3D::SLIDER_JOINT_LINEAR_ORTHOGONAL_DAMPING:
- return getDampingOrthoLin();
- case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_UPPER:
- return getUpperAngLimit();
- case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_LOWER:
- return getLowerAngLimit();
- case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_SOFTNESS:
- return getSoftnessLimAng();
- case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_RESTITUTION:
- return getRestitutionLimAng();
- case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_DAMPING:
- return getDampingLimAng();
- case PhysicsServer3D::SLIDER_JOINT_ANGULAR_MOTION_SOFTNESS:
- return getSoftnessDirAng();
- case PhysicsServer3D::SLIDER_JOINT_ANGULAR_MOTION_RESTITUTION:
- return getRestitutionDirAng();
- case PhysicsServer3D::SLIDER_JOINT_ANGULAR_MOTION_DAMPING:
- return getDampingDirAng();
- case PhysicsServer3D::SLIDER_JOINT_ANGULAR_ORTHOGONAL_SOFTNESS:
- return getSoftnessOrthoAng();
- case PhysicsServer3D::SLIDER_JOINT_ANGULAR_ORTHOGONAL_RESTITUTION:
- return getRestitutionOrthoAng();
- case PhysicsServer3D::SLIDER_JOINT_ANGULAR_ORTHOGONAL_DAMPING:
- return getDampingOrthoAng();
- default:
- return 0;
- }
-}